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| 1 /* | |
| 2 * Copyright (C) 2006 Apple Computer, Inc. | |
| 3 * Copyright (C) 2009 Google, Inc. | |
| 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | |
| 5 * | |
| 6 * This library is free software; you can redistribute it and/or | |
| 7 * modify it under the terms of the GNU Library General Public | |
| 8 * License as published by the Free Software Foundation; either | |
| 9 * version 2 of the License, or (at your option) any later version. | |
| 10 * | |
| 11 * This library is distributed in the hope that it will be useful, | |
| 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 14 * Library General Public License for more details. | |
| 15 * | |
| 16 * You should have received a copy of the GNU Library General Public License | |
| 17 * along with this library; see the file COPYING.LIB. If not, write to | |
| 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 19 * Boston, MA 02110-1301, USA. | |
| 20 */ | |
| 21 | |
| 22 #include "config.h" | |
| 23 | |
| 24 #include "core/rendering/svg/RenderSVGForeignObject.h" | |
| 25 | |
| 26 #include "core/layout/HitTestResult.h" | |
| 27 #include "core/layout/svg/SVGLayoutSupport.h" | |
| 28 #include "core/layout/svg/SVGResourcesCache.h" | |
| 29 #include "core/paint/SVGForeignObjectPainter.h" | |
| 30 #include "core/rendering/RenderView.h" | |
| 31 #include "core/svg/SVGForeignObjectElement.h" | |
| 32 | |
| 33 namespace blink { | |
| 34 | |
| 35 RenderSVGForeignObject::RenderSVGForeignObject(SVGForeignObjectElement* node) | |
| 36 : RenderSVGBlock(node) | |
| 37 , m_needsTransformUpdate(true) | |
| 38 { | |
| 39 } | |
| 40 | |
| 41 RenderSVGForeignObject::~RenderSVGForeignObject() | |
| 42 { | |
| 43 } | |
| 44 | |
| 45 bool RenderSVGForeignObject::isChildAllowed(LayoutObject* child, const LayoutSty
le& style) const | |
| 46 { | |
| 47 // Disallow arbitary SVG content. Only allow proper <svg xmlns="svgNS"> subd
ocuments. | |
| 48 return !child->isSVG() || child->isSVGRoot(); | |
| 49 } | |
| 50 | |
| 51 void RenderSVGForeignObject::paint(const PaintInfo& paintInfo, const LayoutPoint
&) | |
| 52 { | |
| 53 SVGForeignObjectPainter(*this).paint(paintInfo); | |
| 54 } | |
| 55 | |
| 56 const AffineTransform& RenderSVGForeignObject::localToParentTransform() const | |
| 57 { | |
| 58 m_localToParentTransform = localTransform(); | |
| 59 m_localToParentTransform.translate(m_viewport.x(), m_viewport.y()); | |
| 60 return m_localToParentTransform; | |
| 61 } | |
| 62 | |
| 63 void RenderSVGForeignObject::updateLogicalWidth() | |
| 64 { | |
| 65 // FIXME: Investigate in size rounding issues | |
| 66 // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/
63656 | |
| 67 setWidth(static_cast<int>(roundf(m_viewport.width()))); | |
| 68 } | |
| 69 | |
| 70 void RenderSVGForeignObject::computeLogicalHeight(LayoutUnit, LayoutUnit logical
Top, LogicalExtentComputedValues& computedValues) const | |
| 71 { | |
| 72 // FIXME: Investigate in size rounding issues | |
| 73 // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/
63656 | |
| 74 // FIXME: Is this correct for vertical writing mode? | |
| 75 computedValues.m_extent = static_cast<int>(roundf(m_viewport.height())); | |
| 76 computedValues.m_position = logicalTop; | |
| 77 } | |
| 78 | |
| 79 void RenderSVGForeignObject::layout() | |
| 80 { | |
| 81 ASSERT(needsLayout()); | |
| 82 | |
| 83 SVGForeignObjectElement* foreign = toSVGForeignObjectElement(node()); | |
| 84 | |
| 85 bool updateCachedBoundariesInParents = false; | |
| 86 if (m_needsTransformUpdate) { | |
| 87 m_localTransform = foreign->calculateAnimatedLocalTransform(); | |
| 88 m_needsTransformUpdate = false; | |
| 89 updateCachedBoundariesInParents = true; | |
| 90 } | |
| 91 | |
| 92 FloatRect oldViewport = m_viewport; | |
| 93 | |
| 94 // Cache viewport boundaries | |
| 95 SVGLengthContext lengthContext(foreign); | |
| 96 FloatPoint viewportLocation(foreign->x()->currentValue()->value(lengthContex
t), foreign->y()->currentValue()->value(lengthContext)); | |
| 97 m_viewport = FloatRect(viewportLocation, FloatSize(foreign->width()->current
Value()->value(lengthContext), foreign->height()->currentValue()->value(lengthCo
ntext))); | |
| 98 if (!updateCachedBoundariesInParents) | |
| 99 updateCachedBoundariesInParents = oldViewport != m_viewport; | |
| 100 | |
| 101 // Set box origin to the foreignObject x/y translation, so positioned object
s in XHTML content get correct | |
| 102 // positions. A regular RenderBoxModelObject would pull this information fro
m LayoutStyle - in SVG those | |
| 103 // properties are ignored for non <svg> elements, so we mimic what happens w
hen specifying them through CSS. | |
| 104 | |
| 105 // FIXME: Investigate in location rounding issues - only affects RenderSVGFo
reignObject & LayoutSVGText | |
| 106 setLocation(roundedIntPoint(viewportLocation)); | |
| 107 | |
| 108 bool layoutChanged = everHadLayout() && selfNeedsLayout(); | |
| 109 RenderBlock::layout(); | |
| 110 ASSERT(!needsLayout()); | |
| 111 | |
| 112 // If our bounds changed, notify the parents. | |
| 113 if (updateCachedBoundariesInParents) | |
| 114 RenderSVGBlock::setNeedsBoundariesUpdate(); | |
| 115 | |
| 116 // Invalidate all resources of this client if our layout changed. | |
| 117 if (layoutChanged) | |
| 118 SVGResourcesCache::clientLayoutChanged(this); | |
| 119 } | |
| 120 | |
| 121 bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, Hit
TestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction
) | |
| 122 { | |
| 123 // Embedded content is drawn in the foreground phase. | |
| 124 if (hitTestAction != HitTestForeground) | |
| 125 return false; | |
| 126 | |
| 127 AffineTransform localTransform = this->localTransform(); | |
| 128 if (!localTransform.isInvertible()) | |
| 129 return false; | |
| 130 | |
| 131 FloatPoint localPoint = localTransform.inverse().mapPoint(pointInParent); | |
| 132 | |
| 133 // Early exit if local point is not contained in clipped viewport area | |
| 134 if (SVGLayoutSupport::isOverflowHidden(this) && !m_viewport.contains(localPo
int)) | |
| 135 return false; | |
| 136 | |
| 137 // FOs establish a stacking context, so we need to hit-test all layers. | |
| 138 HitTestLocation hitTestLocation(roundedLayoutPoint(localPoint)); | |
| 139 return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestForeground) | |
| 140 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestFloat) | |
| 141 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestChildBlockBackgrounds); | |
| 142 } | |
| 143 | |
| 144 } | |
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