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| 1 /* | |
| 2 * Copyright (C) 2012 Google, Inc. | |
| 3 * All rights reserved. | |
| 4 * | |
| 5 * Redistribution and use in source and binary forms, with or without | |
| 6 * modification, are permitted provided that the following conditions | |
| 7 * are met: | |
| 8 * 1. Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer in the | |
| 12 * documentation and/or other materials provided with the distribution. | |
| 13 * | |
| 14 * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY | |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR | |
| 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 25 */ | |
| 26 | |
| 27 #include "config.h" | |
| 28 | |
| 29 #include "core/rendering/svg/RenderSVGEllipse.h" | |
| 30 | |
| 31 #include "core/svg/SVGCircleElement.h" | |
| 32 #include "core/svg/SVGEllipseElement.h" | |
| 33 | |
| 34 #include <cmath> | |
| 35 | |
| 36 namespace blink { | |
| 37 | |
| 38 RenderSVGEllipse::RenderSVGEllipse(SVGGraphicsElement* node) | |
| 39 : RenderSVGShape(node) | |
| 40 , m_usePathFallback(false) | |
| 41 { | |
| 42 } | |
| 43 | |
| 44 RenderSVGEllipse::~RenderSVGEllipse() | |
| 45 { | |
| 46 } | |
| 47 | |
| 48 void RenderSVGEllipse::updateShapeFromElement() | |
| 49 { | |
| 50 // Before creating a new object we need to clear the cached bounding box | |
| 51 // to avoid using garbage. | |
| 52 m_fillBoundingBox = FloatRect(); | |
| 53 m_strokeBoundingBox = FloatRect(); | |
| 54 m_center = FloatPoint(); | |
| 55 m_radii = FloatSize(); | |
| 56 m_usePathFallback = false; | |
| 57 | |
| 58 calculateRadiiAndCenter(); | |
| 59 | |
| 60 // Spec: "A negative value is an error. A value of zero disables rendering o
f the element." | |
| 61 if (m_radii.width() < 0 || m_radii.height() < 0) | |
| 62 return; | |
| 63 | |
| 64 if (!m_radii.isEmpty()) { | |
| 65 // Fall back to RenderSVGShape and path-based hit detection if the ellip
se | |
| 66 // has a non-scaling or discontinuous stroke. | |
| 67 if (hasNonScalingStroke() || !hasContinuousStroke()) { | |
| 68 RenderSVGShape::updateShapeFromElement(); | |
| 69 m_usePathFallback = true; | |
| 70 return; | |
| 71 } | |
| 72 } | |
| 73 | |
| 74 clearPath(); | |
| 75 | |
| 76 m_fillBoundingBox = FloatRect(m_center.x() - m_radii.width(), m_center.y() -
m_radii.height(), 2 * m_radii.width(), 2 * m_radii.height()); | |
| 77 m_strokeBoundingBox = m_fillBoundingBox; | |
| 78 if (style()->svgStyle().hasStroke()) | |
| 79 m_strokeBoundingBox.inflate(strokeWidth() / 2); | |
| 80 } | |
| 81 | |
| 82 void RenderSVGEllipse::calculateRadiiAndCenter() | |
| 83 { | |
| 84 ASSERT(element()); | |
| 85 if (isSVGCircleElement(*element())) { | |
| 86 SVGCircleElement& circle = toSVGCircleElement(*element()); | |
| 87 | |
| 88 SVGLengthContext lengthContext(&circle); | |
| 89 float radius = circle.r()->currentValue()->value(lengthContext); | |
| 90 m_radii = FloatSize(radius, radius); | |
| 91 m_center = FloatPoint(circle.cx()->currentValue()->value(lengthContext),
circle.cy()->currentValue()->value(lengthContext)); | |
| 92 return; | |
| 93 } | |
| 94 | |
| 95 SVGEllipseElement& ellipse = toSVGEllipseElement(*element()); | |
| 96 | |
| 97 SVGLengthContext lengthContext(&ellipse); | |
| 98 m_radii = FloatSize(ellipse.rx()->currentValue()->value(lengthContext), elli
pse.ry()->currentValue()->value(lengthContext)); | |
| 99 m_center = FloatPoint(ellipse.cx()->currentValue()->value(lengthContext), el
lipse.cy()->currentValue()->value(lengthContext)); | |
| 100 } | |
| 101 | |
| 102 bool RenderSVGEllipse::shapeDependentStrokeContains(const FloatPoint& point) | |
| 103 { | |
| 104 // The optimized check below for circles does not support non-scaling or | |
| 105 // discontinuous strokes. | |
| 106 if (m_usePathFallback | |
| 107 || !hasContinuousStroke() | |
| 108 || m_radii.width() != m_radii.height()) { | |
| 109 if (!hasPath()) | |
| 110 createPath(); | |
| 111 return RenderSVGShape::shapeDependentStrokeContains(point); | |
| 112 } | |
| 113 | |
| 114 const FloatPoint center = FloatPoint(m_center.x() - point.x(), m_center.y()
- point.y()); | |
| 115 const float halfStrokeWidth = strokeWidth() / 2; | |
| 116 const float r = m_radii.width(); | |
| 117 return std::abs(center.length() - r) <= halfStrokeWidth; | |
| 118 } | |
| 119 | |
| 120 bool RenderSVGEllipse::shapeDependentFillContains(const FloatPoint& point, const
WindRule fillRule) const | |
| 121 { | |
| 122 const FloatPoint center = FloatPoint(m_center.x() - point.x(), m_center.y()
- point.y()); | |
| 123 | |
| 124 // This works by checking if the point satisfies the ellipse equation. | |
| 125 // (x/rX)^2 + (y/rY)^2 <= 1 | |
| 126 const float xrX = center.x() / m_radii.width(); | |
| 127 const float yrY = center.y() / m_radii.height(); | |
| 128 return xrX * xrX + yrY * yrY <= 1.0; | |
| 129 } | |
| 130 | |
| 131 bool RenderSVGEllipse::hasContinuousStroke() const | |
| 132 { | |
| 133 const SVGLayoutStyle& svgStyle = style()->svgStyle(); | |
| 134 return svgStyle.strokeDashArray()->isEmpty(); | |
| 135 } | |
| 136 | |
| 137 } | |
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