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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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36 | 36 |
37 class SkBitmap; | 37 class SkBitmap; |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 class WebCompositeAndReadbackAsyncCallback; | 41 class WebCompositeAndReadbackAsyncCallback; |
42 class WebCompositorAnimationTimeline; | 42 class WebCompositorAnimationTimeline; |
43 class WebLayer; | 43 class WebLayer; |
44 struct WebPoint; | 44 struct WebPoint; |
45 struct WebSelectionBound; | 45 struct WebSelectionBound; |
| 46 class WebSelection; |
46 class WebWidget; | 47 class WebWidget; |
47 | 48 |
48 class WebLayerTreeView { | 49 class WebLayerTreeView { |
49 public: | 50 public: |
50 virtual ~WebLayerTreeView() { } | 51 virtual ~WebLayerTreeView() { } |
51 | 52 |
52 // Initialization and lifecycle -------------------------------------- | 53 // Initialization and lifecycle -------------------------------------- |
53 | 54 |
54 // Sets the root of the tree. The root is set by way of the constructor. | 55 // Sets the root of the tree. The root is set by way of the constructor. |
55 virtual void setRootLayer(const WebLayer&) = 0; | 56 virtual void setRootLayer(const WebLayer&) = 0; |
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126 | 127 |
127 // Identify key layers to the compositor when using the pinch virtual viewpo
rt. | 128 // Identify key layers to the compositor when using the pinch virtual viewpo
rt. |
128 virtual void registerViewportLayers( | 129 virtual void registerViewportLayers( |
129 const WebLayer* overscrollElasticityLayer, | 130 const WebLayer* overscrollElasticityLayer, |
130 const WebLayer* pageScaleLayer, | 131 const WebLayer* pageScaleLayer, |
131 const WebLayer* innerViewportScrollLayer, | 132 const WebLayer* innerViewportScrollLayer, |
132 const WebLayer* outerViewportScrollLayer) { } | 133 const WebLayer* outerViewportScrollLayer) { } |
133 virtual void clearViewportLayers() { } | 134 virtual void clearViewportLayers() { } |
134 | 135 |
135 // Used to update the active selection bounds. | 136 // Used to update the active selection bounds. |
136 // If the (empty) selection is an insertion point, |start| and |end| will be
identical with type |Caret|. | 137 // FIXME: Remove this overload when downstream consumers have been updated t
o use WebSelection, crbug.com/466672. |
137 // If the (non-empty) selection has mixed RTL/LTR text, |start| and |end| ma
y share the same type, | |
138 // |SelectionLeft| or |SelectionRight|. | |
139 virtual void registerSelection(const WebSelectionBound& start, const WebSele
ctionBound& end) { } | 138 virtual void registerSelection(const WebSelectionBound& start, const WebSele
ctionBound& end) { } |
| 139 virtual void registerSelection(const WebSelection&) { } |
140 virtual void clearSelection() { } | 140 virtual void clearSelection() { } |
141 | 141 |
142 // Debugging / dangerous --------------------------------------------- | 142 // Debugging / dangerous --------------------------------------------- |
143 | 143 |
144 // Toggles the FPS counter in the HUD layer | 144 // Toggles the FPS counter in the HUD layer |
145 virtual void setShowFPSCounter(bool) { } | 145 virtual void setShowFPSCounter(bool) { } |
146 | 146 |
147 // Toggles the paint rects in the HUD layer | 147 // Toggles the paint rects in the HUD layer |
148 virtual void setShowPaintRects(bool) { } | 148 virtual void setShowPaintRects(bool) { } |
149 | 149 |
150 // Toggles the debug borders on layers | 150 // Toggles the debug borders on layers |
151 virtual void setShowDebugBorders(bool) { } | 151 virtual void setShowDebugBorders(bool) { } |
152 | 152 |
153 // Toggles continuous painting | 153 // Toggles continuous painting |
154 virtual void setContinuousPaintingEnabled(bool) { } | 154 virtual void setContinuousPaintingEnabled(bool) { } |
155 | 155 |
156 // Toggles scroll bottleneck rects on the HUD layer | 156 // Toggles scroll bottleneck rects on the HUD layer |
157 virtual void setShowScrollBottleneckRects(bool) { } | 157 virtual void setShowScrollBottleneckRects(bool) { } |
158 }; | 158 }; |
159 | 159 |
160 } // namespace blink | 160 } // namespace blink |
161 | 161 |
162 #endif // WebLayerTreeView_h | 162 #endif // WebLayerTreeView_h |
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