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Issue 92853002: Support for drawing a debug border around animated layers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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94 94
95 // Renders a border around compositor layers to help debug and study 95 // Renders a border around compositor layers to help debug and study
96 // layer compositing. 96 // layer compositing.
97 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; 97 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
98 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; 98 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
99 99
100 // Draws a FPS indicator 100 // Draws a FPS indicator
101 const char kShowFPSCounter[] = "show-fps-counter"; 101 const char kShowFPSCounter[] = "show-fps-counter";
102 const char kUIShowFPSCounter[] = "ui-show-fps-counter"; 102 const char kUIShowFPSCounter[] = "ui-show-fps-counter";
103 103
104 // Renders a border that represents the bounding box for the layer's animation.
105 const char kShowLayerAnimationBounds[] = "show-layer-animation-bounds";
106
104 // Show rects in the HUD around layers whose properties have changed. 107 // Show rects in the HUD around layers whose properties have changed.
105 const char kShowPropertyChangedRects[] = "show-property-changed-rects"; 108 const char kShowPropertyChangedRects[] = "show-property-changed-rects";
106 const char kUIShowPropertyChangedRects[] = "ui-show-property-changed-rects"; 109 const char kUIShowPropertyChangedRects[] = "ui-show-property-changed-rects";
107 110
108 // Show rects in the HUD around damage as it is recorded into each render 111 // Show rects in the HUD around damage as it is recorded into each render
109 // surface. 112 // surface.
110 const char kShowSurfaceDamageRects[] = "show-surface-damage-rects"; 113 const char kShowSurfaceDamageRects[] = "show-surface-damage-rects";
111 const char kUIShowSurfaceDamageRects[] = "ui-show-surface-damage-rects"; 114 const char kUIShowSurfaceDamageRects[] = "ui-show-surface-damage-rects";
112 115
113 // Show rects in the HUD around the screen-space transformed bounds of every 116 // Show rects in the HUD around the screen-space transformed bounds of every
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193 if (command_line.HasSwitch(cc::switches::kDisableMapImage)) 196 if (command_line.HasSwitch(cc::switches::kDisableMapImage))
194 return false; 197 return false;
195 else if (command_line.HasSwitch(cc::switches::kEnableMapImage)) 198 else if (command_line.HasSwitch(cc::switches::kEnableMapImage))
196 return true; 199 return true;
197 200
198 return false; 201 return false;
199 } 202 }
200 203
201 } // namespace switches 204 } // namespace switches
202 } // namespace cc 205 } // namespace cc
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