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1 { | 1 { |
2 "_description" : "This file contains info about our performance test units, us
ed by the perf dashboard (http://chromeperf.appspot.com).", | 2 "_description" : "This file contains info about our performance test units, us
ed by the perf dashboard (http://chromeperf.appspot.com).", |
3 | 3 |
4 "%": { | 4 "%": { |
5 "improvement_direction": "down", | 5 "improvement_direction": "down", |
6 "why": "Percent CPU usage. Used by cpu metric." | 6 "why": "Percent CPU usage. Used by cpu metric." |
7 }, | 7 }, |
8 "bit/s": { | 8 "bit/s": { |
9 "improvement_direction": "down", | 9 "improvement_direction": "down", |
10 "why": "Bitrate." | 10 "why": "Bitrate." |
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48 "improvement_direction": "up", | 48 "improvement_direction": "up", |
49 "why": "Synonym for fps." | 49 "why": "Synonym for fps." |
50 }, | 50 }, |
51 "frame_count": { | 51 "frame_count": { |
52 "improvement_direction": "up", | 52 "improvement_direction": "up", |
53 "why": "layer_tree_host_perftest" | 53 "why": "layer_tree_host_perftest" |
54 }, | 54 }, |
55 "frame_time": { | 55 "frame_time": { |
56 "improvement_direction": "down" | 56 "improvement_direction": "down" |
57 }, | 57 }, |
| 58 "garbage_collections": { |
| 59 "improvement_direction": "down", |
| 60 "why": "Number of GCs needed to collect an object. Less is better." |
| 61 }, |
58 "Hz": { | 62 "Hz": { |
59 "improvement_direction": "up", | 63 "improvement_direction": "up", |
60 "why": "Higher frequencies are faster." | 64 "why": "Higher frequencies are faster." |
61 }, | 65 }, |
62 "janks": { | 66 "janks": { |
63 "improvement_direction": "down", | 67 "improvement_direction": "down", |
64 "why": "Fewer janks is better." | 68 "why": "Fewer janks is better." |
65 }, | 69 }, |
66 "kb": { | 70 "kb": { |
67 "improvement_direction": "down", | 71 "improvement_direction": "down", |
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191 }, | 195 }, |
192 "vsyncs": { | 196 "vsyncs": { |
193 "improvement_direction": "down", | 197 "improvement_direction": "down", |
194 "why": "Used in smoothness benchmarks. Number of vsyncs to generate a frame,
never < 1.0" | 198 "why": "Used in smoothness benchmarks. Number of vsyncs to generate a frame,
never < 1.0" |
195 }, | 199 }, |
196 "idle%": { | 200 "idle%": { |
197 "improvement_direction": "up", | 201 "improvement_direction": "up", |
198 "why": "Percentage of work done in idle time." | 202 "why": "Percentage of work done in idle time." |
199 } | 203 } |
200 } | 204 } |
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