| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
| 9 | 9 |
| 10 #include "GrGpuResourcePriv.h" | |
| 11 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 12 #include "SkGpuDevice.h" | 11 #include "SkGpuDevice.h" |
| 13 #include "SkImage_Base.h" | 12 #include "SkImage_Base.h" |
| 14 #include "SkImagePriv.h" | 13 #include "SkImagePriv.h" |
| 15 #include "SkSurface_Base.h" | 14 #include "SkSurface_Base.h" |
| 16 | 15 |
| 17 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
| 18 | 17 |
| 19 /////////////////////////////////////////////////////////////////////////////// | 18 /////////////////////////////////////////////////////////////////////////////// |
| 20 | 19 |
| 21 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) | 20 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) |
| 22 : INHERITED(device->width(), device->height(), &device->surfaceProps()) | 21 : INHERITED(device->width(), device->height(), &device->surfaceProps()) |
| 23 , fDevice(SkRef(device)) { | 22 , fDevice(SkRef(device)) { |
| 23 fDevice->setSurface(this); |
| 24 } | 24 } |
| 25 | 25 |
| 26 SkSurface_Gpu::~SkSurface_Gpu() { | 26 SkSurface_Gpu::~SkSurface_Gpu() { |
| 27 // In case the device outlives this instance, make sure device does not try
to access this. |
| 28 fDevice->setSurface(NULL); |
| 27 fDevice->unref(); | 29 fDevice->unref(); |
| 28 } | 30 } |
| 29 | 31 |
| 30 SkCanvas* SkSurface_Gpu::onNewCanvas() { | 32 SkCanvas* SkSurface_Gpu::onNewCanvas() { |
| 31 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; | 33 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; |
| 32 // When we think this works... | 34 // When we think this works... |
| 33 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; | 35 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; |
| 34 | 36 |
| 35 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags)); | 37 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags)); |
| 36 } | 38 } |
| (...skipping 25 matching lines...) Expand all Loading... |
| 62 // Create a new render target and, if necessary, copy the contents of the old | 64 // Create a new render target and, if necessary, copy the contents of the old |
| 63 // render target into it. Note that this flushes the SkGpuDevice but | 65 // render target into it. Note that this flushes the SkGpuDevice but |
| 64 // doesn't force an OpenGL flush. | 66 // doesn't force an OpenGL flush. |
| 65 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { | 67 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
| 66 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 68 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
| 67 // are we sharing our render target with the image? Note this call should ne
ver create a new | 69 // are we sharing our render target with the image? Note this call should ne
ver create a new |
| 68 // image because onCopyOnWrite is only called when there is a cached image. | 70 // image because onCopyOnWrite is only called when there is a cached image. |
| 69 SkImage* image = this->getCachedImage(kNo_Budgeted); | 71 SkImage* image = this->getCachedImage(kNo_Budgeted); |
| 70 SkASSERT(image); | 72 SkASSERT(image); |
| 71 if (rt->asTexture() == SkTextureImageGetTexture(image)) { | 73 if (rt->asTexture() == SkTextureImageGetTexture(image)) { |
| 72 GrRenderTarget* oldRT = this->fDevice->accessRenderTarget(); | 74 fDevice->detachBackendRenderTarget(kRetain_ContentChangeMode == mode); |
| 73 SkSurface::Budgeted budgeted = oldRT->resourcePriv().isBudgeted() ? kYes
_Budgeted : | |
| 74 kNo_Budgeted; | |
| 75 SkAutoTUnref<GrRenderTarget> newRT( | |
| 76 SkGpuDevice::CreateRenderTarget(oldRT->getContext(), budgeted, fDevi
ce->imageInfo(), | |
| 77 oldRT->numSamples())); | |
| 78 | |
| 79 if (kRetain_ContentChangeMode == mode && !oldRT->wasDestroyed() && newRT
) { | |
| 80 oldRT->getContext()->copySurface(newRT, oldRT); | |
| 81 } | |
| 82 | |
| 83 SkASSERT(this->getCachedCanvas()); | |
| 84 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); | |
| 85 | |
| 86 this->fDevice->swapRenderTarget(newRT); | |
| 87 | |
| 88 SkTextureImageApplyBudgetedDecision(image); | 75 SkTextureImageApplyBudgetedDecision(image); |
| 89 } else if (kDiscard_ContentChangeMode == mode) { | 76 } else if (kDiscard_ContentChangeMode == mode) { |
| 90 this->SkSurface_Gpu::onDiscard(); | 77 this->SkSurface_Gpu::onDiscard(); |
| 91 } | 78 } |
| 92 } | 79 } |
| 93 | 80 |
| 94 void SkSurface_Gpu::onDiscard() { | 81 void SkSurface_Gpu::onDiscard() { |
| 95 fDevice->accessRenderTarget()->discard(); | 82 fDevice->accessRenderTarget()->discard(); |
| 96 } | 83 } |
| 97 | 84 |
| (...skipping 16 matching lines...) Expand all Loading... |
| 114 return NULL; | 101 return NULL; |
| 115 } | 102 } |
| 116 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, SkGpuDevice:
:kNeedClear_Flag)); | 103 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, SkGpuDevice:
:kNeedClear_Flag)); |
| 117 if (NULL == device) { | 104 if (NULL == device) { |
| 118 return NULL; | 105 return NULL; |
| 119 } | 106 } |
| 120 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 107 return SkNEW_ARGS(SkSurface_Gpu, (device)); |
| 121 } | 108 } |
| 122 | 109 |
| 123 #endif | 110 #endif |
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