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Unified Diff: sky/engine/core/rendering/RenderLayer.h

Issue 925903005: Remove unnecessary operator overload on RenderLayer::hitTest. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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Index: sky/engine/core/rendering/RenderLayer.h
diff --git a/sky/engine/core/rendering/RenderLayer.h b/sky/engine/core/rendering/RenderLayer.h
index 5fbbef54a0b6b28e8a095796bfea0baa09f86f15..3e69137e9fb9f69e4a4fc171dbdb3df43e169821 100644
--- a/sky/engine/core/rendering/RenderLayer.h
+++ b/sky/engine/core/rendering/RenderLayer.h
@@ -149,11 +149,8 @@ public:
void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint&) const;
void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutRect&) const;
- // The two main functions that use the layer system. The paint method
- // paints the layers that intersect the damage rect from back to
- // front. The hitTest method looks for mouse events by walking
+ // The hitTest method looks for mouse events by walking
// layers that intersect the point from front to back.
- bool hitTest(const HitTestRequest&, HitTestResult&);
bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&);
// Pass offsetFromRoot if known.
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