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Side by Side Diff: Source/core/layout/HitTestResult.h

Issue 931003002: Move and rename RenderPart to LayoutPart. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. 2 * Copyright (C) 2006 Apple Computer, Inc.
3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) 3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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139 139
140 RefPtrWillBeMember<Node> m_innerNode; 140 RefPtrWillBeMember<Node> m_innerNode;
141 RefPtrWillBeMember<Node> m_innerPossiblyPseudoNode; 141 RefPtrWillBeMember<Node> m_innerPossiblyPseudoNode;
142 RefPtrWillBeMember<Node> m_innerNonSharedNode; 142 RefPtrWillBeMember<Node> m_innerNonSharedNode;
143 // FIXME: Nothing changes this to a value different from m_hitTestLocation! 143 // FIXME: Nothing changes this to a value different from m_hitTestLocation!
144 LayoutPoint m_pointInInnerNodeFrame; // The hit-tested point in innerNode fr ame coordinates. 144 LayoutPoint m_pointInInnerNodeFrame; // The hit-tested point in innerNode fr ame coordinates.
145 LayoutPoint m_localPoint; // A point in the local coordinate space of m_inne rNonSharedNode's renderer. Allows us to efficiently 145 LayoutPoint m_localPoint; // A point in the local coordinate space of m_inne rNonSharedNode's renderer. Allows us to efficiently
146 // determine where inside the renderer we hit on subsequent operations. 146 // determine where inside the renderer we hit on subsequent operations.
147 RefPtrWillBeMember<Element> m_innerURLElement; 147 RefPtrWillBeMember<Element> m_innerURLElement;
148 RefPtrWillBeMember<Scrollbar> m_scrollbar; 148 RefPtrWillBeMember<Scrollbar> m_scrollbar;
149 bool m_isOverWidget; // Returns true if we are over a widget (and not in the border/padding area of a RenderPart for example). 149 bool m_isOverWidget; // Returns true if we are over a widget (and not in the border/padding area of a LayoutPart for example).
150 150
151 mutable OwnPtrWillBeMember<NodeSet> m_rectBasedTestResult; 151 mutable OwnPtrWillBeMember<NodeSet> m_rectBasedTestResult;
152 }; 152 };
153 153
154 } // namespace blink 154 } // namespace blink
155 155
156 #endif // HitTestResult_h 156 #endif // HitTestResult_h
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