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Side by Side Diff: sky/engine/core/rendering/RenderLayer.cpp

Issue 928393003: Remove the concept of document.documentElement (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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1121 break; 1121 break;
1122 } 1122 }
1123 } 1123 }
1124 1124
1125 return resultLayer; 1125 return resultLayer;
1126 } 1126 }
1127 1127
1128 bool RenderLayer::intersectsDamageRect(const LayoutRect& layerBounds, const Layo utRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromR oot) const 1128 bool RenderLayer::intersectsDamageRect(const LayoutRect& layerBounds, const Layo utRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromR oot) const
1129 { 1129 {
1130 // Always examine the canvas and the root. 1130 // Always examine the canvas and the root.
1131 // FIXME: Could eliminate the isDocumentElement() check if we fix background painting so that the RenderView 1131 if (isRootLayer())
1132 // paints the root's background.
1133 if (isRootLayer() || renderer()->isDocumentElement())
1134 return true; 1132 return true;
1135 1133
1136 // If we aren't an inline flow, and our layer bounds do intersect the damage rect, then we 1134 // If we aren't an inline flow, and our layer bounds do intersect the damage rect, then we
1137 // can go ahead and return true. 1135 // can go ahead and return true.
1138 RenderView* view = renderer()->view(); 1136 RenderView* view = renderer()->view();
1139 ASSERT(view); 1137 ASSERT(view);
1140 if (view && !renderer()->isRenderInline()) { 1138 if (view && !renderer()->isRenderInline()) {
1141 if (layerBounds.intersects(damageRect)) 1139 if (layerBounds.intersects(damageRect))
1142 return true; 1140 return true;
1143 } 1141 }
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1407 } 1405 }
1408 } 1406 }
1409 1407
1410 void showLayerTree(const blink::RenderObject* renderer) 1408 void showLayerTree(const blink::RenderObject* renderer)
1411 { 1409 {
1412 if (!renderer) 1410 if (!renderer)
1413 return; 1411 return;
1414 showLayerTree(renderer->enclosingLayer()); 1412 showLayerTree(renderer->enclosingLayer());
1415 } 1413 }
1416 #endif 1414 #endif
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