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Side by Side Diff: Source/core/rendering/RenderPart.cpp

Issue 931003002: Move and rename RenderPart to LayoutPart. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 10 months ago
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1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Simon Hausmann <hausmann@kde.org>
4 * (C) 2000 Stefan Schimanski (1Stein@gmx.de)
5 * Copyright (C) 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
17 *
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 *
23 */
24
25 #include "config.h"
26 #include "core/rendering/RenderPart.h"
27
28 #include "core/dom/AXObjectCache.h"
29 #include "core/frame/FrameView.h"
30 #include "core/frame/LocalFrame.h"
31 #include "core/html/HTMLFrameElementBase.h"
32 #include "core/layout/HitTestResult.h"
33 #include "core/layout/Layer.h"
34 #include "core/paint/BoxPainter.h"
35 #include "core/paint/PartPainter.h"
36 #include "core/plugins/PluginView.h"
37 #include "core/rendering/RenderView.h"
38 #include "core/rendering/svg/RenderSVGRoot.h"
39
40 namespace blink {
41
42 RenderPart::RenderPart(Element* element)
43 : LayoutReplaced(element)
44 // Reference counting is used to prevent the part from being destroyed
45 // while inside the Widget code, which might not be able to handle that.
46 , m_refCount(1)
47 {
48 ASSERT(element);
49 frameView()->addPart(this);
50 setInline(false);
51 }
52
53 void RenderPart::deref()
54 {
55 if (--m_refCount <= 0)
56 postDestroy();
57 }
58
59 void RenderPart::willBeDestroyed()
60 {
61 frameView()->removePart(this);
62
63 if (AXObjectCache* cache = document().existingAXObjectCache()) {
64 cache->childrenChanged(this->parent());
65 cache->remove(this);
66 }
67
68 Element* element = toElement(node());
69 if (element && element->isFrameOwnerElement())
70 toHTMLFrameOwnerElement(element)->setWidget(nullptr);
71
72 LayoutReplaced::willBeDestroyed();
73 }
74
75 void RenderPart::destroy()
76 {
77 willBeDestroyed();
78 clearNode();
79 deref();
80 }
81
82 RenderPart::~RenderPart()
83 {
84 ASSERT(m_refCount <= 0);
85 }
86
87 Widget* RenderPart::widget() const
88 {
89 // Plugin widgets are stored in their DOM node. This includes HTMLAppletElem ent.
90 Element* element = toElement(node());
91
92 if (element && element->isFrameOwnerElement())
93 return toHTMLFrameOwnerElement(element)->ownedWidget();
94
95 return 0;
96 }
97
98 LayerType RenderPart::layerTypeRequired() const
99 {
100 LayerType type = LayoutReplaced::layerTypeRequired();
101 if (type != NoLayer)
102 return type;
103 return ForcedLayer;
104 }
105
106 bool RenderPart::requiresAcceleratedCompositing() const
107 {
108 // There are two general cases in which we can return true. First, if this i s a plugin
109 // renderer and the plugin has a layer, then we need a layer. Second, if thi s is
110 // a renderer with a contentDocument and that document needs a layer, then w e need
111 // a layer.
112 if (widget() && widget()->isPluginView() && toPluginView(widget())->platform Layer())
113 return true;
114
115 if (!node() || !node()->isFrameOwnerElement())
116 return false;
117
118 HTMLFrameOwnerElement* element = toHTMLFrameOwnerElement(node());
119 if (element->contentFrame() && element->contentFrame()->isRemoteFrame())
120 return true;
121
122 if (Document* contentDocument = element->contentDocument()) {
123 if (RenderView* view = contentDocument->renderView())
124 return view->usesCompositing();
125 }
126
127 return false;
128 }
129
130 bool RenderPart::needsPreferredWidthsRecalculation() const
131 {
132 if (LayoutReplaced::needsPreferredWidthsRecalculation())
133 return true;
134 return embeddedContentBox();
135 }
136
137 bool RenderPart::nodeAtPointOverWidget(const HitTestRequest& request, HitTestRes ult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accu mulatedOffset, HitTestAction action)
138 {
139 bool hadResult = result.innerNode();
140 bool inside = LayoutReplaced::nodeAtPoint(request, result, locationInContain er, accumulatedOffset, action);
141
142 // Check to see if we are really over the widget itself (and not just in the border/padding area).
143 if ((inside || result.isRectBasedTest()) && !hadResult && result.innerNode() == node())
144 result.setIsOverWidget(contentBoxRect().contains(result.localPoint()));
145 return inside;
146 }
147
148 bool RenderPart::nodeAtPoint(const HitTestRequest& request, HitTestResult& resul t, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOff set, HitTestAction action)
149 {
150 if (!widget() || !widget()->isFrameView() || !request.allowsChildFrameConten t())
151 return nodeAtPointOverWidget(request, result, locationInContainer, accum ulatedOffset, action);
152
153 FrameView* childFrameView = toFrameView(widget());
154 RenderView* childRoot = childFrameView->renderView();
155
156 if (visibleToHitTestRequest(request) && childRoot) {
157 LayoutPoint adjustedLocation = accumulatedOffset + location();
158 LayoutPoint contentOffset = LayoutPoint(borderLeft() + paddingLeft(), bo rderTop() + paddingTop()) - LayoutSize(childFrameView->scrollOffset());
159 HitTestLocation newHitTestLocation(locationInContainer, -adjustedLocatio n - contentOffset);
160 HitTestRequest newHitTestRequest(request.type() | HitTestRequest::ChildF rameHitTest);
161 HitTestResult childFrameResult(newHitTestLocation);
162
163 bool isInsideChildFrame = childRoot->hitTest(newHitTestRequest, newHitTe stLocation, childFrameResult);
164
165 if (newHitTestLocation.isRectBasedTest())
166 result.append(childFrameResult);
167 else if (isInsideChildFrame)
168 result = childFrameResult;
169
170 if (isInsideChildFrame)
171 return true;
172 }
173
174 return nodeAtPointOverWidget(request, result, locationInContainer, accumulat edOffset, action);
175 }
176
177 CompositingReasons RenderPart::additionalCompositingReasons() const
178 {
179 if (requiresAcceleratedCompositing())
180 return CompositingReasonIFrame;
181 return CompositingReasonNone;
182 }
183
184 void RenderPart::styleDidChange(StyleDifference diff, const LayoutStyle* oldStyl e)
185 {
186 LayoutReplaced::styleDidChange(diff, oldStyle);
187 Widget* widget = this->widget();
188
189 if (!widget)
190 return;
191
192 // If the iframe has custom scrollbars, recalculate their style.
193 if (widget && widget->isFrameView())
194 toFrameView(widget)->recalculateCustomScrollbarStyle();
195
196 if (style()->visibility() != VISIBLE) {
197 widget->hide();
198 } else {
199 widget->show();
200 }
201 }
202
203 void RenderPart::layout()
204 {
205 ASSERT(needsLayout());
206
207 clearNeedsLayout();
208 }
209
210 void RenderPart::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffse t)
211 {
212 PartPainter(*this).paint(paintInfo, paintOffset);
213 }
214
215 void RenderPart::paintContents(const PaintInfo& paintInfo, const LayoutPoint& pa intOffset)
216 {
217 PartPainter(*this).paintContents(paintInfo, paintOffset);
218 }
219
220 CursorDirective RenderPart::getCursor(const LayoutPoint& point, Cursor& cursor) const
221 {
222 if (widget() && widget()->isPluginView()) {
223 // A plug-in is responsible for setting the cursor when the pointer is o ver it.
224 return DoNotSetCursor;
225 }
226 return LayoutReplaced::getCursor(point, cursor);
227 }
228
229 void RenderPart::updateOnWidgetChange()
230 {
231 Widget* widget = this->widget();
232 if (!widget)
233 return;
234
235 if (!style())
236 return;
237
238 if (!needsLayout())
239 updateWidgetGeometry();
240
241 if (style()->visibility() != VISIBLE) {
242 widget->hide();
243 } else {
244 widget->show();
245 // FIXME: Why do we issue a full paint invalidation in this case, but no t the other?
246 setShouldDoFullPaintInvalidation();
247 }
248 }
249
250 void RenderPart::updateWidgetPosition()
251 {
252 Widget* widget = this->widget();
253 if (!widget || !node()) // Check the node in case destroy() has been called.
254 return;
255
256 bool boundsChanged = updateWidgetGeometry();
257
258 // If the frame bounds got changed, or if view needs layout (possibly indica ting
259 // content size is wrong) we have to do a layout to set the right widget siz e.
260 if (widget && widget->isFrameView()) {
261 FrameView* frameView = toFrameView(widget);
262 // Check the frame's page to make sure that the frame isn't in the proce ss of being destroyed.
263 if ((boundsChanged || frameView->needsLayout()) && frameView->frame().pa ge())
264 frameView->layout();
265 }
266 }
267
268 void RenderPart::widgetPositionsUpdated()
269 {
270 Widget* widget = this->widget();
271 if (!widget)
272 return;
273 widget->widgetPositionsUpdated();
274 }
275
276 bool RenderPart::updateWidgetGeometry()
277 {
278 Widget* widget = this->widget();
279 ASSERT(widget);
280
281 LayoutRect contentBox = contentBoxRect();
282 LayoutRect absoluteContentBox(localToAbsoluteQuad(FloatQuad(contentBox)).bou ndingBox());
283 if (widget->isFrameView()) {
284 contentBox.setLocation(absoluteContentBox.location());
285 return setWidgetGeometry(contentBox);
286 }
287
288 return setWidgetGeometry(absoluteContentBox);
289 }
290
291 // Widgets are always placed on integer boundaries, so rounding the size is actu ally
292 // the desired behavior. This function is here because it's otherwise seldom wha t we
293 // want to do with a LayoutRect.
294 static inline IntRect roundedIntRect(const LayoutRect& rect)
295 {
296 return IntRect(roundedIntPoint(rect.location()), roundedIntSize(rect.size()) );
297 }
298
299 bool RenderPart::setWidgetGeometry(const LayoutRect& frame)
300 {
301 if (!node())
302 return false;
303
304 Widget* widget = this->widget();
305 ASSERT(widget);
306
307 IntRect newFrame = roundedIntRect(frame);
308
309 if (widget->frameRect() == newFrame)
310 return false;
311
312 RefPtrWillBeRawPtr<RenderPart> protector(this);
313 RefPtrWillBeRawPtr<Node> protectedNode(node());
314 widget->setFrameRect(newFrame);
315 return widget->frameRect().size() != newFrame.size();
316 }
317
318 }
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