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1 /* | 1 /* |
2 * Copyright (C) 2011 University of Szeged | 2 * Copyright (C) 2011 University of Szeged |
3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
4 * All rights reserved. | 4 * All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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26 */ | 26 */ |
27 | 27 |
28 #include "config.h" | 28 #include "config.h" |
29 #include "core/layout/svg/LayoutSVGRect.h" | 29 #include "core/layout/svg/LayoutSVGRect.h" |
30 | 30 |
31 #include "core/svg/SVGRectElement.h" | 31 #include "core/svg/SVGRectElement.h" |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 LayoutSVGRect::LayoutSVGRect(SVGRectElement* node) | 35 LayoutSVGRect::LayoutSVGRect(SVGRectElement* node) |
36 : RenderSVGShape(node) | 36 : LayoutSVGShape(node) |
37 , m_usePathFallback(false) | 37 , m_usePathFallback(false) |
38 { | 38 { |
39 } | 39 } |
40 | 40 |
41 LayoutSVGRect::~LayoutSVGRect() | 41 LayoutSVGRect::~LayoutSVGRect() |
42 { | 42 { |
43 } | 43 } |
44 | 44 |
45 void LayoutSVGRect::updateShapeFromElement() | 45 void LayoutSVGRect::updateShapeFromElement() |
46 { | 46 { |
47 // Before creating a new object we need to clear the cached bounding box | 47 // Before creating a new object we need to clear the cached bounding box |
48 // to avoid using garbage. | 48 // to avoid using garbage. |
49 m_fillBoundingBox = FloatRect(); | 49 m_fillBoundingBox = FloatRect(); |
50 m_innerStrokeRect = FloatRect(); | 50 m_innerStrokeRect = FloatRect(); |
51 m_outerStrokeRect = FloatRect(); | 51 m_outerStrokeRect = FloatRect(); |
52 m_usePathFallback = false; | 52 m_usePathFallback = false; |
53 SVGRectElement* rect = toSVGRectElement(element()); | 53 SVGRectElement* rect = toSVGRectElement(element()); |
54 ASSERT(rect); | 54 ASSERT(rect); |
55 | 55 |
56 SVGLengthContext lengthContext(rect); | 56 SVGLengthContext lengthContext(rect); |
57 FloatSize boundingBoxSize(rect->width()->currentValue()->value(lengthContext
), rect->height()->currentValue()->value(lengthContext)); | 57 FloatSize boundingBoxSize(rect->width()->currentValue()->value(lengthContext
), rect->height()->currentValue()->value(lengthContext)); |
58 | 58 |
59 // Spec: "A negative value is an error." | 59 // Spec: "A negative value is an error." |
60 if (boundingBoxSize.width() < 0 || boundingBoxSize.height() < 0) | 60 if (boundingBoxSize.width() < 0 || boundingBoxSize.height() < 0) |
61 return; | 61 return; |
62 | 62 |
63 // Spec: "A value of zero disables rendering of the element." | 63 // Spec: "A value of zero disables rendering of the element." |
64 if (!boundingBoxSize.isEmpty()) { | 64 if (!boundingBoxSize.isEmpty()) { |
65 // Fallback to RenderSVGShape and path-based hit detection if the rect | 65 // Fallback to LayoutSVGShape and path-based hit detection if the rect |
66 // has rounded corners or a non-scaling or non-simple stroke. | 66 // has rounded corners or a non-scaling or non-simple stroke. |
67 if (rect->rx()->currentValue()->value(lengthContext) > 0 | 67 if (rect->rx()->currentValue()->value(lengthContext) > 0 |
68 || rect->ry()->currentValue()->value(lengthContext) > 0 | 68 || rect->ry()->currentValue()->value(lengthContext) > 0 |
69 || hasNonScalingStroke() | 69 || hasNonScalingStroke() |
70 || !definitelyHasSimpleStroke()) { | 70 || !definitelyHasSimpleStroke()) { |
71 RenderSVGShape::updateShapeFromElement(); | 71 LayoutSVGShape::updateShapeFromElement(); |
72 m_usePathFallback = true; | 72 m_usePathFallback = true; |
73 return; | 73 return; |
74 } | 74 } |
75 } | 75 } |
76 | 76 |
77 m_fillBoundingBox = FloatRect(FloatPoint(rect->x()->currentValue()->value(le
ngthContext), rect->y()->currentValue()->value(lengthContext)), boundingBoxSize)
; | 77 m_fillBoundingBox = FloatRect(FloatPoint(rect->x()->currentValue()->value(le
ngthContext), rect->y()->currentValue()->value(lengthContext)), boundingBoxSize)
; |
78 | 78 |
79 // To decide if the stroke contains a point we create two rects which repres
ent the inner and | 79 // To decide if the stroke contains a point we create two rects which repres
ent the inner and |
80 // the outer stroke borders. A stroke contains the point, if the point is be
tween them. | 80 // the outer stroke borders. A stroke contains the point, if the point is be
tween them. |
81 m_innerStrokeRect = m_fillBoundingBox; | 81 m_innerStrokeRect = m_fillBoundingBox; |
82 m_outerStrokeRect = m_fillBoundingBox; | 82 m_outerStrokeRect = m_fillBoundingBox; |
83 | 83 |
84 if (style()->svgStyle().hasStroke()) { | 84 if (style()->svgStyle().hasStroke()) { |
85 float strokeWidth = this->strokeWidth(); | 85 float strokeWidth = this->strokeWidth(); |
86 m_innerStrokeRect.inflate(-strokeWidth / 2); | 86 m_innerStrokeRect.inflate(-strokeWidth / 2); |
87 m_outerStrokeRect.inflate(strokeWidth / 2); | 87 m_outerStrokeRect.inflate(strokeWidth / 2); |
88 } | 88 } |
89 | 89 |
90 m_strokeBoundingBox = m_outerStrokeRect; | 90 m_strokeBoundingBox = m_outerStrokeRect; |
91 } | 91 } |
92 | 92 |
93 bool LayoutSVGRect::shapeDependentStrokeContains(const FloatPoint& point) | 93 bool LayoutSVGRect::shapeDependentStrokeContains(const FloatPoint& point) |
94 { | 94 { |
95 // The optimized code below does not support non-simple strokes so we need | 95 // The optimized code below does not support non-simple strokes so we need |
96 // to fall back to RenderSVGShape::shapeDependentStrokeContains in these cas
es. | 96 // to fall back to LayoutSVGShape::shapeDependentStrokeContains in these cas
es. |
97 if (m_usePathFallback || !definitelyHasSimpleStroke()) { | 97 if (m_usePathFallback || !definitelyHasSimpleStroke()) { |
98 if (!hasPath()) | 98 if (!hasPath()) |
99 RenderSVGShape::updateShapeFromElement(); | 99 LayoutSVGShape::updateShapeFromElement(); |
100 return RenderSVGShape::shapeDependentStrokeContains(point); | 100 return LayoutSVGShape::shapeDependentStrokeContains(point); |
101 } | 101 } |
102 | 102 |
103 return m_outerStrokeRect.contains(point, FloatRect::InsideOrOnStroke) && !m_
innerStrokeRect.contains(point, FloatRect::InsideButNotOnStroke); | 103 return m_outerStrokeRect.contains(point, FloatRect::InsideOrOnStroke) && !m_
innerStrokeRect.contains(point, FloatRect::InsideButNotOnStroke); |
104 } | 104 } |
105 | 105 |
106 bool LayoutSVGRect::shapeDependentFillContains(const FloatPoint& point, const Wi
ndRule fillRule) const | 106 bool LayoutSVGRect::shapeDependentFillContains(const FloatPoint& point, const Wi
ndRule fillRule) const |
107 { | 107 { |
108 if (m_usePathFallback) | 108 if (m_usePathFallback) |
109 return RenderSVGShape::shapeDependentFillContains(point, fillRule); | 109 return LayoutSVGShape::shapeDependentFillContains(point, fillRule); |
110 return m_fillBoundingBox.contains(point.x(), point.y()); | 110 return m_fillBoundingBox.contains(point.x(), point.y()); |
111 } | 111 } |
112 | 112 |
113 // Returns true if the stroke is continuous and definitely uses miter joins. | 113 // Returns true if the stroke is continuous and definitely uses miter joins. |
114 bool LayoutSVGRect::definitelyHasSimpleStroke() const | 114 bool LayoutSVGRect::definitelyHasSimpleStroke() const |
115 { | 115 { |
116 const SVGLayoutStyle& svgStyle = style()->svgStyle(); | 116 const SVGLayoutStyle& svgStyle = style()->svgStyle(); |
117 | 117 |
118 // The four angles of a rect are 90 degrees. Using the formula at: | 118 // The four angles of a rect are 90 degrees. Using the formula at: |
119 // http://www.w3.org/TR/SVG/painting.html#StrokeMiterlimitProperty | 119 // http://www.w3.org/TR/SVG/painting.html#StrokeMiterlimitProperty |
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130 // An approximation of sqrt(2) is used here because at certain precise | 130 // An approximation of sqrt(2) is used here because at certain precise |
131 // miterlimits, the join style used might not be correct (e.g. a miterlimit | 131 // miterlimits, the join style used might not be correct (e.g. a miterlimit |
132 // of 1.4142135 should result in bevel joins, but may be drawn using miter | 132 // of 1.4142135 should result in bevel joins, but may be drawn using miter |
133 // joins). | 133 // joins). |
134 return svgStyle.strokeDashArray()->isEmpty() | 134 return svgStyle.strokeDashArray()->isEmpty() |
135 && svgStyle.joinStyle() == MiterJoin | 135 && svgStyle.joinStyle() == MiterJoin |
136 && svgStyle.strokeMiterLimit() >= 1.5; | 136 && svgStyle.strokeMiterLimit() >= 1.5; |
137 } | 137 } |
138 | 138 |
139 } | 139 } |
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