Index: content/browser/frame_host/frame_tree_node.h |
diff --git a/content/browser/frame_host/frame_tree_node.h b/content/browser/frame_host/frame_tree_node.h |
index 5d0a34bd366fd3875a632891acc18ac624c64080..d6a4bdb879c17c7e1e6d5a79eaf384a0e103ee4b 100644 |
--- a/content/browser/frame_host/frame_tree_node.h |
+++ b/content/browser/frame_host/frame_tree_node.h |
@@ -24,6 +24,13 @@ class FrameTree; |
class Navigator; |
class RenderFrameHostImpl; |
+// These values indicate the loading progress status. |
+// The minimum progress vlaue matches what Blink's ProgressTracker has |
clamy
2015/02/16 14:20:59
nit: s/vlaue/value
Also I don't think that a line
Fabrice (no longer in Chrome)
2015/02/20 12:58:58
Done.
|
+// traditionally used for a minimum progress value. |
+const double kNotStartedLoadingProgress = 0.0; |
clamy
2015/02/16 14:20:59
So I've found an example of const values in the co
Fabrice (no longer in Chrome)
2015/02/20 12:58:58
Done.
|
+const double kMinimumLoadingProgress = 0.1; |
+const double kDoneLoadingProgress = 1.0; |
+ |
// When a page contains iframes, its renderer process maintains a tree structure |
// of those frames. We are mirroring this tree in the browser process. This |
// class represents a node in this tree and is a wrapper for all objects that |
@@ -108,10 +115,17 @@ class CONTENT_EXPORT FrameTreeNode { |
void set_is_loading(bool is_loading) { |
is_loading_ = is_loading; |
} |
+ |
bool is_loading() const { |
return is_loading_; |
} |
+ void set_loading_progress(double loading_progress) { |
+ loading_progress_ = loading_progress; |
+ } |
+ |
+ double get_loading_progress() const { return loading_progress_; } |
+ |
RenderFrameHostImpl* current_frame_host() const { |
return render_manager_.current_frame_host(); |
} |
@@ -167,6 +181,9 @@ class CONTENT_EXPORT FrameTreeNode { |
// RenderFrameHost or using a counter to balance the events out. |
bool is_loading_; |
+ // Double value representing the frame's completion progress (from 0 to 1). |
+ double loading_progress_; |
+ |
DISALLOW_COPY_AND_ASSIGN(FrameTreeNode); |
}; |