Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index e6b53f837442a8ddd8f92d75fe8a6c0284d5c917..5dc851c768c8702035c1f366887fe81d390273d4 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -38,23 +38,6 @@ GrInOrderDrawBuffer::~GrInOrderDrawBuffer() { |
//////////////////////////////////////////////////////////////////////////////// |
-namespace { |
-void get_vertex_bounds(const void* vertices, |
- size_t vertexSize, |
- int vertexCount, |
- SkRect* bounds) { |
- SkASSERT(vertexSize >= sizeof(SkPoint)); |
- SkASSERT(vertexCount > 0); |
- const SkPoint* point = static_cast<const SkPoint*>(vertices); |
- bounds->fLeft = bounds->fRight = point->fX; |
- bounds->fTop = bounds->fBottom = point->fY; |
- for (int i = 1; i < vertexCount; ++i) { |
- point = reinterpret_cast<SkPoint*>(reinterpret_cast<intptr_t>(point) + vertexSize); |
- bounds->growToInclude(point->fX, point->fY); |
- } |
-} |
-} |
- |
/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes we |
have explicit local coords and sometimes not. We *could* always provide explicit local coords |
and just duplicate the positions when the caller hasn't provided a local coord rect, but we |
@@ -106,77 +89,243 @@ template<typename T> static void reset_data_buffer(SkTDArray<T>* buffer, int min |
} |
} |
-void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, |
- GrColor color, |
- const SkMatrix& viewMatrix, |
- const SkRect& rect, |
- const SkRect* localRect, |
- const SkMatrix* localMatrix) { |
- GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder); |
+class RectBatch : public GrBatch { |
+public: |
+ struct Geometry { |
+ GrColor fColor; |
+ SkMatrix fViewMatrix; |
+ SkRect fRect; |
+ bool fHasLocalRect; |
+ bool fHasLocalMatrix; |
+ SkRect fLocalRect; |
+ SkMatrix fLocalMatrix; |
+ }; |
+ |
+ static GrBatch* Create(const Geometry& geometry) { |
+ return SkNEW_ARGS(RectBatch, (geometry)); |
+ } |
- // Go to device coords to allow batching across matrix changes |
- SkMatrix invert = SkMatrix::I(); |
+ const char* name() const SK_OVERRIDE { return "RectBatch"; } |
- // if we have a local rect, then we apply the localMatrix directly to the localRect to generate |
- // vertex local coords |
- bool hasExplicitLocalCoords = SkToBool(localRect); |
- if (!hasExplicitLocalCoords) { |
- if (!viewMatrix.isIdentity() && !viewMatrix.invert(&invert)) { |
- SkDebugf("Could not invert\n"); |
- return; |
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { |
+ // When this is called on a batch, there is only one geometry bundle |
+ out->setKnownFourComponents(fGeoData[0].fColor); |
+ } |
+ |
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { |
+ out->setKnownSingleComponent(0xff); |
+ } |
+ |
+ void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { |
+ // Handle any color overrides |
+ if (init.fColorIgnored) { |
+ fGeoData[0].fColor = GrColor_ILLEGAL; |
+ } else if (GrColor_ILLEGAL != init.fOverrideColor) { |
+ fGeoData[0].fColor = init.fOverrideColor; |
+ } |
+ |
+ // setup batch properties |
+ fBatch.fColorIgnored = init.fColorIgnored; |
+ fBatch.fColor = fGeoData[0].fColor; |
+ fBatch.fUsesLocalCoords = init.fUsesLocalCoords; |
+ fBatch.fCoverageIgnored = init.fCoverageIgnored; |
+ } |
+ |
+ void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { |
+ // Go to device coords to allow batching across matrix changes |
+ SkMatrix invert = SkMatrix::I(); |
+ |
+ // if we have a local rect, then we apply the localMatrix directly to the localRect to |
+ // generate vertex local coords |
+ bool hasExplicitLocalCoords = this->hasLocalRect(); |
+ if (!hasExplicitLocalCoords) { |
+ if (!this->viewMatrix().isIdentity() && !this->viewMatrix().invert(&invert)) { |
+ SkDebugf("Could not invert\n"); |
+ return; |
+ } |
+ |
+ if (this->hasLocalMatrix()) { |
+ invert.preConcat(this->localMatrix()); |
+ } |
} |
- if (localMatrix) { |
- invert.preConcat(*localMatrix); |
+ SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLocalCoords, |
+ this->color(), |
+ &invert)); |
+ |
+ batchTarget->initDraw(gp, pipeline); |
+ |
+ // TODO this is hacky, but the only way we have to initialize the GP is to use the |
+ // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch |
+ // everywhere we can remove this nastiness |
+ GrPipelineInfo init; |
+ init.fColorIgnored = fBatch.fColorIgnored; |
+ init.fOverrideColor = GrColor_ILLEGAL; |
+ init.fCoverageIgnored = fBatch.fCoverageIgnored; |
+ init.fUsesLocalCoords = this->usesLocalCoords(); |
+ gp->initBatchTracker(batchTarget->currentBatchTracker(), init); |
+ |
+ size_t vertexStride = gp->getVertexStride(); |
+ |
+ SkASSERT(hasExplicitLocalCoords ? |
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : |
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
+ |
+ int instanceCount = fGeoData.count(); |
+ int vertexCount = kVertsPerRect * instanceCount; |
+ |
+ const GrVertexBuffer* vertexBuffer; |
+ int firstVertex; |
+ |
+ void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride, |
+ vertexCount, |
+ &vertexBuffer, |
+ &firstVertex); |
+ |
+ for (int i = 0; i < instanceCount; i++) { |
+ const Geometry& args = fGeoData[i]; |
+ |
+ intptr_t offset = GrTCast<intptr_t>(vertices) + kVertsPerRect * i * vertexStride; |
+ SkPoint* positions = GrTCast<SkPoint*>(offset); |
+ |
+ positions->setRectFan(args.fRect.fLeft, args.fRect.fTop, |
+ args.fRect.fRight, args.fRect.fBottom, vertexStride); |
+ args.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVertsPerRect); |
+ |
+ if (args.fHasLocalRect) { |
+ static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
+ SkPoint* coords = GrTCast<SkPoint*>(offset + kLocalOffset); |
+ coords->setRectFan(args.fLocalRect.fLeft, args.fLocalRect.fTop, |
+ args.fLocalRect.fRight, args.fLocalRect.fBottom, |
+ vertexStride); |
+ if (args.fHasLocalMatrix) { |
+ args.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVertsPerRect); |
+ } |
+ } |
+ |
+ static const int kColorOffset = sizeof(SkPoint); |
+ GrColor* vertColor = GrTCast<GrColor*>(offset + kColorOffset); |
+ for (int j = 0; j < 4; ++j) { |
+ *vertColor = args.fColor; |
+ vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
+ } |
} |
+ |
+ const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer(); |
+ |
+ GrDrawTarget::DrawInfo drawInfo; |
+ drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); |
+ drawInfo.setStartVertex(0); |
+ drawInfo.setStartIndex(0); |
+ drawInfo.setVerticesPerInstance(kVertsPerRect); |
+ drawInfo.setIndicesPerInstance(kIndicesPerRect); |
+ drawInfo.adjustStartVertex(firstVertex); |
+ drawInfo.setVertexBuffer(vertexBuffer); |
+ drawInfo.setIndexBuffer(quadIndexBuffer); |
+ |
+ int maxInstancesPerDraw = quadIndexBuffer->maxQuads(); |
+ while (instanceCount) { |
+ drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); |
+ drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); |
+ drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); |
+ |
+ batchTarget->draw(drawInfo); |
+ |
+ drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); |
+ instanceCount -= drawInfo.instanceCount(); |
+ } |
} |
- SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLocalCoords, |
- color, |
- &invert)); |
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
- size_t vstride = gp->getVertexStride(); |
- SkASSERT(vstride == sizeof(SkPoint) + sizeof(GrColor) + (SkToBool(localRect) ? sizeof(SkPoint) : |
- 0)); |
- AutoReleaseGeometry geo(this, 4, vstride, 0); |
- if (!geo.succeeded()) { |
- SkDebugf("Failed to get space for vertices!\n"); |
- return; |
+private: |
+ RectBatch(const Geometry& geometry) { |
+ this->initClassID<RectBatch>(); |
+ fGeoData.push_back(geometry); |
} |
- geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vstride); |
- viewMatrix.mapPointsWithStride(geo.positions(), vstride, 4); |
+ GrColor color() const { return fBatch.fColor; } |
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
+ bool colorIgnored() const { return fBatch.fColorIgnored; } |
+ const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } |
+ const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } |
+ bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } |
+ bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } |
+ |
+ bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { |
+ RectBatch* that = t->cast<RectBatch>(); |
- // When the caller has provided an explicit source rect for a stage then we don't want to |
- // modify that stage's matrix. Otherwise if the effect is generating its source rect from |
- // the vertex positions then we have to account for the view matrix |
- SkRect devBounds; |
+ if (this->hasLocalRect() != that->hasLocalRect()) { |
+ return false; |
+ } |
- // since we already computed the dev verts, set the bounds hint. This will help us avoid |
- // unnecessary clipping in our onDraw(). |
- get_vertex_bounds(geo.vertices(), vstride, 4, &devBounds); |
+ SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); |
+ if (!this->hasLocalRect() && this->usesLocalCoords()) { |
+ if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { |
+ return false; |
+ } |
- if (localRect) { |
- static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
- SkPoint* coords = GrTCast<SkPoint*>(GrTCast<intptr_t>(geo.vertices()) + kLocalOffset); |
- coords->setRectFan(localRect->fLeft, localRect->fTop, |
- localRect->fRight, localRect->fBottom, |
- vstride); |
- if (localMatrix) { |
- localMatrix->mapPointsWithStride(coords, vstride, 4); |
+ if (this->hasLocalMatrix() != that->hasLocalMatrix()) { |
+ return false; |
+ } |
+ |
+ if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) { |
+ return false; |
+ } |
+ } |
+ |
+ if (this->color() != that->color()) { |
+ fBatch.fColor = GrColor_ILLEGAL; |
} |
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); |
+ return true; |
+ } |
+ |
+ struct BatchTracker { |
+ GrColor fColor; |
+ bool fUsesLocalCoords; |
+ bool fColorIgnored; |
+ bool fCoverageIgnored; |
+ }; |
+ |
+ const static int kVertsPerRect = 4; |
+ const static int kIndicesPerRect = 6; |
+ |
+ BatchTracker fBatch; |
+ SkSTArray<1, Geometry, true> fGeoData; |
+}; |
+ |
+void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, |
+ GrColor color, |
+ const SkMatrix& viewMatrix, |
+ const SkRect& rect, |
+ const SkRect* localRect, |
+ const SkMatrix* localMatrix) { |
+ GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder); |
+ RectBatch::Geometry geometry; |
+ geometry.fColor = color; |
+ geometry.fViewMatrix = viewMatrix; |
+ geometry.fRect = rect; |
+ |
+ if (localRect) { |
+ geometry.fHasLocalRect = true; |
+ geometry.fLocalRect = *localRect; |
+ } else { |
+ geometry.fHasLocalRect = false; |
} |
- static const int kColorOffset = sizeof(SkPoint); |
- GrColor* vertColor = GrTCast<GrColor*>(GrTCast<intptr_t>(geo.vertices()) + kColorOffset); |
- for (int i = 0; i < 4; ++i) { |
- *vertColor = color; |
- vertColor = (GrColor*) ((intptr_t) vertColor + vstride); |
+ if (localMatrix) { |
+ geometry.fHasLocalMatrix = true; |
+ geometry.fLocalMatrix = *localMatrix; |
+ } else { |
+ geometry.fHasLocalMatrix = false; |
} |
- this->setIndexSourceToBuffer(this->getContext()->getQuadIndexBuffer()); |
- this->drawIndexedInstances(pipelineBuilder, gp, kTriangles_GrPrimitiveType, 1, 4, 6, |
- &devBounds); |
+ SkAutoTUnref<GrBatch> batch(RectBatch::Create(geometry)); |
+ |
+ SkRect bounds = rect; |
+ viewMatrix.mapRect(&bounds); |
+ this->drawBatch(pipelineBuilder, batch, &bounds); |
} |
int GrInOrderDrawBuffer::concatInstancedDraw(const DrawInfo& info) { |
@@ -288,6 +437,7 @@ void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder |
StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, |
(path, pipelineBuilder.getRenderTarget())); |
+ |
sp->fScissor = scissorState; |
sp->fUseHWAA = pipelineBuilder.isHWAntialias(); |
sp->fViewMatrix = pathProc->viewMatrix(); |