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Side by Side Diff: cc/base/switches.cc

Issue 92853002: Support for drawing a debug border around animated layers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address danakj and vollick comments. Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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95 95
96 // Renders a border around compositor layers to help debug and study 96 // Renders a border around compositor layers to help debug and study
97 // layer compositing. 97 // layer compositing.
98 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; 98 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
99 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; 99 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
100 100
101 // Draws a FPS indicator 101 // Draws a FPS indicator
102 const char kShowFPSCounter[] = "show-fps-counter"; 102 const char kShowFPSCounter[] = "show-fps-counter";
103 const char kUIShowFPSCounter[] = "ui-show-fps-counter"; 103 const char kUIShowFPSCounter[] = "ui-show-fps-counter";
104 104
105 // Renders a border that represents the bounding box for the layer's animation.
106 const char kShowLayerAnimationBounds[] = "show-layer-animation-bounds";
107
105 // Show rects in the HUD around layers whose properties have changed. 108 // Show rects in the HUD around layers whose properties have changed.
106 const char kShowPropertyChangedRects[] = "show-property-changed-rects"; 109 const char kShowPropertyChangedRects[] = "show-property-changed-rects";
107 const char kUIShowPropertyChangedRects[] = "ui-show-property-changed-rects"; 110 const char kUIShowPropertyChangedRects[] = "ui-show-property-changed-rects";
108 111
109 // Show rects in the HUD around damage as it is recorded into each render 112 // Show rects in the HUD around damage as it is recorded into each render
110 // surface. 113 // surface.
111 const char kShowSurfaceDamageRects[] = "show-surface-damage-rects"; 114 const char kShowSurfaceDamageRects[] = "show-surface-damage-rects";
112 const char kUIShowSurfaceDamageRects[] = "ui-show-surface-damage-rects"; 115 const char kUIShowSurfaceDamageRects[] = "ui-show-surface-damage-rects";
113 116
114 // Show rects in the HUD around the screen-space transformed bounds of every 117 // Show rects in the HUD around the screen-space transformed bounds of every
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205 if (command_line.HasSwitch(cc::switches::kDisableMapImage)) 208 if (command_line.HasSwitch(cc::switches::kDisableMapImage))
206 return false; 209 return false;
207 else if (command_line.HasSwitch(cc::switches::kEnableMapImage)) 210 else if (command_line.HasSwitch(cc::switches::kEnableMapImage))
208 return true; 211 return true;
209 212
210 return false; 213 return false;
211 } 214 }
212 215
213 } // namespace switches 216 } // namespace switches
214 } // namespace cc 217 } // namespace cc
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