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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) | 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
| 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) | 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
| 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| 7 * Copyright (C) 2010 Google Inc. All rights reserved. | 7 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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| 280 { | 280 { |
| 281 for (LayoutObject* current = slowFirstChild(); current; current = current->n
extSibling()) { | 281 for (LayoutObject* current = slowFirstChild(); current; current = current->n
extSibling()) { |
| 282 if (current->isText() || current->isListMarker()) | 282 if (current->isText() || current->isListMarker()) |
| 283 continue; | 283 continue; |
| 284 | 284 |
| 285 if (!current->isBox()) { | 285 if (!current->isBox()) { |
| 286 current->addFocusRingRects(rects, additionalOffset); | 286 current->addFocusRingRects(rects, additionalOffset); |
| 287 continue; | 287 continue; |
| 288 } | 288 } |
| 289 | 289 |
| 290 RenderBox* box = toRenderBox(current); | 290 LayoutBox* box = toLayoutBox(current); |
| 291 if (!box->hasLayer()) { | 291 if (!box->hasLayer()) { |
| 292 box->addFocusRingRects(rects, additionalOffset + box->locationOffset
()); | 292 box->addFocusRingRects(rects, additionalOffset + box->locationOffset
()); |
| 293 continue; | 293 continue; |
| 294 } | 294 } |
| 295 | 295 |
| 296 Vector<LayoutRect> layerFocusRingRects; | 296 Vector<LayoutRect> layerFocusRingRects; |
| 297 box->addFocusRingRects(layerFocusRingRects, LayoutPoint()); | 297 box->addFocusRingRects(layerFocusRingRects, LayoutPoint()); |
| 298 for (size_t i = 0; i < layerFocusRingRects.size(); ++i) { | 298 for (size_t i = 0; i < layerFocusRingRects.size(); ++i) { |
| 299 FloatQuad quadInBox = box->localToContainerQuad(FloatQuad(layerFocus
RingRects[i]), this); | 299 FloatQuad quadInBox = box->localToContainerQuad(FloatQuad(layerFocus
RingRects[i]), this); |
| 300 LayoutRect rect = LayoutRect(quadInBox.boundingBox()); | 300 LayoutRect rect = LayoutRect(quadInBox.boundingBox()); |
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| 345 // on content height), and this element is not absolutely positioned, the va
lue computes to 'auto'. | 345 // on content height), and this element is not absolutely positioned, the va
lue computes to 'auto'. |
| 346 if (!logicalHeight.isPercent() || isOutOfFlowPositioned()) | 346 if (!logicalHeight.isPercent() || isOutOfFlowPositioned()) |
| 347 return 0; | 347 return 0; |
| 348 | 348 |
| 349 // Anonymous block boxes are ignored when resolving percentage values that w
ould refer to it: | 349 // Anonymous block boxes are ignored when resolving percentage values that w
ould refer to it: |
| 350 // the closest non-anonymous ancestor box is used instead. | 350 // the closest non-anonymous ancestor box is used instead. |
| 351 RenderBlock* cb = containingBlock(); | 351 RenderBlock* cb = containingBlock(); |
| 352 while (cb->isAnonymous()) | 352 while (cb->isAnonymous()) |
| 353 cb = cb->containingBlock(); | 353 cb = cb->containingBlock(); |
| 354 | 354 |
| 355 // Matching RenderBox::percentageLogicalHeightIsResolvableFromBlock() by | 355 // Matching LayoutBox::percentageLogicalHeightIsResolvableFromBlock() by |
| 356 // ignoring table cell's attribute value, where it says that table cells vio
late | 356 // ignoring table cell's attribute value, where it says that table cells vio
late |
| 357 // what the CSS spec says to do with heights. Basically we | 357 // what the CSS spec says to do with heights. Basically we |
| 358 // don't care if the cell specified a height or not. | 358 // don't care if the cell specified a height or not. |
| 359 if (cb->isTableCell()) | 359 if (cb->isTableCell()) |
| 360 return 0; | 360 return 0; |
| 361 | 361 |
| 362 // Match RenderBox::availableLogicalHeightUsing by special casing | 362 // Match LayoutBox::availableLogicalHeightUsing by special casing |
| 363 // the render view. The available height is taken from the frame. | 363 // the render view. The available height is taken from the frame. |
| 364 if (cb->isRenderView()) | 364 if (cb->isRenderView()) |
| 365 return 0; | 365 return 0; |
| 366 | 366 |
| 367 if (cb->isOutOfFlowPositioned() && !cb->style()->logicalTop().isAuto() && !c
b->style()->logicalBottom().isAuto()) | 367 if (cb->isOutOfFlowPositioned() && !cb->style()->logicalTop().isAuto() && !c
b->style()->logicalBottom().isAuto()) |
| 368 return 0; | 368 return 0; |
| 369 | 369 |
| 370 return cb; | 370 return cb; |
| 371 } | 371 } |
| 372 | 372 |
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| 437 | 437 |
| 438 // If the offsetParent of the element is null, or is the HTML body element, | 438 // If the offsetParent of the element is null, or is the HTML body element, |
| 439 // return the distance between the canvas origin and the left border edge | 439 // return the distance between the canvas origin and the left border edge |
| 440 // of the element and stop this algorithm. | 440 // of the element and stop this algorithm. |
| 441 Element* element = offsetParent(); | 441 Element* element = offsetParent(); |
| 442 if (!element) | 442 if (!element) |
| 443 return referencePoint; | 443 return referencePoint; |
| 444 | 444 |
| 445 if (const LayoutBoxModelObject* offsetParent = element->layoutBoxModelObject
()) { | 445 if (const LayoutBoxModelObject* offsetParent = element->layoutBoxModelObject
()) { |
| 446 if (offsetParent->isBox() && !offsetParent->isBody()) | 446 if (offsetParent->isBox() && !offsetParent->isBody()) |
| 447 referencePoint.move(-toRenderBox(offsetParent)->borderLeft(), -toRen
derBox(offsetParent)->borderTop()); | 447 referencePoint.move(-toLayoutBox(offsetParent)->borderLeft(), -toLay
outBox(offsetParent)->borderTop()); |
| 448 if (!isOutOfFlowPositioned() || flowThreadContainingBlock()) { | 448 if (!isOutOfFlowPositioned() || flowThreadContainingBlock()) { |
| 449 if (isRelPositioned()) | 449 if (isRelPositioned()) |
| 450 referencePoint.move(relativePositionOffset()); | 450 referencePoint.move(relativePositionOffset()); |
| 451 | 451 |
| 452 LayoutObject* current; | 452 LayoutObject* current; |
| 453 for (current = parent(); current != offsetParent && current->parent(
); current = current->parent()) { | 453 for (current = parent(); current != offsetParent && current->parent(
); current = current->parent()) { |
| 454 // FIXME: What are we supposed to do inside SVG content? | 454 // FIXME: What are we supposed to do inside SVG content? |
| 455 if (!isOutOfFlowPositioned()) { | 455 if (!isOutOfFlowPositioned()) { |
| 456 if (current->isBox() && !current->isTableRow()) | 456 if (current->isBox() && !current->isTableRow()) |
| 457 referencePoint.moveBy(toRenderBox(current)->topLeftLocat
ion()); | 457 referencePoint.moveBy(toLayoutBox(current)->topLeftLocat
ion()); |
| 458 referencePoint.move(current->parent()->columnOffset(referenc
ePoint)); | 458 referencePoint.move(current->parent()->columnOffset(referenc
ePoint)); |
| 459 } | 459 } |
| 460 } | 460 } |
| 461 | 461 |
| 462 if (offsetParent->isBox() && offsetParent->isBody() && !offsetParent
->isPositioned()) | 462 if (offsetParent->isBox() && offsetParent->isBody() && !offsetParent
->isPositioned()) |
| 463 referencePoint.moveBy(toRenderBox(offsetParent)->topLeftLocation
()); | 463 referencePoint.moveBy(toLayoutBox(offsetParent)->topLeftLocation
()); |
| 464 } | 464 } |
| 465 } | 465 } |
| 466 | 466 |
| 467 return referencePoint; | 467 return referencePoint; |
| 468 } | 468 } |
| 469 | 469 |
| 470 LayoutSize LayoutBoxModelObject::offsetForInFlowPosition() const | 470 LayoutSize LayoutBoxModelObject::offsetForInFlowPosition() const |
| 471 { | 471 { |
| 472 return isRelPositioned() ? relativePositionOffset() : LayoutSize(); | 472 return isRelPositioned() ? relativePositionOffset() : LayoutSize(); |
| 473 } | 473 } |
| 474 | 474 |
| 475 LayoutUnit LayoutBoxModelObject::offsetLeft() const | 475 LayoutUnit LayoutBoxModelObject::offsetLeft() const |
| 476 { | 476 { |
| 477 // Note that RenderInline and RenderBox override this to pass a different | 477 // Note that RenderInline and LayoutBox override this to pass a different |
| 478 // startPoint to adjustedPositionRelativeToOffsetParent. | 478 // startPoint to adjustedPositionRelativeToOffsetParent. |
| 479 return adjustedPositionRelativeToOffsetParent(LayoutPoint()).x(); | 479 return adjustedPositionRelativeToOffsetParent(LayoutPoint()).x(); |
| 480 } | 480 } |
| 481 | 481 |
| 482 LayoutUnit LayoutBoxModelObject::offsetTop() const | 482 LayoutUnit LayoutBoxModelObject::offsetTop() const |
| 483 { | 483 { |
| 484 // Note that RenderInline and RenderBox override this to pass a different | 484 // Note that RenderInline and LayoutBox override this to pass a different |
| 485 // startPoint to adjustedPositionRelativeToOffsetParent. | 485 // startPoint to adjustedPositionRelativeToOffsetParent. |
| 486 return adjustedPositionRelativeToOffsetParent(LayoutPoint()).y(); | 486 return adjustedPositionRelativeToOffsetParent(LayoutPoint()).y(); |
| 487 } | 487 } |
| 488 | 488 |
| 489 int LayoutBoxModelObject::pixelSnappedOffsetWidth() const | 489 int LayoutBoxModelObject::pixelSnappedOffsetWidth() const |
| 490 { | 490 { |
| 491 return snapSizeToPixel(offsetWidth(), offsetLeft()); | 491 return snapSizeToPixel(offsetWidth(), offsetLeft()); |
| 492 } | 492 } |
| 493 | 493 |
| 494 int LayoutBoxModelObject::pixelSnappedOffsetHeight() const | 494 int LayoutBoxModelObject::pixelSnappedOffsetHeight() const |
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| 850 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); | 850 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); |
| 851 for (LayoutObject* child = startChild; child && child != endChild; ) { | 851 for (LayoutObject* child = startChild; child && child != endChild; ) { |
| 852 // Save our next sibling as moveChildTo will clear it. | 852 // Save our next sibling as moveChildTo will clear it. |
| 853 LayoutObject* nextSibling = child->nextSibling(); | 853 LayoutObject* nextSibling = child->nextSibling(); |
| 854 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); | 854 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); |
| 855 child = nextSibling; | 855 child = nextSibling; |
| 856 } | 856 } |
| 857 } | 857 } |
| 858 | 858 |
| 859 } // namespace blink | 859 } // namespace blink |
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