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Side by Side Diff: public/platform/WebLayerTreeView.h

Issue 929213004: Plumb selection bounds as a single unit (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: TODO for moving WebSelectionBound Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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36 36
37 class SkBitmap; 37 class SkBitmap;
38 38
39 namespace blink { 39 namespace blink {
40 40
41 class WebCompositeAndReadbackAsyncCallback; 41 class WebCompositeAndReadbackAsyncCallback;
42 class WebCompositorAnimationTimeline; 42 class WebCompositorAnimationTimeline;
43 class WebLayer; 43 class WebLayer;
44 struct WebPoint; 44 struct WebPoint;
45 struct WebSelectionBound; 45 struct WebSelectionBound;
46 class WebSelection;
46 class WebWidget; 47 class WebWidget;
47 48
48 class WebLayerTreeView { 49 class WebLayerTreeView {
49 public: 50 public:
50 virtual ~WebLayerTreeView() { } 51 virtual ~WebLayerTreeView() { }
51 52
52 // Initialization and lifecycle -------------------------------------- 53 // Initialization and lifecycle --------------------------------------
53 54
54 // Sets the root of the tree. The root is set by way of the constructor. 55 // Sets the root of the tree. The root is set by way of the constructor.
55 virtual void setRootLayer(const WebLayer&) = 0; 56 virtual void setRootLayer(const WebLayer&) = 0;
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126 127
127 // Identify key layers to the compositor when using the pinch virtual viewpo rt. 128 // Identify key layers to the compositor when using the pinch virtual viewpo rt.
128 virtual void registerViewportLayers( 129 virtual void registerViewportLayers(
129 const WebLayer* overscrollElasticityLayer, 130 const WebLayer* overscrollElasticityLayer,
130 const WebLayer* pageScaleLayer, 131 const WebLayer* pageScaleLayer,
131 const WebLayer* innerViewportScrollLayer, 132 const WebLayer* innerViewportScrollLayer,
132 const WebLayer* outerViewportScrollLayer) { } 133 const WebLayer* outerViewportScrollLayer) { }
133 virtual void clearViewportLayers() { } 134 virtual void clearViewportLayers() { }
134 135
135 // Used to update the active selection bounds. 136 // Used to update the active selection bounds.
136 // If the (empty) selection is an insertion point, |start| and |end| will be identical with type |Caret|. 137 // FIXME: Remove this overload when downstream consumers have been updated t o use WebSelection, crbug.com/466672.
137 // If the (non-empty) selection has mixed RTL/LTR text, |start| and |end| ma y share the same type,
138 // |SelectionLeft| or |SelectionRight|.
139 virtual void registerSelection(const WebSelectionBound& start, const WebSele ctionBound& end) { } 138 virtual void registerSelection(const WebSelectionBound& start, const WebSele ctionBound& end) { }
139 virtual void registerSelection(const WebSelection&) { }
140 virtual void clearSelection() { } 140 virtual void clearSelection() { }
141 141
142 // Debugging / dangerous --------------------------------------------- 142 // Debugging / dangerous ---------------------------------------------
143 143
144 // Toggles the FPS counter in the HUD layer 144 // Toggles the FPS counter in the HUD layer
145 virtual void setShowFPSCounter(bool) { } 145 virtual void setShowFPSCounter(bool) { }
146 146
147 // Toggles the paint rects in the HUD layer 147 // Toggles the paint rects in the HUD layer
148 virtual void setShowPaintRects(bool) { } 148 virtual void setShowPaintRects(bool) { }
149 149
150 // Toggles the debug borders on layers 150 // Toggles the debug borders on layers
151 virtual void setShowDebugBorders(bool) { } 151 virtual void setShowDebugBorders(bool) { }
152 152
153 // Toggles continuous painting 153 // Toggles continuous painting
154 virtual void setContinuousPaintingEnabled(bool) { } 154 virtual void setContinuousPaintingEnabled(bool) { }
155 155
156 // Toggles scroll bottleneck rects on the HUD layer 156 // Toggles scroll bottleneck rects on the HUD layer
157 virtual void setShowScrollBottleneckRects(bool) { } 157 virtual void setShowScrollBottleneckRects(bool) { }
158 }; 158 };
159 159
160 } // namespace blink 160 } // namespace blink
161 161
162 #endif // WebLayerTreeView_h 162 #endif // WebLayerTreeView_h
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