Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1115)

Unified Diff: Source/core/layout/svg/LayoutSVGShape.cpp

Issue 927583002: Moving RenderSVG* files from rendering/ to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « Source/core/layout/svg/LayoutSVGShape.h ('k') | Source/core/layout/svg/LayoutSVGTSpan.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: Source/core/layout/svg/LayoutSVGShape.cpp
diff --git a/Source/core/rendering/svg/RenderSVGShape.cpp b/Source/core/layout/svg/LayoutSVGShape.cpp
similarity index 87%
rename from Source/core/rendering/svg/RenderSVGShape.cpp
rename to Source/core/layout/svg/LayoutSVGShape.cpp
index 98038f2473ef753138cf85e363fcc60da220adc7..a1a6f3fc5acbd4f383741a5e02be06d890d0b0b1 100644
--- a/Source/core/rendering/svg/RenderSVGShape.cpp
+++ b/Source/core/layout/svg/LayoutSVGShape.cpp
@@ -26,7 +26,7 @@
*/
#include "config.h"
-#include "core/rendering/svg/RenderSVGShape.h"
+#include "core/layout/svg/LayoutSVGShape.h"
#include "core/layout/HitTestRequest.h"
#include "core/layout/PointerEventsHitRules.h"
@@ -42,7 +42,7 @@
namespace blink {
-RenderSVGShape::RenderSVGShape(SVGGraphicsElement* node)
+LayoutSVGShape::LayoutSVGShape(SVGGraphicsElement* node)
: RenderSVGModelObject(node)
, m_needsBoundariesUpdate(false) // Default is false, the cached rects are empty from the beginning.
, m_needsShapeUpdate(true) // Default is true, so we grab a Path object once from SVGGraphicsElement.
@@ -50,21 +50,21 @@ RenderSVGShape::RenderSVGShape(SVGGraphicsElement* node)
{
}
-RenderSVGShape::~RenderSVGShape()
+LayoutSVGShape::~LayoutSVGShape()
{
}
-void RenderSVGShape::createPath()
+void LayoutSVGShape::createPath()
{
clearPath();
m_path = adoptPtr(new Path);
- ASSERT(RenderSVGShape::isShapeEmpty());
+ ASSERT(LayoutSVGShape::isShapeEmpty());
updatePathFromGraphicsElement(toSVGGraphicsElement(element()), path());
processMarkerPositions();
}
-void RenderSVGShape::updateShapeFromElement()
+void LayoutSVGShape::updateShapeFromElement()
{
createPath();
@@ -72,7 +72,7 @@ void RenderSVGShape::updateShapeFromElement()
m_strokeBoundingBox = calculateStrokeBoundingBox();
}
-bool RenderSVGShape::shapeDependentStrokeContains(const FloatPoint& point)
+bool LayoutSVGShape::shapeDependentStrokeContains(const FloatPoint& point)
{
ASSERT(m_path);
StrokeData strokeData;
@@ -88,12 +88,12 @@ bool RenderSVGShape::shapeDependentStrokeContains(const FloatPoint& point)
return m_path->strokeContains(point, strokeData);
}
-bool RenderSVGShape::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const
+bool LayoutSVGShape::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const
{
return path().contains(point, fillRule);
}
-bool RenderSVGShape::fillContains(const FloatPoint& point, bool requiresFill, const WindRule fillRule)
+bool LayoutSVGShape::fillContains(const FloatPoint& point, bool requiresFill, const WindRule fillRule)
{
if (!m_fillBoundingBox.contains(point))
return false;
@@ -104,7 +104,7 @@ bool RenderSVGShape::fillContains(const FloatPoint& point, bool requiresFill, co
return shapeDependentFillContains(point, fillRule);
}
-bool RenderSVGShape::strokeContains(const FloatPoint& point, bool requiresStroke)
+bool LayoutSVGShape::strokeContains(const FloatPoint& point, bool requiresStroke)
{
if (!strokeBoundingBox().contains(point))
return false;
@@ -115,7 +115,7 @@ bool RenderSVGShape::strokeContains(const FloatPoint& point, bool requiresStroke
return shapeDependentStrokeContains(point);
}
-void RenderSVGShape::updateLocalTransform()
+void LayoutSVGShape::updateLocalTransform()
{
SVGGraphicsElement* graphicsElement = toSVGGraphicsElement(element());
if (graphicsElement->hasAnimatedLocalTransform()) {
@@ -128,7 +128,7 @@ void RenderSVGShape::updateLocalTransform()
}
}
-void RenderSVGShape::layout()
+void LayoutSVGShape::layout()
{
bool updateCachedBoundariesInParents = false;
@@ -157,7 +157,7 @@ void RenderSVGShape::layout()
clearNeedsLayout();
}
-Path* RenderSVGShape::nonScalingStrokePath(const Path* path, const AffineTransform& strokeTransform) const
+Path* LayoutSVGShape::nonScalingStrokePath(const Path* path, const AffineTransform& strokeTransform) const
{
DEFINE_STATIC_LOCAL(Path, tempPath, ());
@@ -167,26 +167,26 @@ Path* RenderSVGShape::nonScalingStrokePath(const Path* path, const AffineTransfo
return &tempPath;
}
-AffineTransform RenderSVGShape::nonScalingStrokeTransform() const
+AffineTransform LayoutSVGShape::nonScalingStrokeTransform() const
{
return toSVGGraphicsElement(element())->getScreenCTM(SVGGraphicsElement::DisallowStyleUpdate);
}
-void RenderSVGShape::paint(const PaintInfo& paintInfo, const LayoutPoint&)
+void LayoutSVGShape::paint(const PaintInfo& paintInfo, const LayoutPoint&)
{
SVGShapePainter(*this).paint(paintInfo);
}
// This method is called from inside paintOutline() since we call paintOutline()
// while transformed to our coord system, return local coords
-void RenderSVGShape::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&) const
+void LayoutSVGShape::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&) const
{
LayoutRect rect = LayoutRect(paintInvalidationRectInLocalCoordinates());
if (!rect.isEmpty())
rects.append(rect);
}
-bool RenderSVGShape::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
+bool LayoutSVGShape::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
{
// We only draw in the foreground phase, so we only hit-test then.
if (hitTestAction != HitTestForeground)
@@ -205,7 +205,7 @@ bool RenderSVGShape::nodeAtFloatPoint(const HitTestRequest& request, HitTestResu
return false;
}
-bool RenderSVGShape::nodeAtFloatPointInternal(const HitTestRequest& request, const FloatPoint& localPoint, PointerEventsHitRules hitRules)
+bool LayoutSVGShape::nodeAtFloatPointInternal(const HitTestRequest& request, const FloatPoint& localPoint, PointerEventsHitRules hitRules)
{
bool isVisible = (style()->visibility() == VISIBLE);
if (isVisible || !hitRules.requireVisible) {
@@ -221,12 +221,12 @@ bool RenderSVGShape::nodeAtFloatPointInternal(const HitTestRequest& request, con
return false;
}
-FloatRect RenderSVGShape::calculateObjectBoundingBox() const
+FloatRect LayoutSVGShape::calculateObjectBoundingBox() const
{
return path().boundingRect();
}
-FloatRect RenderSVGShape::calculateStrokeBoundingBox() const
+FloatRect LayoutSVGShape::calculateStrokeBoundingBox() const
{
ASSERT(m_path);
FloatRect strokeBoundingBox = m_fillBoundingBox;
@@ -250,7 +250,7 @@ FloatRect RenderSVGShape::calculateStrokeBoundingBox() const
return strokeBoundingBox;
}
-void RenderSVGShape::updatePaintInvalidationBoundingBox()
+void LayoutSVGShape::updatePaintInvalidationBoundingBox()
{
m_paintInvalidationBoundingBox = strokeBoundingBox();
if (strokeWidth() < 1.0f && !m_paintInvalidationBoundingBox.isEmpty())
@@ -258,7 +258,7 @@ void RenderSVGShape::updatePaintInvalidationBoundingBox()
SVGLayoutSupport::intersectPaintInvalidationRectWithResources(this, m_paintInvalidationBoundingBox);
}
-float RenderSVGShape::strokeWidth() const
+float LayoutSVGShape::strokeWidth() const
{
SVGLengthContext lengthContext(element());
return style()->svgStyle().strokeWidth()->value(lengthContext);
« no previous file with comments | « Source/core/layout/svg/LayoutSVGShape.h ('k') | Source/core/layout/svg/LayoutSVGTSpan.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698