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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/test/layer_test_common.h" | 5 #include "cc/test/layer_test_common.h" |
6 | 6 |
7 #include "cc/base/math_util.h" | 7 #include "cc/base/math_util.h" |
8 #include "cc/base/region.h" | 8 #include "cc/base/region.h" |
9 #include "cc/layers/append_quads_data.h" | 9 #include "cc/layers/append_quads_data.h" |
10 #include "cc/quads/draw_quad.h" | 10 #include "cc/quads/draw_quad.h" |
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130 LayerImpl* layer_impl, | 130 LayerImpl* layer_impl, |
131 const gfx::Rect& occluded) { | 131 const gfx::Rect& occluded) { |
132 AppendQuadsData data; | 132 AppendQuadsData data; |
133 | 133 |
134 render_pass_->quad_list.clear(); | 134 render_pass_->quad_list.clear(); |
135 render_pass_->shared_quad_state_list.clear(); | 135 render_pass_->shared_quad_state_list.clear(); |
136 | 136 |
137 Occlusion occlusion(layer_impl->draw_transform(), | 137 Occlusion occlusion(layer_impl->draw_transform(), |
138 SimpleEnclosedRegion(occluded), | 138 SimpleEnclosedRegion(occluded), |
139 SimpleEnclosedRegion()); | 139 SimpleEnclosedRegion()); |
| 140 layer_impl->draw_properties().occlusion_in_content_space = occlusion; |
140 | 141 |
141 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); | 142 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); |
142 layer_impl->AppendQuads(render_pass_.get(), occlusion, &data); | 143 layer_impl->AppendQuads(render_pass_.get(), &data); |
143 layer_impl->DidDraw(resource_provider()); | 144 layer_impl->DidDraw(resource_provider()); |
144 } | 145 } |
145 | 146 |
146 void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion( | 147 void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion( |
147 LayerImpl* layer_impl, | 148 LayerImpl* layer_impl, |
148 RenderPass* given_render_pass, | 149 RenderPass* given_render_pass, |
149 const gfx::Rect& occluded) { | 150 const gfx::Rect& occluded) { |
150 AppendQuadsData data; | 151 AppendQuadsData data; |
151 | 152 |
152 given_render_pass->quad_list.clear(); | 153 given_render_pass->quad_list.clear(); |
153 given_render_pass->shared_quad_state_list.clear(); | 154 given_render_pass->shared_quad_state_list.clear(); |
154 | 155 |
155 Occlusion occlusion(layer_impl->draw_transform(), | 156 Occlusion occlusion(layer_impl->draw_transform(), |
156 SimpleEnclosedRegion(occluded), | 157 SimpleEnclosedRegion(occluded), |
157 SimpleEnclosedRegion()); | 158 SimpleEnclosedRegion()); |
| 159 layer_impl->draw_properties().occlusion_in_content_space = occlusion; |
158 | 160 |
159 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); | 161 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); |
160 layer_impl->AppendQuads(given_render_pass, occlusion, &data); | 162 layer_impl->AppendQuads(given_render_pass, &data); |
161 layer_impl->DidDraw(resource_provider()); | 163 layer_impl->DidDraw(resource_provider()); |
162 } | 164 } |
163 | 165 |
164 void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion( | 166 void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion( |
165 RenderSurfaceImpl* surface_impl, | 167 RenderSurfaceImpl* surface_impl, |
166 const gfx::Rect& occluded) { | 168 const gfx::Rect& occluded) { |
167 AppendQuadsData data; | 169 AppendQuadsData data; |
168 | 170 |
169 render_pass_->quad_list.clear(); | 171 render_pass_->quad_list.clear(); |
170 render_pass_->shared_quad_state_list.clear(); | 172 render_pass_->shared_quad_state_list.clear(); |
171 | 173 |
172 surface_impl->AppendQuads( | 174 surface_impl->AppendQuads( |
173 render_pass_.get(), gfx::Transform(), | 175 render_pass_.get(), gfx::Transform(), |
174 Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded), | 176 Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded), |
175 SimpleEnclosedRegion()), | 177 SimpleEnclosedRegion()), |
176 SK_ColorBLACK, 1.f, nullptr, &data, RenderPassId(1, 1)); | 178 SK_ColorBLACK, 1.f, nullptr, &data, RenderPassId(1, 1)); |
177 } | 179 } |
178 | 180 |
179 } // namespace cc | 181 } // namespace cc |
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