| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 8912851d8f369c88a9b36aeb7d281c8b2490c690..c682838e5612cb47b127c35d72cb0a7b139eb0d1 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -685,7 +685,7 @@ GrTexture* create_mask_GPU(GrContext* context,
|
| // code path may not be taken. So we use a dst blend coeff of ISA. We
|
| // could special case AA draws to a dst surface with known alpha=0 to
|
| // use a zero dst coeff when dual source blending isn't available.
|
| - tempPaint.setPorterDuffXPFactory(kOne_GrBlendCoeff, kISC_GrBlendCoeff);
|
| + tempPaint.setPorterDuffXPFactory(SkXfermode::kOne_Coeff, SkXfermode::kISC_Coeff);
|
| }
|
|
|
| // Draw the mask into maskTexture with the path's top-left at the origin using tempPaint.
|
|
|