Index: Source/core/rendering/RenderInline.cpp |
diff --git a/Source/core/rendering/RenderInline.cpp b/Source/core/rendering/RenderInline.cpp |
index a3d775c8c33027a53b527754dc48cb52357e56e9..9956e851279d96343b3233742bd5654fc45590f5 100644 |
--- a/Source/core/rendering/RenderInline.cpp |
+++ b/Source/core/rendering/RenderInline.cpp |
@@ -326,7 +326,7 @@ void RenderInline::addChildIgnoringContinuation(LayoutObject* newChild, LayoutOb |
if (!beforeChild && isAfterContent(lastChild())) |
beforeChild = lastChild(); |
- if (!newChild->isInline() && !newChild->isFloatingOrOutOfFlowPositioned() && !newChild->isTablePart()) { |
+ if (!newChild->isInline() && !newChild->isFloatingOrOutOfFlowPositioned()) { |
// We are placing a block inside an inline. We have to perform a split of this |
// inline into continuations. This involves creating an anonymous block box to hold |
// |newChild|. We then make that block box a continuation of this inline. We take all of |