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1 layer at (0,0) size 800x600 | 1 layer at (0,0) size 800x600 |
2 RenderView at (0,0) size 800x600 | 2 RenderView at (0,0) size 800x600 |
3 layer at (0,0) size 800x280 | 3 layer at (0,0) size 800x280 |
4 RenderBlock {HTML} at (0,0) size 800x280 | 4 RenderBlock {HTML} at (0,0) size 800x280 |
5 RenderBody {BODY} at (8,8) size 784x256 | 5 RenderBody {BODY} at (8,8) size 784x256 |
6 RenderBlock (anonymous) at (0,0) size 784x20 | 6 RenderBlock (anonymous) at (0,0) size 784x20 |
7 RenderText {#text} at (0,0) size 471x19 | 7 RenderText {#text} at (0,0) size 471x19 |
8 text run at (0,0) width 248: "You should see a green rectangle below.
" | 8 text run at (0,0) width 248: "You should see a green rectangle below.
" |
9 text run at (248,0) width 223: "If you see any red, the test has faile
d." | 9 text run at (248,0) width 223: "If you see any red, the test has faile
d." |
10 RenderText {#text} at (0,0) size 0x0 | 10 RenderText {#text} at (0,0) size 0x0 |
11 RenderBlock {P} at (0,164) size 784x16 [border: (1px solid #000000)] | 11 RenderBlock {P} at (0,164) size 784x16 [border: (1px solid #000000)] |
12 RenderText {#text} at (1,-3) size 259x19 | 12 RenderText {#text} at (1,-3) size 259x19 |
13 text run at (1,-3) width 259: "this block should hug the lowercase gly
phs." | 13 text run at (1,-3) width 259: "this block should hug the lowercase gly
phs." |
14 RenderBlock {P} at (0,196) size 784x60 | 14 RenderBlock {P} at (0,196) size 784x60 |
15 RenderBlock (floating) {<pseudo:first-letter>} at (0,0) size 21x24 | 15 RenderBlock (floating) {<pseudo:first-letter>} at (0,0) size 21x24 |
16 RenderTextFragment at (0,-8) size 21x41 | 16 RenderTextFragment at (0,-8) size 21x41 |
17 text run at (0,-8) width 21: "T" | 17 text run at (0,-8) width 21: "T" |
18 RenderTextFragment {#text} at (23,0) size 389x19 | 18 RenderTextFragment {#text} at (23,0) size 389x19 |
19 text run at (23,0) width 389: "he first letter here should look nicer
because it uses glyph bounds" | 19 text run at (23,0) width 389: "he first letter here should look nicer
because it uses glyph bounds" |
20 RenderBR {BR} at (412,0) size 0x19 | 20 LayoutBR {BR} at (412,0) size 0x19 |
21 RenderText {#text} at (23,20) size 485x19 | 21 RenderText {#text} at (23,20) size 485x19 |
22 text run at (23,20) width 485: "This should make the top of the T line
up with the line and not look shifted down." | 22 text run at (23,20) width 485: "This should make the top of the T line
up with the line and not look shifted down." |
23 RenderBR {BR} at (508,20) size 0x19 | 23 LayoutBR {BR} at (508,20) size 0x19 |
24 RenderText {#text} at (0,40) size 428x19 | 24 RenderText {#text} at (0,40) size 428x19 |
25 text run at (0,40) width 428: "Maybe we should do this by default for
all first letters like Firefox does." | 25 text run at (0,40) width 428: "Maybe we should do this by default for
all first letters like Firefox does." |
26 layer at (8,28) size 384x128 | 26 layer at (8,28) size 384x128 |
27 RenderBlock {DIV} at (0,20) size 384x128 [bgcolor=#FF0000] | 27 RenderBlock {DIV} at (0,20) size 384x128 [bgcolor=#FF0000] |
28 RenderInline {SPAN} at (0,0) size 320x65 [color=#008000] [border: (1px solid
#008000) none] | 28 RenderInline {SPAN} at (0,0) size 320x65 [color=#008000] [border: (1px solid
#008000) none] |
29 RenderText {#text} at (0,0) size 320x64 | 29 RenderText {#text} at (0,0) size 320x64 |
30 text run at (0,0) width 320: "xxxxx" | 30 text run at (0,0) width 320: "xxxxx" |
31 RenderInline {SPAN} at (0,0) size 64x128 [bgcolor=#008000] | 31 RenderInline {SPAN} at (0,0) size 64x128 [bgcolor=#008000] |
32 RenderBR {BR} at (384,0) size 0x64 | 32 LayoutBR {BR} at (384,0) size 0x64 |
33 RenderBlock {DIV} at (0,0) size 64x128 [bgcolor=#008000] | 33 RenderBlock {DIV} at (0,0) size 64x128 [bgcolor=#008000] |
34 RenderInline {SPAN} at (0,0) size 320x65 [color=#008000] [border: (1px solid
#008000) none] | 34 RenderInline {SPAN} at (0,0) size 320x65 [color=#008000] [border: (1px solid
#008000) none] |
35 RenderText {#text} at (64,64) size 320x64 | 35 RenderText {#text} at (64,64) size 320x64 |
36 text run at (64,64) width 320: "xxxxx" | 36 text run at (64,64) width 320: "xxxxx" |
37 RenderText {#text} at (0,0) size 0x0 | 37 RenderText {#text} at (0,0) size 0x0 |
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