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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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44 class InertAnimation; | 44 class InertAnimation; |
45 | 45 |
46 class AnimationStack { | 46 class AnimationStack { |
47 DISALLOW_ALLOCATION(); | 47 DISALLOW_ALLOCATION(); |
48 WTF_MAKE_NONCOPYABLE(AnimationStack); | 48 WTF_MAKE_NONCOPYABLE(AnimationStack); |
49 public: | 49 public: |
50 AnimationStack(); | 50 AnimationStack(); |
51 | 51 |
52 void add(PassOwnPtrWillBeRawPtr<SampledEffect> effect) { m_effects.append(ef
fect); } | 52 void add(PassOwnPtrWillBeRawPtr<SampledEffect> effect) { m_effects.append(ef
fect); } |
53 bool isEmpty() const { return m_effects.isEmpty(); } | 53 bool isEmpty() const { return m_effects.isEmpty(); } |
54 bool affects(CSSPropertyID) const; | |
55 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; | 54 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; |
56 static WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> >
activeInterpolations(AnimationStack*, const WillBeHeapVector<RawPtrWillBeMember<
InertAnimation> >* newAnimations, const WillBeHeapHashSet<RawPtrWillBeMember<con
st AnimationPlayer> >* suppressedAnimationPlayers, Animation::Priority, double t
imelineCurrentTime); | 55 static WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> >
activeInterpolations(AnimationStack*, const WillBeHeapVector<RawPtrWillBeMember<
InertAnimation> >* newAnimations, const WillBeHeapHashSet<RawPtrWillBeMember<con
st AnimationPlayer> >* suppressedAnimationPlayers, Animation::Priority, double t
imelineCurrentTime); |
57 | 56 |
58 bool getAnimatedBoundingBox(FloatBox&, CSSPropertyID) const; | 57 bool getAnimatedBoundingBox(FloatBox&, CSSPropertyID) const; |
59 void trace(Visitor*); | 58 void trace(Visitor*); |
60 | 59 |
61 private: | 60 private: |
62 void simplifyEffects(); | 61 void simplifyEffects(); |
63 // Effects sorted by priority. Lower priority at the start of the list. | 62 // Effects sorted by priority. Lower priority at the start of the list. |
64 WillBeHeapVector<OwnPtrWillBeMember<SampledEffect> > m_effects; | 63 WillBeHeapVector<OwnPtrWillBeMember<SampledEffect> > m_effects; |
65 | 64 |
66 friend class AnimationAnimationStackTest; | 65 friend class AnimationAnimationStackTest; |
67 }; | 66 }; |
68 | 67 |
69 } // namespace blink | 68 } // namespace blink |
70 | 69 |
71 #endif // AnimationStack_h | 70 #endif // AnimationStack_h |
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