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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrInOrderDrawBuffer.h" | 8 #include "GrInOrderDrawBuffer.h" |
9 | 9 |
10 #include "GrBufferAllocPool.h" | 10 #include "GrBufferAllocPool.h" |
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99 // allocated space, and leave enough for 50% growth over last time. | 99 // allocated space, and leave enough for 50% growth over last time. |
100 if (3 * buffer->count() < buffer->reserved() && buffer->reserved() > minRese rve) { | 100 if (3 * buffer->count() < buffer->reserved() && buffer->reserved() > minRese rve) { |
101 int reserve = SkTMax(minReserve, buffer->count() * 3 / 2); | 101 int reserve = SkTMax(minReserve, buffer->count() * 3 / 2); |
102 buffer->reset(); | 102 buffer->reset(); |
103 buffer->setReserve(reserve); | 103 buffer->setReserve(reserve); |
104 } else { | 104 } else { |
105 buffer->rewind(); | 105 buffer->rewind(); |
106 } | 106 } |
107 } | 107 } |
108 | 108 |
109 class RectBatch : public GrBatch { | |
110 public: | |
robertphillips
2015/02/20 17:29:38
That'a a lot of data!
| |
111 struct Geometry { | |
112 GrColor fColor; | |
113 SkMatrix fViewMatrix; | |
114 SkRect fRect; | |
robertphillips
2015/02/20 17:29:38
Does reordering the bools yield better packing?
joshualitt
2015/02/20 17:49:07
I can try putting them at the end, that is a good
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115 bool fHasLocalRect; | |
116 bool fHasLocalMatrix; | |
117 SkRect fLocalRect; | |
118 SkMatrix fLocalMatrix; | |
119 }; | |
120 | |
121 static GrBatch* Create(const Geometry& geometry) { | |
122 return SkNEW_ARGS(RectBatch, (geometry)); | |
123 } | |
124 | |
125 const char* name() const SK_OVERRIDE { return "RectBatch"; } | |
126 | |
127 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { | |
128 // When this is called on a batch, there is only one geometry bundle | |
129 if (GrColorIsOpaque(fGeoData[0].fColor)) { | |
130 out->setUnknownOpaqueFourComponents(); | |
131 } else { | |
132 out->setUnknownFourComponents(); | |
133 } | |
134 } | |
135 | |
136 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID E { | |
137 out->setUnknownSingleComponent(); | |
138 } | |
139 | |
140 void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { | |
141 // Handle any color overrides | |
142 if (init.fColorIgnored) { | |
143 fGeoData[0].fColor = GrColor_ILLEGAL; | |
144 } else if (GrColor_ILLEGAL != init.fOverrideColor) { | |
145 fGeoData[0].fColor = init.fOverrideColor; | |
146 } | |
147 | |
148 // setup batch properties | |
149 fBatch.fColorIgnored = init.fColorIgnored; | |
150 fBatch.fColor = fGeoData[0].fColor; | |
151 fBatch.fUsesLocalCoords = init.fUsesLocalCoords; | |
152 fBatch.fCoverageIgnored = init.fCoverageIgnored; | |
153 } | |
154 | |
155 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline ) SK_OVERRIDE { | |
156 // Go to device coords to allow batching across matrix changes | |
157 SkMatrix invert = SkMatrix::I(); | |
158 | |
159 // if we have a local rect, then we apply the localMatrix directly to th e localRect to | |
160 // generate vertex local coords | |
161 bool hasExplicitLocalCoords = this->hasLocalRect(); | |
162 if (!hasExplicitLocalCoords) { | |
163 if (!this->viewMatrix().isIdentity() && !this->viewMatrix().invert(& invert)) { | |
164 SkDebugf("Could not invert\n"); | |
165 return; | |
166 } | |
167 | |
168 if (this->hasLocalMatrix()) { | |
169 invert.preConcat(this->localMatrix()); | |
170 } | |
171 } | |
172 | |
173 SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLoc alCoords, | |
174 this->color(), | |
175 &invert)); | |
176 | |
177 batchTarget->initDraw(gp, pipeline); | |
178 | |
179 // TODO this is hacky, but the only way we have to initialize the GP is to use the | |
180 // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch | |
181 // everywhere we can remove this nastiness | |
182 GrPipelineInfo init; | |
183 init.fColorIgnored = fBatch.fColorIgnored; | |
184 init.fOverrideColor = GrColor_ILLEGAL; | |
185 init.fCoverageIgnored = fBatch.fCoverageIgnored; | |
186 init.fUsesLocalCoords = this->usesLocalCoords(); | |
187 gp->initBatchTracker(batchTarget->currentBatchTracker(), init); | |
188 | |
189 size_t vertexStride = gp->getVertexStride(); | |
190 | |
191 SkASSERT(hasExplicitLocalCoords ? | |
192 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLo calCoordAttr) : | |
193 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAt tr)); | |
194 | |
195 int instanceCount = fGeoData.count(); | |
196 int vertexCount = kVertsPerRect * instanceCount; | |
197 | |
198 const GrVertexBuffer* vertexBuffer; | |
199 int firstVertex; | |
200 | |
201 void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride, | |
202 vertexCount, | |
203 &vertexBuffer, | |
204 &firstVertex); | |
205 | |
206 for (int i = 0; i < instanceCount; i++) { | |
207 const Geometry& args = fGeoData[i]; | |
208 | |
209 intptr_t offset = GrTCast<intptr_t>(vertices) + kVertsPerRect * i * vertexStride; | |
210 SkPoint* positions = GrTCast<SkPoint*>(offset); | |
211 | |
212 positions->setRectFan(args.fRect.fLeft, args.fRect.fTop, | |
213 args.fRect.fRight, args.fRect.fBottom, vertexS tride); | |
214 args.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerts PerRect); | |
215 | |
216 if (args.fHasLocalRect) { | |
217 static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor ); | |
218 SkPoint* coords = GrTCast<SkPoint*>(offset + kLocalOffset); | |
219 coords->setRectFan(args.fLocalRect.fLeft, args.fLocalRect.fTop, | |
220 args.fLocalRect.fRight, args.fLocalRect.fBott om, | |
221 vertexStride); | |
222 if (args.fHasLocalMatrix) { | |
223 args.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVertsPerRect); | |
224 } | |
225 } | |
226 | |
227 static const int kColorOffset = sizeof(SkPoint); | |
228 GrColor* vertColor = GrTCast<GrColor*>(offset + kColorOffset); | |
229 for (int j = 0; j < 4; ++j) { | |
230 *vertColor = args.fColor; | |
231 vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); | |
232 } | |
233 } | |
234 | |
235 const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer(); | |
236 | |
237 GrDrawTarget::DrawInfo drawInfo; | |
238 drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); | |
239 drawInfo.setStartVertex(0); | |
240 drawInfo.setStartIndex(0); | |
241 drawInfo.setVerticesPerInstance(kVertsPerRect); | |
242 drawInfo.setIndicesPerInstance(kIndicesPerRect); | |
243 drawInfo.adjustStartVertex(firstVertex); | |
244 drawInfo.setVertexBuffer(vertexBuffer); | |
245 drawInfo.setIndexBuffer(quadIndexBuffer); | |
246 | |
247 int maxInstancesPerDraw = quadIndexBuffer->maxQuads(); | |
248 while (instanceCount) { | |
249 drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw) ); | |
250 drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.vertices PerInstance()); | |
251 drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPe rInstance()); | |
252 | |
253 batchTarget->draw(drawInfo); | |
254 | |
255 drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCoun t()); | |
256 instanceCount -= drawInfo.instanceCount(); | |
257 } | |
258 } | |
259 | |
260 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | |
261 | |
262 private: | |
263 RectBatch(const Geometry& geometry) { | |
264 this->initClassID<RectBatch>(); | |
265 fGeoData.push_back(geometry); | |
266 } | |
267 | |
268 GrColor color() const { return fBatch.fColor; } | |
269 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | |
270 bool colorIgnored() const { return fBatch.fColorIgnored; } | |
271 const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } | |
272 const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } | |
273 bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } | |
274 bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } | |
275 | |
276 bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | |
277 RectBatch* that = t->cast<RectBatch>(); | |
278 | |
279 if (this->hasLocalRect() != that->hasLocalRect()) { | |
280 return false; | |
281 } | |
282 | |
283 SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); | |
284 if (!this->hasLocalRect() && this->usesLocalCoords()) { | |
robertphillips
2015/02/20 17:29:38
Do we need a view matrix for each one then?
joshualitt
2015/02/20 17:49:07
Well, I think the most common case by far is to no
| |
285 if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | |
286 return false; | |
287 } | |
288 | |
289 if (this->hasLocalMatrix() != that->hasLocalMatrix()) { | |
290 return false; | |
291 } | |
292 | |
robertphillips
2015/02/20 17:29:38
Ditto for local matrix?
| |
293 if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that ->localMatrix())) { | |
294 return false; | |
295 } | |
296 } | |
297 | |
298 if (this->color() != that->color()) { | |
299 fBatch.fColor = GrColor_ILLEGAL; | |
300 } | |
301 fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()) ; | |
302 return true; | |
303 } | |
304 | |
305 struct BatchTracker { | |
306 GrColor fColor; | |
307 bool fUsesLocalCoords; | |
308 bool fColorIgnored; | |
309 bool fCoverageIgnored; | |
310 }; | |
311 | |
312 const static int kVertsPerRect = 4; | |
313 const static int kIndicesPerRect = 6; | |
314 | |
315 BatchTracker fBatch; | |
316 SkSTArray<1, Geometry, true> fGeoData; | |
317 }; | |
318 | |
109 void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, | 319 void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, |
110 GrColor color, | 320 GrColor color, |
111 const SkMatrix& viewMatrix, | 321 const SkMatrix& viewMatrix, |
112 const SkRect& rect, | 322 const SkRect& rect, |
113 const SkRect* localRect, | 323 const SkRect* localRect, |
114 const SkMatrix* localMatrix) { | 324 const SkMatrix* localMatrix) { |
115 GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder); | 325 GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder); |
116 | 326 RectBatch::Geometry geometry; |
117 // Go to device coords to allow batching across matrix changes | 327 geometry.fColor = color; |
118 SkMatrix invert = SkMatrix::I(); | 328 geometry.fViewMatrix = viewMatrix; |
119 | 329 geometry.fRect = rect; |
120 // if we have a local rect, then we apply the localMatrix directly to the lo calRect to generate | |
121 // vertex local coords | |
122 bool hasExplicitLocalCoords = SkToBool(localRect); | |
123 if (!hasExplicitLocalCoords) { | |
124 if (!viewMatrix.isIdentity() && !viewMatrix.invert(&invert)) { | |
125 SkDebugf("Could not invert\n"); | |
126 return; | |
127 } | |
128 | |
129 if (localMatrix) { | |
130 invert.preConcat(*localMatrix); | |
131 } | |
132 } | |
133 | |
134 SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLocalCo ords, | |
135 color, | |
136 &invert)); | |
137 | |
138 size_t vstride = gp->getVertexStride(); | |
139 SkASSERT(vstride == sizeof(SkPoint) + sizeof(GrColor) + (SkToBool(localRect) ? sizeof(SkPoint) : | |
140 0)); | |
141 AutoReleaseGeometry geo(this, 4, vstride, 0); | |
142 if (!geo.succeeded()) { | |
143 SkDebugf("Failed to get space for vertices!\n"); | |
144 return; | |
145 } | |
146 | |
147 geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom , vstride); | |
148 viewMatrix.mapPointsWithStride(geo.positions(), vstride, 4); | |
149 | |
150 // When the caller has provided an explicit source rect for a stage then we don't want to | |
151 // modify that stage's matrix. Otherwise if the effect is generating its sou rce rect from | |
152 // the vertex positions then we have to account for the view matrix | |
153 SkRect devBounds; | |
154 | |
155 // since we already computed the dev verts, set the bounds hint. This will h elp us avoid | |
156 // unnecessary clipping in our onDraw(). | |
157 get_vertex_bounds(geo.vertices(), vstride, 4, &devBounds); | |
158 | 330 |
159 if (localRect) { | 331 if (localRect) { |
160 static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); | 332 geometry.fHasLocalRect = true; |
161 SkPoint* coords = GrTCast<SkPoint*>(GrTCast<intptr_t>(geo.vertices()) + kLocalOffset); | 333 geometry.fLocalRect = *localRect; |
162 coords->setRectFan(localRect->fLeft, localRect->fTop, | 334 } else { |
163 localRect->fRight, localRect->fBottom, | 335 geometry.fHasLocalRect = false; |
164 vstride); | 336 } |
165 if (localMatrix) { | 337 |
166 localMatrix->mapPointsWithStride(coords, vstride, 4); | 338 if (localMatrix) { |
167 } | 339 geometry.fHasLocalMatrix = true; |
168 } | 340 geometry.fLocalMatrix = *localMatrix; |
169 | 341 } else { |
170 static const int kColorOffset = sizeof(SkPoint); | 342 geometry.fHasLocalMatrix = false; |
171 GrColor* vertColor = GrTCast<GrColor*>(GrTCast<intptr_t>(geo.vertices()) + k ColorOffset); | 343 } |
172 for (int i = 0; i < 4; ++i) { | 344 |
173 *vertColor = color; | 345 SkAutoTUnref<GrBatch> batch(RectBatch::Create(geometry)); |
174 vertColor = (GrColor*) ((intptr_t) vertColor + vstride); | 346 |
175 } | 347 SkRect bounds = rect; |
176 | 348 viewMatrix.mapRect(&bounds); |
177 this->setIndexSourceToBuffer(this->getContext()->getQuadIndexBuffer()); | 349 this->drawBatch(pipelineBuilder, batch, &bounds); |
178 this->drawIndexedInstances(pipelineBuilder, gp, kTriangles_GrPrimitiveType, 1, 4, 6, | |
179 &devBounds); | |
180 } | 350 } |
181 | 351 |
182 int GrInOrderDrawBuffer::concatInstancedDraw(const DrawInfo& info) { | 352 int GrInOrderDrawBuffer::concatInstancedDraw(const DrawInfo& info) { |
183 SkASSERT(!fCmdBuffer.empty()); | 353 SkASSERT(!fCmdBuffer.empty()); |
184 SkASSERT(info.isInstanced()); | 354 SkASSERT(info.isInstanced()); |
185 | 355 |
186 const GeometrySrcState& geomSrc = this->getGeomSrc(); | 356 const GeometrySrcState& geomSrc = this->getGeomSrc(); |
187 | 357 |
188 // we only attempt to concat the case when reserved verts are used with a cl ient-specified index | 358 // we only attempt to concat the case when reserved verts are used with a cl ient-specified index |
189 // buffer. To make this work with client-specified VBs we'd need to know if the VB was updated | 359 // buffer. To make this work with client-specified VBs we'd need to know if the VB was updated |
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281 | 451 |
282 void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder , | 452 void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder , |
283 const GrPathProcessor* pathProc, | 453 const GrPathProcessor* pathProc, |
284 const GrPath* path, | 454 const GrPath* path, |
285 const GrScissorState& scissorState, | 455 const GrScissorState& scissorState, |
286 const GrStencilSettings& stencilSettings ) { | 456 const GrStencilSettings& stencilSettings ) { |
287 this->closeBatch(); | 457 this->closeBatch(); |
288 | 458 |
289 StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, | 459 StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, |
290 (path, pipelineBuilder.getRenderT arget())); | 460 (path, pipelineBuilder.getRenderT arget())); |
461 | |
291 sp->fScissor = scissorState; | 462 sp->fScissor = scissorState; |
292 sp->fUseHWAA = pipelineBuilder.isHWAntialias(); | 463 sp->fUseHWAA = pipelineBuilder.isHWAntialias(); |
293 sp->fViewMatrix = pathProc->viewMatrix(); | 464 sp->fViewMatrix = pathProc->viewMatrix(); |
294 sp->fStencil = stencilSettings; | 465 sp->fStencil = stencilSettings; |
295 this->recordTraceMarkersIfNecessary(); | 466 this->recordTraceMarkersIfNecessary(); |
296 } | 467 } |
297 | 468 |
298 void GrInOrderDrawBuffer::onDrawPath(const GrPathProcessor* pathProc, | 469 void GrInOrderDrawBuffer::onDrawPath(const GrPathProcessor* pathProc, |
299 const GrPath* path, | 470 const GrPath* path, |
300 const GrStencilSettings& stencilSettings, | 471 const GrStencilSettings& stencilSettings, |
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624 } | 795 } |
625 } | 796 } |
626 | 797 |
627 void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount, | 798 void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount, |
628 size_t vertexStride, | 799 size_t vertexStride, |
629 int indexCount) { | 800 int indexCount) { |
630 this->closeBatch(); | 801 this->closeBatch(); |
631 | 802 |
632 this->INHERITED::willReserveVertexAndIndexSpace(vertexCount, vertexStride, i ndexCount); | 803 this->INHERITED::willReserveVertexAndIndexSpace(vertexCount, vertexStride, i ndexCount); |
633 } | 804 } |
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