Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(27)

Side by Side Diff: Source/core/layout/svg/SVGLayoutSupport.cpp

Issue 927583002: Moving RenderSVG* files from rendering/ to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « Source/core/layout/svg/LayoutSVGTSpan.cpp ('k') | Source/core/layout/svg/SVGLayoutTreeAsText.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
(...skipping 16 matching lines...) Expand all
27 27
28 #include "core/frame/FrameHost.h" 28 #include "core/frame/FrameHost.h"
29 #include "core/layout/Layer.h" 29 #include "core/layout/Layer.h"
30 #include "core/layout/LayoutGeometryMap.h" 30 #include "core/layout/LayoutGeometryMap.h"
31 #include "core/layout/PaintInfo.h" 31 #include "core/layout/PaintInfo.h"
32 #include "core/layout/SubtreeLayoutScope.h" 32 #include "core/layout/SubtreeLayoutScope.h"
33 #include "core/layout/svg/LayoutSVGInlineText.h" 33 #include "core/layout/svg/LayoutSVGInlineText.h"
34 #include "core/layout/svg/LayoutSVGResourceClipper.h" 34 #include "core/layout/svg/LayoutSVGResourceClipper.h"
35 #include "core/layout/svg/LayoutSVGResourceFilter.h" 35 #include "core/layout/svg/LayoutSVGResourceFilter.h"
36 #include "core/layout/svg/LayoutSVGResourceMasker.h" 36 #include "core/layout/svg/LayoutSVGResourceMasker.h"
37 #include "core/layout/svg/LayoutSVGShape.h"
37 #include "core/layout/svg/LayoutSVGText.h" 38 #include "core/layout/svg/LayoutSVGText.h"
38 #include "core/layout/svg/SVGResources.h" 39 #include "core/layout/svg/SVGResources.h"
39 #include "core/layout/svg/SVGResourcesCache.h" 40 #include "core/layout/svg/SVGResourcesCache.h"
40 #include "core/rendering/svg/RenderSVGRoot.h" 41 #include "core/rendering/svg/RenderSVGRoot.h"
41 #include "core/rendering/svg/RenderSVGShape.h"
42 #include "core/rendering/svg/RenderSVGViewportContainer.h" 42 #include "core/rendering/svg/RenderSVGViewportContainer.h"
43 #include "core/svg/SVGElement.h" 43 #include "core/svg/SVGElement.h"
44 #include "platform/geometry/TransformState.h" 44 #include "platform/geometry/TransformState.h"
45 45
46 namespace blink { 46 namespace blink {
47 47
48 static inline LayoutRect enclosingIntRectIfNotEmpty(const FloatRect& rect) 48 static inline LayoutRect enclosingIntRectIfNotEmpty(const FloatRect& rect)
49 { 49 {
50 if (rect.isEmpty()) 50 if (rect.isEmpty())
51 return LayoutRect(); 51 return LayoutRect();
(...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after
170 strokeBoundingBox = FloatRect(); 170 strokeBoundingBox = FloatRect();
171 171
172 // When computing the strokeBoundingBox, we use the paintInvalidationRects o f the container's children so that the container's stroke includes 172 // When computing the strokeBoundingBox, we use the paintInvalidationRects o f the container's children so that the container's stroke includes
173 // the resources applied to the children (such as clips and filters). This a llows filters applied to containers to correctly bound 173 // the resources applied to the children (such as clips and filters). This a llows filters applied to containers to correctly bound
174 // the children, and also improves inlining of SVG content, as the stroke bo und is used in that situation also. 174 // the children, and also improves inlining of SVG content, as the stroke bo und is used in that situation also.
175 for (LayoutObject* current = container->slowFirstChild(); current; current = current->nextSibling()) { 175 for (LayoutObject* current = container->slowFirstChild(); current; current = current->nextSibling()) {
176 if (current->isSVGHiddenContainer()) 176 if (current->isSVGHiddenContainer())
177 continue; 177 continue;
178 178
179 // Don't include elements in the union that do not render. 179 // Don't include elements in the union that do not render.
180 if (current->isSVGShape() && toRenderSVGShape(current)->isShapeEmpty()) 180 if (current->isSVGShape() && toLayoutSVGShape(current)->isShapeEmpty())
181 continue; 181 continue;
182 182
183 const AffineTransform& transform = current->localToParentTransform(); 183 const AffineTransform& transform = current->localToParentTransform();
184 updateObjectBoundingBox(objectBoundingBox, objectBoundingBoxValid, curre nt, 184 updateObjectBoundingBox(objectBoundingBox, objectBoundingBoxValid, curre nt,
185 transform.mapRect(current->objectBoundingBox())); 185 transform.mapRect(current->objectBoundingBox()));
186 strokeBoundingBox.unite(transform.mapRect(current->paintInvalidationRect InLocalCoordinates())); 186 strokeBoundingBox.unite(transform.mapRect(current->paintInvalidationRect InLocalCoordinates()));
187 } 187 }
188 188
189 paintInvalidationBoundingBox = strokeBoundingBox; 189 paintInvalidationBoundingBox = strokeBoundingBox;
190 } 190 }
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
241 if (child->isSVGText()) 241 if (child->isSVGText())
242 toLayoutSVGText(child)->setNeedsTextMetricsUpdate(); 242 toLayoutSVGText(child)->setNeedsTextMetricsUpdate();
243 forceLayout = true; 243 forceLayout = true;
244 } 244 }
245 245
246 if (layoutSizeChanged) { 246 if (layoutSizeChanged) {
247 // When selfNeedsLayout is false and the layout size changed, we hav e to check whether this child uses relative lengths 247 // When selfNeedsLayout is false and the layout size changed, we hav e to check whether this child uses relative lengths
248 if (SVGElement* element = child->node()->isSVGElement() ? toSVGEleme nt(child->node()) : 0) { 248 if (SVGElement* element = child->node()->isSVGElement() ? toSVGEleme nt(child->node()) : 0) {
249 if (element->hasRelativeLengths()) { 249 if (element->hasRelativeLengths()) {
250 // FIXME: this should be done on invalidation, not during la yout. 250 // FIXME: this should be done on invalidation, not during la yout.
251 // When the layout size changed and when using relative valu es tell the RenderSVGShape to update its shape object 251 // When the layout size changed and when using relative valu es tell the LayoutSVGShape to update its shape object
252 if (child->isSVGShape()) { 252 if (child->isSVGShape()) {
253 toRenderSVGShape(child)->setNeedsShapeUpdate(); 253 toLayoutSVGShape(child)->setNeedsShapeUpdate();
254 } else if (child->isSVGText()) { 254 } else if (child->isSVGText()) {
255 toLayoutSVGText(child)->setNeedsTextMetricsUpdate(); 255 toLayoutSVGText(child)->setNeedsTextMetricsUpdate();
256 toLayoutSVGText(child)->setNeedsPositioningValuesUpdate( ); 256 toLayoutSVGText(child)->setNeedsPositioningValuesUpdate( );
257 } 257 }
258 258
259 forceLayout = true; 259 forceLayout = true;
260 } 260 }
261 } 261 }
262 } 262 }
263 263
(...skipping 246 matching lines...) Expand 10 before | Expand all | Expand 10 after
510 510
511 layer = layer->parent(); 511 layer = layer->parent();
512 } 512 }
513 513
514 ctm.scale(deviceScaleFactor); 514 ctm.scale(deviceScaleFactor);
515 515
516 return narrowPrecisionToFloat(sqrt((pow(ctm.xScale(), 2) + pow(ctm.yScale(), 2)) / 2)); 516 return narrowPrecisionToFloat(sqrt((pow(ctm.xScale(), 2) + pow(ctm.yScale(), 2)) / 2));
517 } 517 }
518 518
519 } 519 }
OLDNEW
« no previous file with comments | « Source/core/layout/svg/LayoutSVGTSpan.cpp ('k') | Source/core/layout/svg/SVGLayoutTreeAsText.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698