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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2010 Google Inc. All rights reserved. | 3 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 */ | 25 */ |
| 26 | 26 |
| 27 #include "config.h" | 27 #include "config.h" |
| 28 #include "core/html/shadow/SpinButtonElement.h" | 28 #include "core/html/shadow/SpinButtonElement.h" |
| 29 | 29 |
| 30 #include "core/HTMLNames.h" | 30 #include "core/HTMLNames.h" |
| 31 #include "core/events/MouseEvent.h" | 31 #include "core/events/MouseEvent.h" |
| 32 #include "core/events/WheelEvent.h" | 32 #include "core/events/WheelEvent.h" |
| 33 #include "core/frame/LocalFrame.h" | 33 #include "core/frame/LocalFrame.h" |
| 34 #include "core/html/shadow/ShadowElementNames.h" | 34 #include "core/html/shadow/ShadowElementNames.h" |
| 35 #include "core/layout/LayoutBox.h" |
| 35 #include "core/page/Chrome.h" | 36 #include "core/page/Chrome.h" |
| 36 #include "core/page/EventHandler.h" | 37 #include "core/page/EventHandler.h" |
| 37 #include "core/page/Page.h" | 38 #include "core/page/Page.h" |
| 38 #include "core/rendering/RenderBox.h" | |
| 39 #include "platform/scroll/ScrollbarTheme.h" | 39 #include "platform/scroll/ScrollbarTheme.h" |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 | 42 |
| 43 using namespace HTMLNames; | 43 using namespace HTMLNames; |
| 44 | 44 |
| 45 inline SpinButtonElement::SpinButtonElement(Document& document, SpinButtonOwner&
spinButtonOwner) | 45 inline SpinButtonElement::SpinButtonElement(Document& document, SpinButtonOwner&
spinButtonOwner) |
| 46 : HTMLDivElement(document) | 46 : HTMLDivElement(document) |
| 47 , m_spinButtonOwner(&spinButtonOwner) | 47 , m_spinButtonOwner(&spinButtonOwner) |
| 48 , m_capturing(false) | 48 , m_capturing(false) |
| (...skipping 18 matching lines...) Expand all Loading... |
| 67 } | 67 } |
| 68 | 68 |
| 69 void SpinButtonElement::defaultEventHandler(Event* event) | 69 void SpinButtonElement::defaultEventHandler(Event* event) |
| 70 { | 70 { |
| 71 if (!event->isMouseEvent()) { | 71 if (!event->isMouseEvent()) { |
| 72 if (!event->defaultHandled()) | 72 if (!event->defaultHandled()) |
| 73 HTMLDivElement::defaultEventHandler(event); | 73 HTMLDivElement::defaultEventHandler(event); |
| 74 return; | 74 return; |
| 75 } | 75 } |
| 76 | 76 |
| 77 RenderBox* box = renderBox(); | 77 LayoutBox* box = layoutBox(); |
| 78 if (!box) { | 78 if (!box) { |
| 79 if (!event->defaultHandled()) | 79 if (!event->defaultHandled()) |
| 80 HTMLDivElement::defaultEventHandler(event); | 80 HTMLDivElement::defaultEventHandler(event); |
| 81 return; | 81 return; |
| 82 } | 82 } |
| 83 | 83 |
| 84 if (!shouldRespondToMouseEvents()) { | 84 if (!shouldRespondToMouseEvents()) { |
| 85 if (!event->defaultHandled()) | 85 if (!event->defaultHandled()) |
| 86 HTMLDivElement::defaultEventHandler(event); | 86 HTMLDivElement::defaultEventHandler(event); |
| 87 return; | 87 return; |
| (...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 137 } | 137 } |
| 138 | 138 |
| 139 void SpinButtonElement::willOpenPopup() | 139 void SpinButtonElement::willOpenPopup() |
| 140 { | 140 { |
| 141 releaseCapture(); | 141 releaseCapture(); |
| 142 m_upDownState = Indeterminate; | 142 m_upDownState = Indeterminate; |
| 143 } | 143 } |
| 144 | 144 |
| 145 void SpinButtonElement::forwardEvent(Event* event) | 145 void SpinButtonElement::forwardEvent(Event* event) |
| 146 { | 146 { |
| 147 if (!renderBox()) | 147 if (!layoutBox()) |
| 148 return; | 148 return; |
| 149 | 149 |
| 150 if (!event->hasInterface(EventNames::WheelEvent)) | 150 if (!event->hasInterface(EventNames::WheelEvent)) |
| 151 return; | 151 return; |
| 152 | 152 |
| 153 if (!m_spinButtonOwner) | 153 if (!m_spinButtonOwner) |
| 154 return; | 154 return; |
| 155 | 155 |
| 156 if (!m_spinButtonOwner->shouldSpinButtonRespondToWheelEvents()) | 156 if (!m_spinButtonOwner->shouldSpinButtonRespondToWheelEvents()) |
| 157 return; | 157 return; |
| 158 | 158 |
| 159 doStepAction(toWheelEvent(event)->wheelDeltaY()); | 159 doStepAction(toWheelEvent(event)->wheelDeltaY()); |
| 160 event->setDefaultHandled(); | 160 event->setDefaultHandled(); |
| 161 } | 161 } |
| 162 | 162 |
| 163 bool SpinButtonElement::willRespondToMouseMoveEvents() | 163 bool SpinButtonElement::willRespondToMouseMoveEvents() |
| 164 { | 164 { |
| 165 if (renderBox() && shouldRespondToMouseEvents()) | 165 if (layoutBox() && shouldRespondToMouseEvents()) |
| 166 return true; | 166 return true; |
| 167 | 167 |
| 168 return HTMLDivElement::willRespondToMouseMoveEvents(); | 168 return HTMLDivElement::willRespondToMouseMoveEvents(); |
| 169 } | 169 } |
| 170 | 170 |
| 171 bool SpinButtonElement::willRespondToMouseClickEvents() | 171 bool SpinButtonElement::willRespondToMouseClickEvents() |
| 172 { | 172 { |
| 173 if (renderBox() && shouldRespondToMouseEvents()) | 173 if (layoutBox() && shouldRespondToMouseEvents()) |
| 174 return true; | 174 return true; |
| 175 | 175 |
| 176 return HTMLDivElement::willRespondToMouseClickEvents(); | 176 return HTMLDivElement::willRespondToMouseClickEvents(); |
| 177 } | 177 } |
| 178 | 178 |
| 179 void SpinButtonElement::doStepAction(int amount) | 179 void SpinButtonElement::doStepAction(int amount) |
| 180 { | 180 { |
| 181 if (!m_spinButtonOwner) | 181 if (!m_spinButtonOwner) |
| 182 return; | 182 return; |
| 183 | 183 |
| (...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 257 return !m_spinButtonOwner || m_spinButtonOwner->shouldSpinButtonRespondToMou
seEvents(); | 257 return !m_spinButtonOwner || m_spinButtonOwner->shouldSpinButtonRespondToMou
seEvents(); |
| 258 } | 258 } |
| 259 | 259 |
| 260 DEFINE_TRACE(SpinButtonElement) | 260 DEFINE_TRACE(SpinButtonElement) |
| 261 { | 261 { |
| 262 visitor->trace(m_spinButtonOwner); | 262 visitor->trace(m_spinButtonOwner); |
| 263 HTMLDivElement::trace(visitor); | 263 HTMLDivElement::trace(visitor); |
| 264 } | 264 } |
| 265 | 265 |
| 266 } | 266 } |
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