Index: src/gpu/SkGpuDevice.cpp |
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
index 8912851d8f369c88a9b36aeb7d281c8b2490c690..c682838e5612cb47b127c35d72cb0a7b139eb0d1 100644 |
--- a/src/gpu/SkGpuDevice.cpp |
+++ b/src/gpu/SkGpuDevice.cpp |
@@ -685,7 +685,7 @@ GrTexture* create_mask_GPU(GrContext* context, |
// code path may not be taken. So we use a dst blend coeff of ISA. We |
// could special case AA draws to a dst surface with known alpha=0 to |
// use a zero dst coeff when dual source blending isn't available. |
- tempPaint.setPorterDuffXPFactory(kOne_GrBlendCoeff, kISC_GrBlendCoeff); |
+ tempPaint.setPorterDuffXPFactory(SkXfermode::kOne_Coeff, SkXfermode::kISC_Coeff); |
} |
// Draw the mask into maskTexture with the path's top-left at the origin using tempPaint. |