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Side by Side Diff: Source/core/layout/svg/SVGLayoutTreeAsText.cpp

Issue 927583002: Moving RenderSVG* files from rendering/ to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2004, 2005, 2007, 2009 Apple Inc. All rights reserved.
3 * (C) 2005 Rob Buis <buis@kde.org> 3 * (C) 2005 Rob Buis <buis@kde.org>
4 * (C) 2006 Alexander Kellett <lypanov@kde.org> 4 * (C) 2006 Alexander Kellett <lypanov@kde.org>
5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
6 * 6 *
7 * Redistribution and use in source and binary forms, with or without 7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions 8 * modification, are permitted provided that the following conditions
9 * are met: 9 * are met:
10 * 1. Redistributions of source code must retain the above copyright 10 * 1. Redistributions of source code must retain the above copyright
(...skipping 14 matching lines...) Expand all
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #include "config.h" 29 #include "config.h"
30 30
31 #include "core/layout/svg/SVGLayoutTreeAsText.h" 31 #include "core/layout/svg/SVGLayoutTreeAsText.h"
32 32
33 #include "core/layout/LayoutTreeAsText.h" 33 #include "core/layout/LayoutTreeAsText.h"
34 #include "core/layout/line/InlineTextBox.h" 34 #include "core/layout/line/InlineTextBox.h"
35 #include "core/layout/svg/LayoutSVGImage.h"
35 #include "core/layout/svg/LayoutSVGInlineText.h" 36 #include "core/layout/svg/LayoutSVGInlineText.h"
36 #include "core/layout/svg/LayoutSVGResourceClipper.h" 37 #include "core/layout/svg/LayoutSVGResourceClipper.h"
37 #include "core/layout/svg/LayoutSVGResourceFilter.h" 38 #include "core/layout/svg/LayoutSVGResourceFilter.h"
38 #include "core/layout/svg/LayoutSVGResourceLinearGradient.h" 39 #include "core/layout/svg/LayoutSVGResourceLinearGradient.h"
39 #include "core/layout/svg/LayoutSVGResourceMarker.h" 40 #include "core/layout/svg/LayoutSVGResourceMarker.h"
40 #include "core/layout/svg/LayoutSVGResourceMasker.h" 41 #include "core/layout/svg/LayoutSVGResourceMasker.h"
41 #include "core/layout/svg/LayoutSVGResourcePattern.h" 42 #include "core/layout/svg/LayoutSVGResourcePattern.h"
42 #include "core/layout/svg/LayoutSVGResourceRadialGradient.h" 43 #include "core/layout/svg/LayoutSVGResourceRadialGradient.h"
44 #include "core/layout/svg/LayoutSVGShape.h"
43 #include "core/layout/svg/LayoutSVGText.h" 45 #include "core/layout/svg/LayoutSVGText.h"
44 #include "core/layout/svg/line/SVGInlineTextBox.h" 46 #include "core/layout/svg/line/SVGInlineTextBox.h"
45 #include "core/layout/svg/line/SVGRootInlineBox.h" 47 #include "core/layout/svg/line/SVGRootInlineBox.h"
46 #include "core/rendering/svg/RenderSVGGradientStop.h" 48 #include "core/rendering/svg/RenderSVGGradientStop.h"
47 #include "core/rendering/svg/RenderSVGImage.h"
48 #include "core/rendering/svg/RenderSVGRoot.h" 49 #include "core/rendering/svg/RenderSVGRoot.h"
49 #include "core/rendering/svg/RenderSVGShape.h"
50 #include "core/svg/LinearGradientAttributes.h" 50 #include "core/svg/LinearGradientAttributes.h"
51 #include "core/svg/PatternAttributes.h" 51 #include "core/svg/PatternAttributes.h"
52 #include "core/svg/RadialGradientAttributes.h" 52 #include "core/svg/RadialGradientAttributes.h"
53 #include "core/svg/SVGCircleElement.h" 53 #include "core/svg/SVGCircleElement.h"
54 #include "core/svg/SVGEllipseElement.h" 54 #include "core/svg/SVGEllipseElement.h"
55 #include "core/svg/SVGLineElement.h" 55 #include "core/svg/SVGLineElement.h"
56 #include "core/svg/SVGLinearGradientElement.h" 56 #include "core/svg/SVGLinearGradientElement.h"
57 #include "core/svg/SVGPathElement.h" 57 #include "core/svg/SVGPathElement.h"
58 #include "core/svg/SVGPathUtilities.h" 58 #include "core/svg/SVGPathUtilities.h"
59 #include "core/svg/SVGPatternElement.h" 59 #include "core/svg/SVGPatternElement.h"
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271 static void writeStyle(TextStream& ts, const LayoutObject& object) 271 static void writeStyle(TextStream& ts, const LayoutObject& object)
272 { 272 {
273 const LayoutStyle& style = object.styleRef(); 273 const LayoutStyle& style = object.styleRef();
274 const SVGLayoutStyle& svgStyle = style.svgStyle(); 274 const SVGLayoutStyle& svgStyle = style.svgStyle();
275 275
276 if (!object.localTransform().isIdentity()) 276 if (!object.localTransform().isIdentity())
277 writeNameValuePair(ts, "transform", object.localTransform()); 277 writeNameValuePair(ts, "transform", object.localTransform());
278 writeIfNotDefault(ts, "image rendering", style.imageRendering(), LayoutStyle ::initialImageRendering()); 278 writeIfNotDefault(ts, "image rendering", style.imageRendering(), LayoutStyle ::initialImageRendering());
279 writeIfNotDefault(ts, "opacity", style.opacity(), LayoutStyle::initialOpacit y()); 279 writeIfNotDefault(ts, "opacity", style.opacity(), LayoutStyle::initialOpacit y());
280 if (object.isSVGShape()) { 280 if (object.isSVGShape()) {
281 const RenderSVGShape& shape = static_cast<const RenderSVGShape&>(object) ; 281 const LayoutSVGShape& shape = static_cast<const LayoutSVGShape&>(object) ;
282 ASSERT(shape.element()); 282 ASSERT(shape.element());
283 283
284 SVGPaintDescription strokePaintDescription = LayoutSVGResourcePaintServe r::requestPaintDescription(shape, shape.styleRef(), ApplyToStrokeMode); 284 SVGPaintDescription strokePaintDescription = LayoutSVGResourcePaintServe r::requestPaintDescription(shape, shape.styleRef(), ApplyToStrokeMode);
285 if (strokePaintDescription.isValid) { 285 if (strokePaintDescription.isValid) {
286 TextStreamSeparator s(" "); 286 TextStreamSeparator s(" ");
287 ts << " [stroke={" << s; 287 ts << " [stroke={" << s;
288 writeSVGPaintingResource(ts, strokePaintDescription); 288 writeSVGPaintingResource(ts, strokePaintDescription);
289 289
290 SVGLengthContext lengthContext(shape.element()); 290 SVGLengthContext lengthContext(shape.element());
291 double dashOffset = svgStyle.strokeDashOffset()->value(lengthContext ); 291 double dashOffset = svgStyle.strokeDashOffset()->value(lengthContext );
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328 writeIfNotEmpty(ts, "end marker", svgStyle.markerEndResource()); 328 writeIfNotEmpty(ts, "end marker", svgStyle.markerEndResource());
329 } 329 }
330 330
331 static TextStream& writePositionAndStyle(TextStream& ts, const LayoutObject& obj ect) 331 static TextStream& writePositionAndStyle(TextStream& ts, const LayoutObject& obj ect)
332 { 332 {
333 ts << " " << enclosingIntRect(const_cast<LayoutObject&>(object).absoluteClip pedOverflowRect()); 333 ts << " " << enclosingIntRect(const_cast<LayoutObject&>(object).absoluteClip pedOverflowRect());
334 writeStyle(ts, object); 334 writeStyle(ts, object);
335 return ts; 335 return ts;
336 } 336 }
337 337
338 static TextStream& operator<<(TextStream& ts, const RenderSVGShape& shape) 338 static TextStream& operator<<(TextStream& ts, const LayoutSVGShape& shape)
339 { 339 {
340 writePositionAndStyle(ts, shape); 340 writePositionAndStyle(ts, shape);
341 341
342 SVGElement* svgElement = shape.element(); 342 SVGElement* svgElement = shape.element();
343 ASSERT(svgElement); 343 ASSERT(svgElement);
344 SVGLengthContext lengthContext(svgElement); 344 SVGLengthContext lengthContext(svgElement);
345 345
346 if (isSVGRectElement(*svgElement)) { 346 if (isSVGRectElement(*svgElement)) {
347 SVGRectElement& element = toSVGRectElement(*svgElement); 347 SVGRectElement& element = toSVGRectElement(*svgElement);
348 writeNameValuePair(ts, "x", element.x()->currentValue()->value(lengthCon text)); 348 writeNameValuePair(ts, "x", element.x()->currentValue()->value(lengthCon text));
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608 } 608 }
609 609
610 void writeSVGInlineText(TextStream& ts, const LayoutSVGInlineText& text, int ind ent) 610 void writeSVGInlineText(TextStream& ts, const LayoutSVGInlineText& text, int ind ent)
611 { 611 {
612 writeStandardPrefix(ts, text, indent); 612 writeStandardPrefix(ts, text, indent);
613 ts << " " << enclosingIntRect(FloatRect(text.firstRunOrigin(), text.floatLin esBoundingBox().size())) << "\n"; 613 ts << " " << enclosingIntRect(FloatRect(text.firstRunOrigin(), text.floatLin esBoundingBox().size())) << "\n";
614 writeResources(ts, text, indent); 614 writeResources(ts, text, indent);
615 writeSVGInlineTextBoxes(ts, text, indent); 615 writeSVGInlineTextBoxes(ts, text, indent);
616 } 616 }
617 617
618 void writeSVGImage(TextStream& ts, const RenderSVGImage& image, int indent) 618 void writeSVGImage(TextStream& ts, const LayoutSVGImage& image, int indent)
619 { 619 {
620 writeStandardPrefix(ts, image, indent); 620 writeStandardPrefix(ts, image, indent);
621 writePositionAndStyle(ts, image); 621 writePositionAndStyle(ts, image);
622 ts << "\n"; 622 ts << "\n";
623 writeResources(ts, image, indent); 623 writeResources(ts, image, indent);
624 } 624 }
625 625
626 void write(TextStream& ts, const RenderSVGShape& shape, int indent) 626 void write(TextStream& ts, const LayoutSVGShape& shape, int indent)
627 { 627 {
628 writeStandardPrefix(ts, shape, indent); 628 writeStandardPrefix(ts, shape, indent);
629 ts << shape << "\n"; 629 ts << shape << "\n";
630 writeResources(ts, shape, indent); 630 writeResources(ts, shape, indent);
631 } 631 }
632 632
633 void writeSVGGradientStop(TextStream& ts, const RenderSVGGradientStop& stop, int indent) 633 void writeSVGGradientStop(TextStream& ts, const RenderSVGGradientStop& stop, int indent)
634 { 634 {
635 writeStandardPrefix(ts, stop, indent); 635 writeStandardPrefix(ts, stop, indent);
636 636
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675 ts << " "; 675 ts << " ";
676 writeNameAndQuotedValue(ts, "filter", svgStyle.filterResource()); 676 writeNameAndQuotedValue(ts, "filter", svgStyle.filterResource());
677 ts << " "; 677 ts << " ";
678 writeStandardPrefix(ts, *filter, 0); 678 writeStandardPrefix(ts, *filter, 0);
679 ts << " " << filter->resourceBoundingBox(&renderer) << "\n"; 679 ts << " " << filter->resourceBoundingBox(&renderer) << "\n";
680 } 680 }
681 } 681 }
682 } 682 }
683 683
684 } // namespace blink 684 } // namespace blink
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