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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef SkGpuDevice_DEFINED | 9 #ifndef SkGpuDevice_DEFINED |
| 10 #define SkGpuDevice_DEFINED | 10 #define SkGpuDevice_DEFINED |
| 11 | 11 |
| 12 #include "SkGr.h" | 12 #include "SkGr.h" |
| 13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
| 14 #include "SkDevice.h" | 14 #include "SkDevice.h" |
| 15 #include "SkPicture.h" | 15 #include "SkPicture.h" |
| 16 #include "SkRegion.h" | 16 #include "SkRegion.h" |
| 17 #include "SkSurface.h" | 17 #include "SkSurface.h" |
| 18 #include "GrContext.h" | 18 #include "GrContext.h" |
| 19 #include "GrSurfacePriv.h" | 19 #include "GrSurfacePriv.h" |
| 20 | 20 |
| 21 struct SkDrawProcs; | 21 struct SkDrawProcs; |
| 22 struct GrSkDrawProcs; | 22 struct GrSkDrawProcs; |
| 23 | 23 |
| 24 class GrAccelData; | 24 class GrAccelData; |
| 25 struct GrCachedLayer; | 25 struct GrCachedLayer; |
| 26 class GrTextContext; | 26 class GrTextContext; |
| 27 class SkSurface_Gpu; |
| 27 | 28 |
| 28 /** | 29 /** |
| 29 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th
e | 30 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th
e |
| 30 * canvas. | 31 * canvas. |
| 31 */ | 32 */ |
| 32 class SK_API SkGpuDevice : public SkBaseDevice { | 33 class SK_API SkGpuDevice : public SkBaseDevice { |
| 33 public: | 34 public: |
| 34 enum Flags { | 35 enum Flags { |
| 35 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear | 36 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear |
| 36 }; | 37 }; |
| 37 | 38 |
| 38 /** | 39 /** |
| 39 * Creates an SkGpuDevice from a GrRenderTarget. | 40 * Creates an SkGpuDevice from a GrRenderTarget. |
| 40 */ | 41 */ |
| 41 static SkGpuDevice* Create(GrRenderTarget* target, const SkSurfaceProps*, un
signed flags = 0); | 42 static SkGpuDevice* Create(GrRenderTarget* target, const SkSurfaceProps*, un
signed flags = 0); |
| 42 | 43 |
| 43 /** | 44 /** |
| 44 * New device that will create an offscreen renderTarget based on the ImageI
nfo and | 45 * New device that will create an offscreen renderTarget based on the ImageI
nfo and |
| 45 * sampleCount. The Budgeted param controls whether the device's backing sto
re counts against | 46 * sampleCount. The Budgeted param controls whether the device's backing sto
re counts against |
| 46 * the resource cache budget. On failure, returns NULL. | 47 * the resource cache budget. On failure, returns NULL. |
| 47 */ | 48 */ |
| 48 static SkGpuDevice* Create(GrContext*, SkSurface::Budgeted, const SkImageInf
o&, | 49 static SkGpuDevice* Create(GrContext*, SkSurface::Budgeted, const SkImageInf
o&, |
| 49 int sampleCount, const SkSurfaceProps*, unsigned
flags = 0); | 50 int sampleCount, const SkSurfaceProps*, unsigned
flags = 0); |
| 50 | 51 |
| 51 virtual ~SkGpuDevice(); | 52 virtual ~SkGpuDevice(); |
| 52 | 53 |
| 54 void setSurface(SkSurface_Gpu* surface) { |
| 55 fSurface = surface; |
| 56 } |
| 57 |
| 53 /** Creates a render targetthat can be used as the render target of the devi
ce. */ | 58 /** Creates a render targetthat can be used as the render target of the devi
ce. */ |
| 54 static GrRenderTarget* CreateRenderTarget(GrContext* context, SkSurface::Bud
geted budgeted, | 59 static GrRenderTarget* CreateRenderTarget(GrContext* context, SkSurface::Bud
geted budgeted, |
| 55 const SkImageInfo& info, int sampl
eCount); | 60 const SkImageInfo& info, int sampl
eCount); |
| 56 | 61 |
| 57 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { | 62 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { |
| 58 SkBaseDevice* dev = this->onCreateCompatibleDevice(CreateInfo(this->imag
eInfo(), | 63 SkBaseDevice* dev = this->onCreateCompatibleDevice(CreateInfo(this->imag
eInfo(), |
| 59 kGeneral_U
sage, | 64 kGeneral_U
sage, |
| 60 props.pixe
lGeometry())); | 65 props.pixe
lGeometry())); |
| 61 return static_cast<SkGpuDevice*>(dev); | 66 return static_cast<SkGpuDevice*>(dev); |
| 62 } | 67 } |
| 63 | 68 |
| 64 GrContext* context() const { return fRenderTarget->getContext(); } | 69 GrContext* context() const { return fRenderTarget->getContext(); } |
| 65 | 70 |
| 66 // set all pixels to 0 | 71 // set all pixels to 0 |
| 67 void clearAll(); | 72 void clearAll(); |
| 68 | 73 |
| 69 void swapRenderTarget(GrRenderTarget* newTarget); | 74 void detachBackendRenderTarget(bool retainContent); |
| 70 | 75 |
| 71 GrRenderTarget* accessRenderTarget() SK_OVERRIDE; | 76 GrRenderTarget* accessRenderTarget() SK_OVERRIDE; |
| 72 | 77 |
| 73 SkImageInfo imageInfo() const SK_OVERRIDE { | 78 SkImageInfo imageInfo() const SK_OVERRIDE { |
| 74 return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo
::MakeUnknown(); | 79 return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo
::MakeUnknown(); |
| 75 } | 80 } |
| 76 | 81 |
| 77 const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; } | 82 const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; } |
| 78 | 83 |
| 84 void discard() SK_OVERRIDE; |
| 85 |
| 79 void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; | 86 void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; |
| 80 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun
t, | 87 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun
t, |
| 81 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; | 88 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; |
| 82 virtual void drawRect(const SkDraw&, const SkRect& r, | 89 virtual void drawRect(const SkDraw&, const SkRect& r, |
| 83 const SkPaint& paint) SK_OVERRIDE; | 90 const SkPaint& paint) SK_OVERRIDE; |
| 84 virtual void drawRRect(const SkDraw&, const SkRRect& r, | 91 virtual void drawRRect(const SkDraw&, const SkRRect& r, |
| 85 const SkPaint& paint) SK_OVERRIDE; | 92 const SkPaint& paint) SK_OVERRIDE; |
| 86 virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer, | 93 virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer, |
| 87 const SkRRect& inner, const SkPaint& paint) SK_OVERR
IDE; | 94 const SkRRect& inner, const SkPaint& paint) SK_OVERR
IDE; |
| 88 virtual void drawOval(const SkDraw&, const SkRect& oval, | 95 virtual void drawOval(const SkDraw&, const SkRect& oval, |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 142 private: | 149 private: |
| 143 GrContext* fContext; | 150 GrContext* fContext; |
| 144 GrSkDrawProcs* fDrawProcs; | 151 GrSkDrawProcs* fDrawProcs; |
| 145 GrClipData fClipData; | 152 GrClipData fClipData; |
| 146 GrTextContext* fTextContext; | 153 GrTextContext* fTextContext; |
| 147 SkSurfaceProps fSurfaceProps; | 154 SkSurfaceProps fSurfaceProps; |
| 148 GrRenderTarget* fRenderTarget; | 155 GrRenderTarget* fRenderTarget; |
| 149 // remove when our clients don't rely on accessBitmap() | 156 // remove when our clients don't rely on accessBitmap() |
| 150 SkBitmap fLegacyBitmap; | 157 SkBitmap fLegacyBitmap; |
| 151 bool fNeedClear; | 158 bool fNeedClear; |
| 159 SkSurface_Gpu* fSurface; |
| 152 | 160 |
| 153 SkGpuDevice(GrRenderTarget*, const SkSurfaceProps*, unsigned flags); | 161 SkGpuDevice(GrRenderTarget*, const SkSurfaceProps*, unsigned flags); |
| 154 | 162 |
| 155 SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE; | 163 SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE; |
| 156 | 164 |
| 157 SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE
; | 165 SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE
; |
| 158 | 166 |
| 159 SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; | 167 SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; |
| 160 | 168 |
| 161 bool forceConservativeRasterClip() const SK_OVERRIDE { return true; } | 169 bool forceConservativeRasterClip() const SK_OVERRIDE { return true; } |
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| 205 bool bicubic); | 213 bool bicubic); |
| 206 | 214 |
| 207 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); | 215 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); |
| 208 | 216 |
| 209 static SkPicture::AccelData::Key ComputeAccelDataKey(); | 217 static SkPicture::AccelData::Key ComputeAccelDataKey(); |
| 210 | 218 |
| 211 typedef SkBaseDevice INHERITED; | 219 typedef SkBaseDevice INHERITED; |
| 212 }; | 220 }; |
| 213 | 221 |
| 214 #endif | 222 #endif |
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