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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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24 */ | 24 */ |
25 | 25 |
26 #ifndef WebLayerTreeView_h | 26 #ifndef WebLayerTreeView_h |
27 #define WebLayerTreeView_h | 27 #define WebLayerTreeView_h |
28 | 28 |
29 #include "WebColor.h" | 29 #include "WebColor.h" |
30 #include "WebCommon.h" | 30 #include "WebCommon.h" |
31 #include "WebFloatPoint.h" | 31 #include "WebFloatPoint.h" |
32 #include "WebNonCopyable.h" | 32 #include "WebNonCopyable.h" |
33 #include "WebPrivateOwnPtr.h" | 33 #include "WebPrivateOwnPtr.h" |
| 34 #include "WebSelectionBounds.h" |
34 #include "WebSize.h" | 35 #include "WebSize.h" |
35 #include "WebTopControlsState.h" | 36 #include "WebTopControlsState.h" |
36 | 37 |
37 class SkBitmap; | 38 class SkBitmap; |
38 | 39 |
39 namespace blink { | 40 namespace blink { |
40 | 41 |
41 class WebCompositeAndReadbackAsyncCallback; | 42 class WebCompositeAndReadbackAsyncCallback; |
42 class WebLayer; | 43 class WebLayer; |
43 struct WebPoint; | 44 struct WebPoint; |
44 struct WebSelectionBound; | |
45 class WebWidget; | 45 class WebWidget; |
46 | 46 |
47 class WebLayerTreeView { | 47 class WebLayerTreeView { |
48 public: | 48 public: |
49 virtual ~WebLayerTreeView() { } | 49 virtual ~WebLayerTreeView() { } |
50 | 50 |
51 // Initialization and lifecycle -------------------------------------- | 51 // Initialization and lifecycle -------------------------------------- |
52 | 52 |
53 // Sets the root of the tree. The root is set by way of the constructor. | 53 // Sets the root of the tree. The root is set by way of the constructor. |
54 virtual void setRootLayer(const WebLayer&) = 0; | 54 virtual void setRootLayer(const WebLayer&) = 0; |
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126 const WebLayer* overscrollElasticityLayer, | 126 const WebLayer* overscrollElasticityLayer, |
127 const WebLayer* pageScaleLayer, | 127 const WebLayer* pageScaleLayer, |
128 const WebLayer* innerViewportScrollLayer, | 128 const WebLayer* innerViewportScrollLayer, |
129 const WebLayer* outerViewportScrollLayer) { } | 129 const WebLayer* outerViewportScrollLayer) { } |
130 virtual void clearViewportLayers() { } | 130 virtual void clearViewportLayers() { } |
131 | 131 |
132 // Used to update the active selection bounds. | 132 // Used to update the active selection bounds. |
133 // If the (empty) selection is an insertion point, |start| and |end| will be
identical with type |Caret|. | 133 // If the (empty) selection is an insertion point, |start| and |end| will be
identical with type |Caret|. |
134 // If the (non-empty) selection has mixed RTL/LTR text, |start| and |end| ma
y share the same type, | 134 // If the (non-empty) selection has mixed RTL/LTR text, |start| and |end| ma
y share the same type, |
135 // |SelectionLeft| or |SelectionRight|. | 135 // |SelectionLeft| or |SelectionRight|. |
| 136 // FIXME: Remove this overload when downstream consumers have been updated t
o use WebSelectionBounds, crbug.com/466672. |
136 virtual void registerSelection(const WebSelectionBound& start, const WebSele
ctionBound& end) { } | 137 virtual void registerSelection(const WebSelectionBound& start, const WebSele
ctionBound& end) { } |
| 138 virtual void registerSelection(const WebSelectionBounds& bounds) { registerS
election(bounds.start, bounds.end); } |
137 virtual void clearSelection() { } | 139 virtual void clearSelection() { } |
138 | 140 |
139 // Debugging / dangerous --------------------------------------------- | 141 // Debugging / dangerous --------------------------------------------- |
140 | 142 |
141 // Toggles the FPS counter in the HUD layer | 143 // Toggles the FPS counter in the HUD layer |
142 virtual void setShowFPSCounter(bool) { } | 144 virtual void setShowFPSCounter(bool) { } |
143 | 145 |
144 // Toggles the paint rects in the HUD layer | 146 // Toggles the paint rects in the HUD layer |
145 virtual void setShowPaintRects(bool) { } | 147 virtual void setShowPaintRects(bool) { } |
146 | 148 |
147 // Toggles the debug borders on layers | 149 // Toggles the debug borders on layers |
148 virtual void setShowDebugBorders(bool) { } | 150 virtual void setShowDebugBorders(bool) { } |
149 | 151 |
150 // Toggles continuous painting | 152 // Toggles continuous painting |
151 virtual void setContinuousPaintingEnabled(bool) { } | 153 virtual void setContinuousPaintingEnabled(bool) { } |
152 | 154 |
153 // Toggles scroll bottleneck rects on the HUD layer | 155 // Toggles scroll bottleneck rects on the HUD layer |
154 virtual void setShowScrollBottleneckRects(bool) { } | 156 virtual void setShowScrollBottleneckRects(bool) { } |
155 }; | 157 }; |
156 | 158 |
157 } // namespace blink | 159 } // namespace blink |
158 | 160 |
159 #endif // WebLayerTreeView_h | 161 #endif // WebLayerTreeView_h |
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