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| 1 # ANGLE is the Windows-specific translator from OGL ES 2.0 to D3D 9 | 1 # ANGLE is the Windows-specific translator from OGL ES 2.0 to D3D 9 |
| 2 | 2 |
| 3 { | 3 { |
| 4 'conditions': [ | 4 'conditions': [ |
| 5 [ 'skia_angle', { | 5 [ 'skia_angle', { |
| 6 'target_defaults': { | 6 'target_defaults': { |
| 7 'include_dirs': [ | 7 'include_dirs': [ |
| 8 '$(DXSDK_DIR)/Include', | 8 '$(DXSDK_DIR)/Include', |
| 9 ], | 9 ], |
| 10 'msvs_settings': { | 10 'msvs_settings': { |
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| 47 'direct_dependent_settings': { | 47 'direct_dependent_settings': { |
| 48 'include_dirs': [ | 48 'include_dirs': [ |
| 49 '../third_party/externals/angle/include', | 49 '../third_party/externals/angle/include', |
| 50 ], | 50 ], |
| 51 }, | 51 }, |
| 52 }], | 52 }], |
| 53 ], | 53 ], |
| 54 }, | 54 }, |
| 55 ], | 55 ], |
| 56 } | 56 } |
| 57 | |
| 58 # Local Variables: | |
| 59 # tab-width:2 | |
| 60 # indent-tabs-mode:nil | |
| 61 # End: | |
| 62 # vim: set expandtab tabstop=2 shiftwidth=2: | |
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