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1 /* | |
2 * Copyright (C) 2006 Apple Computer, Inc. | |
3 * Copyright (C) 2009 Google, Inc. | |
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | |
5 * | |
6 * This library is free software; you can redistribute it and/or | |
7 * modify it under the terms of the GNU Library General Public | |
8 * License as published by the Free Software Foundation; either | |
9 * version 2 of the License, or (at your option) any later version. | |
10 * | |
11 * This library is distributed in the hope that it will be useful, | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 * Library General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU Library General Public License | |
17 * along with this library; see the file COPYING.LIB. If not, write to | |
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
19 * Boston, MA 02110-1301, USA. | |
20 */ | |
21 | |
22 #include "config.h" | |
23 | |
24 #include "core/rendering/svg/RenderSVGForeignObject.h" | |
25 | |
26 #include "core/layout/HitTestResult.h" | |
27 #include "core/layout/svg/SVGLayoutSupport.h" | |
28 #include "core/layout/svg/SVGResourcesCache.h" | |
29 #include "core/paint/SVGForeignObjectPainter.h" | |
30 #include "core/rendering/RenderView.h" | |
31 #include "core/svg/SVGForeignObjectElement.h" | |
32 | |
33 namespace blink { | |
34 | |
35 RenderSVGForeignObject::RenderSVGForeignObject(SVGForeignObjectElement* node) | |
36 : RenderSVGBlock(node) | |
37 , m_needsTransformUpdate(true) | |
38 { | |
39 } | |
40 | |
41 RenderSVGForeignObject::~RenderSVGForeignObject() | |
42 { | |
43 } | |
44 | |
45 bool RenderSVGForeignObject::isChildAllowed(LayoutObject* child, const LayoutSty
le& style) const | |
46 { | |
47 // Disallow arbitary SVG content. Only allow proper <svg xmlns="svgNS"> subd
ocuments. | |
48 return !child->isSVG() || child->isSVGRoot(); | |
49 } | |
50 | |
51 void RenderSVGForeignObject::paint(const PaintInfo& paintInfo, const LayoutPoint
&) | |
52 { | |
53 SVGForeignObjectPainter(*this).paint(paintInfo); | |
54 } | |
55 | |
56 const AffineTransform& RenderSVGForeignObject::localToParentTransform() const | |
57 { | |
58 m_localToParentTransform = localTransform(); | |
59 m_localToParentTransform.translate(m_viewport.x(), m_viewport.y()); | |
60 return m_localToParentTransform; | |
61 } | |
62 | |
63 void RenderSVGForeignObject::updateLogicalWidth() | |
64 { | |
65 // FIXME: Investigate in size rounding issues | |
66 // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/
63656 | |
67 setWidth(static_cast<int>(roundf(m_viewport.width()))); | |
68 } | |
69 | |
70 void RenderSVGForeignObject::computeLogicalHeight(LayoutUnit, LayoutUnit logical
Top, LogicalExtentComputedValues& computedValues) const | |
71 { | |
72 // FIXME: Investigate in size rounding issues | |
73 // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/
63656 | |
74 // FIXME: Is this correct for vertical writing mode? | |
75 computedValues.m_extent = static_cast<int>(roundf(m_viewport.height())); | |
76 computedValues.m_position = logicalTop; | |
77 } | |
78 | |
79 void RenderSVGForeignObject::layout() | |
80 { | |
81 ASSERT(needsLayout()); | |
82 | |
83 SVGForeignObjectElement* foreign = toSVGForeignObjectElement(node()); | |
84 | |
85 bool updateCachedBoundariesInParents = false; | |
86 if (m_needsTransformUpdate) { | |
87 m_localTransform = foreign->calculateAnimatedLocalTransform(); | |
88 m_needsTransformUpdate = false; | |
89 updateCachedBoundariesInParents = true; | |
90 } | |
91 | |
92 FloatRect oldViewport = m_viewport; | |
93 | |
94 // Cache viewport boundaries | |
95 SVGLengthContext lengthContext(foreign); | |
96 FloatPoint viewportLocation(foreign->x()->currentValue()->value(lengthContex
t), foreign->y()->currentValue()->value(lengthContext)); | |
97 m_viewport = FloatRect(viewportLocation, FloatSize(foreign->width()->current
Value()->value(lengthContext), foreign->height()->currentValue()->value(lengthCo
ntext))); | |
98 if (!updateCachedBoundariesInParents) | |
99 updateCachedBoundariesInParents = oldViewport != m_viewport; | |
100 | |
101 // Set box origin to the foreignObject x/y translation, so positioned object
s in XHTML content get correct | |
102 // positions. A regular RenderBoxModelObject would pull this information fro
m LayoutStyle - in SVG those | |
103 // properties are ignored for non <svg> elements, so we mimic what happens w
hen specifying them through CSS. | |
104 | |
105 // FIXME: Investigate in location rounding issues - only affects RenderSVGFo
reignObject & LayoutSVGText | |
106 setLocation(roundedIntPoint(viewportLocation)); | |
107 | |
108 bool layoutChanged = everHadLayout() && selfNeedsLayout(); | |
109 RenderBlock::layout(); | |
110 ASSERT(!needsLayout()); | |
111 | |
112 // If our bounds changed, notify the parents. | |
113 if (updateCachedBoundariesInParents) | |
114 RenderSVGBlock::setNeedsBoundariesUpdate(); | |
115 | |
116 // Invalidate all resources of this client if our layout changed. | |
117 if (layoutChanged) | |
118 SVGResourcesCache::clientLayoutChanged(this); | |
119 } | |
120 | |
121 bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, Hit
TestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction
) | |
122 { | |
123 // Embedded content is drawn in the foreground phase. | |
124 if (hitTestAction != HitTestForeground) | |
125 return false; | |
126 | |
127 AffineTransform localTransform = this->localTransform(); | |
128 if (!localTransform.isInvertible()) | |
129 return false; | |
130 | |
131 FloatPoint localPoint = localTransform.inverse().mapPoint(pointInParent); | |
132 | |
133 // Early exit if local point is not contained in clipped viewport area | |
134 if (SVGLayoutSupport::isOverflowHidden(this) && !m_viewport.contains(localPo
int)) | |
135 return false; | |
136 | |
137 // FOs establish a stacking context, so we need to hit-test all layers. | |
138 HitTestLocation hitTestLocation(roundedLayoutPoint(localPoint)); | |
139 return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestForeground) | |
140 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestFloat) | |
141 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestChildBlockBackgrounds); | |
142 } | |
143 | |
144 } | |
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