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1 # ANGLE is the Windows-specific translator from OGL ES 2.0 to D3D 9 | 1 # ANGLE is the Windows-specific translator from OGL ES 2.0 to D3D 9 |
2 | 2 |
3 { | 3 { |
4 'conditions': [ | 4 'conditions': [ |
5 [ 'skia_angle', { | 5 [ 'skia_angle', { |
6 'target_defaults': { | 6 'target_defaults': { |
7 'include_dirs': [ | 7 'include_dirs': [ |
8 '$(DXSDK_DIR)/Include', | 8 '$(DXSDK_DIR)/Include', |
9 ], | 9 ], |
10 'msvs_settings': { | 10 'msvs_settings': { |
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47 'direct_dependent_settings': { | 47 'direct_dependent_settings': { |
48 'include_dirs': [ | 48 'include_dirs': [ |
49 '../third_party/externals/angle/include', | 49 '../third_party/externals/angle/include', |
50 ], | 50 ], |
51 }, | 51 }, |
52 }], | 52 }], |
53 ], | 53 ], |
54 }, | 54 }, |
55 ], | 55 ], |
56 } | 56 } |
57 | |
58 # Local Variables: | |
59 # tab-width:2 | |
60 # indent-tabs-mode:nil | |
61 # End: | |
62 # vim: set expandtab tabstop=2 shiftwidth=2: | |
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