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Side by Side Diff: Source/core/html/HTMLCanvasElement.cpp

Issue 930833003: Move and rename RenderReplaced and RenderHTMLCanvas to Layout{Replaced,HTMLCanvas}. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: No need to declare renderName() at all. Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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38 #include "core/frame/LocalFrame.h" 38 #include "core/frame/LocalFrame.h"
39 #include "core/frame/Settings.h" 39 #include "core/frame/Settings.h"
40 #include "core/html/ImageData.h" 40 #include "core/html/ImageData.h"
41 #include "core/html/canvas/Canvas2DContextAttributes.h" 41 #include "core/html/canvas/Canvas2DContextAttributes.h"
42 #include "core/html/canvas/CanvasRenderingContext2D.h" 42 #include "core/html/canvas/CanvasRenderingContext2D.h"
43 #include "core/html/canvas/WebGL2RenderingContext.h" 43 #include "core/html/canvas/WebGL2RenderingContext.h"
44 #include "core/html/canvas/WebGLContextAttributes.h" 44 #include "core/html/canvas/WebGLContextAttributes.h"
45 #include "core/html/canvas/WebGLContextEvent.h" 45 #include "core/html/canvas/WebGLContextEvent.h"
46 #include "core/html/canvas/WebGLRenderingContext.h" 46 #include "core/html/canvas/WebGLRenderingContext.h"
47 #include "core/layout/Layer.h" 47 #include "core/layout/Layer.h"
48 #include "core/rendering/RenderHTMLCanvas.h" 48 #include "core/layout/LayoutHTMLCanvas.h"
49 #include "platform/MIMETypeRegistry.h" 49 #include "platform/MIMETypeRegistry.h"
50 #include "platform/RuntimeEnabledFeatures.h" 50 #include "platform/RuntimeEnabledFeatures.h"
51 #include "platform/graphics/BitmapImage.h" 51 #include "platform/graphics/BitmapImage.h"
52 #include "platform/graphics/Canvas2DImageBufferSurface.h" 52 #include "platform/graphics/Canvas2DImageBufferSurface.h"
53 #include "platform/graphics/GraphicsContextStateSaver.h" 53 #include "platform/graphics/GraphicsContextStateSaver.h"
54 #include "platform/graphics/ImageBuffer.h" 54 #include "platform/graphics/ImageBuffer.h"
55 #include "platform/graphics/RecordingImageBufferSurface.h" 55 #include "platform/graphics/RecordingImageBufferSurface.h"
56 #include "platform/graphics/StaticBitmapImage.h" 56 #include "platform/graphics/StaticBitmapImage.h"
57 #include "platform/graphics/UnacceleratedImageBufferSurface.h" 57 #include "platform/graphics/UnacceleratedImageBufferSurface.h"
58 #include "platform/graphics/gpu/WebGLImageBufferSurface.h" 58 #include "platform/graphics/gpu/WebGLImageBufferSurface.h"
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135 { 135 {
136 if (name == widthAttr || name == heightAttr) 136 if (name == widthAttr || name == heightAttr)
137 reset(); 137 reset();
138 HTMLElement::parseAttribute(name, value); 138 HTMLElement::parseAttribute(name, value);
139 } 139 }
140 140
141 LayoutObject* HTMLCanvasElement::createRenderer(const LayoutStyle& style) 141 LayoutObject* HTMLCanvasElement::createRenderer(const LayoutStyle& style)
142 { 142 {
143 LocalFrame* frame = document().frame(); 143 LocalFrame* frame = document().frame();
144 if (frame && frame->script().canExecuteScripts(NotAboutToExecuteScript)) 144 if (frame && frame->script().canExecuteScripts(NotAboutToExecuteScript))
145 return new RenderHTMLCanvas(this); 145 return new LayoutHTMLCanvas(this);
146 return HTMLElement::createRenderer(style); 146 return HTMLElement::createRenderer(style);
147 } 147 }
148 148
149 void HTMLCanvasElement::didRecalcStyle(StyleRecalcChange) 149 void HTMLCanvasElement::didRecalcStyle(StyleRecalcChange)
150 { 150 {
151 SkPaint::FilterLevel filterLevel = computedStyle()->imageRendering() == Imag eRenderingPixelated ? SkPaint::kNone_FilterLevel : SkPaint::kLow_FilterLevel; 151 SkPaint::FilterLevel filterLevel = computedStyle()->imageRendering() == Imag eRenderingPixelated ? SkPaint::kNone_FilterLevel : SkPaint::kLow_FilterLevel;
152 if (is3D()) { 152 if (is3D()) {
153 toWebGLRenderingContext(m_context.get())->setFilterLevel(filterLevel); 153 toWebGLRenderingContext(m_context.get())->setFilterLevel(filterLevel);
154 setNeedsCompositingUpdate(); 154 setNeedsCompositingUpdate();
155 } else if (hasImageBuffer()) { 155 } else if (hasImageBuffer()) {
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371 } 371 }
372 372
373 setSurfaceSize(newSize); 373 setSurfaceSize(newSize);
374 374
375 if (m_context && m_context->is3d() && oldSize != size()) 375 if (m_context && m_context->is3d() && oldSize != size())
376 toWebGLRenderingContext(m_context.get())->reshape(width(), height()); 376 toWebGLRenderingContext(m_context.get())->reshape(width(), height());
377 377
378 if (LayoutObject* renderer = this->renderer()) { 378 if (LayoutObject* renderer = this->renderer()) {
379 if (renderer->isCanvas()) { 379 if (renderer->isCanvas()) {
380 if (oldSize != size()) { 380 if (oldSize != size()) {
381 toRenderHTMLCanvas(renderer)->canvasSizeChanged(); 381 toLayoutHTMLCanvas(renderer)->canvasSizeChanged();
382 if (renderBox() && renderBox()->hasAcceleratedCompositing()) 382 if (renderBox() && renderBox()->hasAcceleratedCompositing())
383 renderBox()->contentChanged(CanvasChanged); 383 renderBox()->contentChanged(CanvasChanged);
384 } 384 }
385 if (hadImageBuffer) 385 if (hadImageBuffer)
386 renderer->setShouldDoFullPaintInvalidation(); 386 renderer->setShouldDoFullPaintInvalidation();
387 } 387 }
388 } 388 }
389 389
390 for (CanvasObserver* canvasObserver : m_observers) 390 for (CanvasObserver* canvasObserver : m_observers)
391 canvasObserver->canvasResized(this); 391 canvasObserver->canvasResized(this);
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885 { 885 {
886 return FloatSize(width(), height()); 886 return FloatSize(width(), height());
887 } 887 }
888 888
889 bool HTMLCanvasElement::isOpaque() const 889 bool HTMLCanvasElement::isOpaque() const
890 { 890 {
891 return m_context && !m_context->hasAlpha(); 891 return m_context && !m_context->hasAlpha();
892 } 892 }
893 893
894 } // blink 894 } // blink
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