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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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30 #include "SkMatrix44.h" | 30 #include "SkMatrix44.h" |
31 #include "core/dom/Node.h" | 31 #include "core/dom/Node.h" |
32 #include "core/dom/NodeRenderingTraversal.h" | 32 #include "core/dom/NodeRenderingTraversal.h" |
33 #include "core/frame/FrameView.h" | 33 #include "core/frame/FrameView.h" |
34 #include "core/frame/LocalFrame.h" | 34 #include "core/frame/LocalFrame.h" |
35 #include "core/layout/Layer.h" | 35 #include "core/layout/Layer.h" |
36 #include "core/layout/LayoutLayerModelObject.h" | 36 #include "core/layout/LayoutLayerModelObject.h" |
37 #include "core/layout/LayoutObject.h" | 37 #include "core/layout/LayoutObject.h" |
38 #include "core/layout/compositing/CompositedLayerMapping.h" | 38 #include "core/layout/compositing/CompositedLayerMapping.h" |
39 #include "core/layout/style/ShadowData.h" | 39 #include "core/layout/style/ShadowData.h" |
40 #include "core/rendering/RenderPart.h" | |
41 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
42 #include "platform/graphics/Color.h" | 41 #include "platform/graphics/Color.h" |
43 #include "platform/graphics/paint/DisplayItemList.h" | 42 #include "platform/graphics/paint/DisplayItemList.h" |
44 #include "platform/graphics/paint/DrawingRecorder.h" | 43 #include "platform/graphics/paint/DrawingRecorder.h" |
45 #include "public/platform/Platform.h" | 44 #include "public/platform/Platform.h" |
46 #include "public/platform/WebCompositorAnimationCurve.h" | 45 #include "public/platform/WebCompositorAnimationCurve.h" |
47 #include "public/platform/WebCompositorSupport.h" | 46 #include "public/platform/WebCompositorSupport.h" |
48 #include "public/platform/WebFloatAnimationCurve.h" | 47 #include "public/platform/WebFloatAnimationCurve.h" |
49 #include "public/platform/WebFloatPoint.h" | 48 #include "public/platform/WebFloatPoint.h" |
50 #include "public/platform/WebRect.h" | 49 #include "public/platform/WebRect.h" |
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361 // Make sure we update geometry on the next callback from WebViewImpl::layou
t(). | 360 // Make sure we update geometry on the next callback from WebViewImpl::layou
t(). |
362 m_geometryNeedsUpdate = true; | 361 m_geometryNeedsUpdate = true; |
363 } | 362 } |
364 | 363 |
365 WebLayer* LinkHighlight::layer() | 364 WebLayer* LinkHighlight::layer() |
366 { | 365 { |
367 return clipLayer(); | 366 return clipLayer(); |
368 } | 367 } |
369 | 368 |
370 } // namespace blink | 369 } // namespace blink |
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