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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CHROME_BROWSER_CHROMEOS_LOGIN_SCREENS_RESET_SCREEN_ACTOR_H_ |
| 6 #define CHROME_BROWSER_CHROMEOS_LOGIN_SCREENS_RESET_SCREEN_ACTOR_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 namespace chromeos { |
| 11 |
| 12 // Interface between reset screen and its representation. |
| 13 // Note, do not forget to call OnActorDestroyed in the dtor. |
| 14 class ResetScreenActor { |
| 15 public: |
| 16 // Allows us to get info from reset screen that we need. |
| 17 class Delegate { |
| 18 public: |
| 19 virtual ~Delegate() {} |
| 20 |
| 21 // Called when screen is exited. |
| 22 virtual void OnExit() = 0; |
| 23 |
| 24 // This method is called, when actor is being destroyed. Note, if Delegate |
| 25 // is destroyed earlier then it has to call SetDelegate(NULL). |
| 26 virtual void OnActorDestroyed(ResetScreenActor* actor) = 0; |
| 27 }; |
| 28 |
| 29 virtual ~ResetScreenActor() {} |
| 30 |
| 31 virtual void PrepareToShow() = 0; |
| 32 virtual void Show() = 0; |
| 33 virtual void Hide() = 0; |
| 34 virtual void SetDelegate(Delegate* delegate) = 0; |
| 35 }; |
| 36 |
| 37 } // namespace chromeos |
| 38 |
| 39 #endif // CHROME_BROWSER_CHROMEOS_LOGIN_SCREENS_RESET_SCREEN_ACTOR_H_ |
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