Chromium Code Reviews| Index: src/core/SkTHash.h |
| diff --git a/src/core/SkTHash.h b/src/core/SkTHash.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e48e3f18e7a61fc25da99ab78aa4f9a5261938fc |
| --- /dev/null |
| +++ b/src/core/SkTHash.h |
| @@ -0,0 +1,206 @@ |
| +#ifndef SkTHash_DEFINED |
| +#define SkTHash_DEFINED |
| + |
| +#include "SkTypes.h" |
| +#include "SkTemplates.h" |
| + |
| +// Before trying to use SkTHashTable, look below to see if SkTHashMap or SkTHashSet works for you. |
| +// They're easier to use, usually perform the same, and have fewer sharp edges. |
| + |
| +// T and K are treated as ordinary copyable C++ types. |
|
reed1
2015/02/12 20:42:56
btw -- this form of comment will not get scooped b
|
| +// Traits must have: |
| +// - static K GetKey(T) |
| +// - static uint32_t Hash(K) |
| +// If the key is large and stored inside T, you may want to make K a const&. |
| +// Similarly, if T is large you might want it to be a pointer. |
| +template <typename T, typename K, typename Traits = T> |
| +class SkTHashTable : SkNoncopyable { |
| +public: |
| + SkTHashTable() : fCount(0), fCapacity(0) {} |
| + |
| + // How many entries are in the table? |
| + int count() const { return fCount; } |
| + |
| + // !!!!!!!!!!!!!!!!! CAUTION !!!!!!!!!!!!!!!!! |
| + // set(), find() and foreach() all allow mutable access to table entries. |
| + // If you change an entry so that it no longer has the same key, all hell |
| + // will break loose. Do not do that! |
| + // |
| + // Please prefer to use SkTHashMap or SkTHashSet, which do not have this danger. |
| + |
| + // The pointers returned by set() and find() are valid only until the next call to set(). |
| + // The pointers you receive in foreach() are only valid for its duration. |
| + |
| + // Copy val into the hash table, returning a pointer to the copy now in the table. |
| + // If there already is an entry in the table with the same key, we overwrite it. |
| + T* set(T val) { |
| + if (4 * fCount >= 3 * fCapacity) { |
| + this->resize(fCapacity > 0 ? fCapacity * 2 : 4); |
| + } |
| + return this->uncheckedSet(val); |
| + } |
| + |
| + // If there is an entry in the table with this key, return a pointer to it. If not, NULL. |
| + T* find(K key) const { |
| + uint32_t hash = Hash(key); |
| + int index = hash & (fCapacity-1); |
| + for (int n = 0; n < fCapacity; n++) { |
| + Slot& s = fSlots[index]; |
| + if (s.empty()) { |
| + return NULL; |
| + } |
| + if (hash == s.hash && key == Traits::GetKey(s.val)) { |
| + return &s.val; |
| + } |
| + index = this->next(index, n); |
| + } |
| + SkASSERT(fCapacity == 0); |
| + return NULL; |
| + } |
| + |
| + // Call fn on every entry in the table. You may mutate the entries, but be very careful. |
| + template <typename Arg> |
| + void foreach(void(*fn)(T*, Arg), Arg arg) { |
| + for (int i = 0; i < fCapacity; i++) { |
| + Slot& s = fSlots[i]; |
| + if (!s.empty()) { |
| + fn(&s.val, arg); |
| + } |
| + } |
| + } |
| + |
| +private: |
| + T* uncheckedSet(T val) { |
| + K key = Traits::GetKey(val); |
| + uint32_t hash = Hash(key); |
| + int index = hash & (fCapacity-1); |
| + for (int n = 0; n < fCapacity; n++) { |
| + Slot& s = fSlots[index]; |
| + if (s.empty()) { |
| + // New entry. |
| + s.val = val; |
| + s.hash = hash; |
| + fCount++; |
| + return &s.val; |
| + } |
| + if (hash == s.hash && key == Traits::GetKey(s.val)) { |
| + // Overwrite previous entry. |
| + s.val = val; |
| + return &s.val; |
| + } |
| + index = this->next(index, n); |
| + } |
| + SkASSERT(false); |
| + return NULL; |
| + } |
| + |
| + void resize(int capacity) { |
| + int oldCapacity = fCapacity; |
| + SkDEBUGCODE(int oldCount = fCount); |
| + |
| + fCount = 0; |
| + fCapacity = capacity; |
| + SkAutoTArray<Slot> oldSlots(capacity); |
| + oldSlots.swap(fSlots); |
| + |
| + for (int i = 0; i < oldCapacity; i++) { |
| + const Slot& s = oldSlots[i]; |
| + if (!s.empty()) { |
| + this->uncheckedSet(s.val); |
| + } |
| + } |
| + SkASSERT(fCount == oldCount); |
| + } |
| + |
| + int next(int index, int n) const { |
| + // A valid strategy explores all slots in [0, fCapacity) as n walks from 0 to fCapacity-1. |
| + // Both of these strategies are valid: |
| + //return (index + 0 + 1) & (fCapacity-1); // Linear probing. |
| + return (index + n + 1) & (fCapacity-1); // Quadratic probing. |
| + } |
| + |
| + static uint32_t Hash(K key) { |
| + uint32_t hash = Traits::Hash(key); |
| + return hash == 0 ? 1 : hash; // We reserve hash == 0 to mark empty slots. |
| + } |
| + |
| + struct Slot { |
| + Slot() : hash(0) {} |
| + bool empty() const { return hash == 0; } |
| + |
| + T val; |
| + uint32_t hash; |
| + }; |
| + |
| + int fCount, fCapacity; |
| + SkAutoTArray<Slot> fSlots; |
| +}; |
| + |
| +// Maps K->V. A more user-friendly wrapper around SkTHashTable, suitable for most use cases. |
| +// K and V are treated as ordinary copyable C++ types, with no assumed relationship between the two. |
| +template <typename K, typename V, uint32_t(*HashK)(K)> |
| +class SkTHashMap : SkNoncopyable { |
| +public: |
| + SkTHashMap() {} |
| + |
| + // How many key/value pairs are in the table? |
| + int count() const { return fTable.count(); } |
| + |
| + // N.B. The pointers returned by set() and find() are valid only until the next call to set(). |
| + |
| + // Set key to val in the table, replacing any previous value with the same key. |
| + // We copy both key and val, and return a pointer to the value copy now in the table. |
| + V* set(K key, V val) { |
| + Pair in = { key, val }; |
| + Pair* out = fTable.set(in); |
| + return &out->val; |
| + } |
| + |
| + // If there is key/value entry in the table with this key, return a pointer to the value. |
| + // If not, return NULL. |
| + V* find(K key) const { |
| + if (Pair* p = fTable.find(key)) { |
| + return &p->val; |
| + } |
| + return NULL; |
| + } |
| + |
| + // Call fn on every key/value pair in the table. You may mutate the value but not the key. |
| + void foreach(void(*fn)(K, V*)) { fTable.foreach(ForEach, fn); } |
| + |
| +private: |
| + struct Pair { |
| + K key; |
| + V val; |
| + static K GetKey(Pair p) { return p.key; } |
| + static uint32_t Hash(K key) { return HashK(key); } |
| + }; |
| + static void ForEach(Pair* p, void (*fn)(K, V*)) { fn(p->key, &p->val); } |
| + |
| + SkTHashTable<Pair, K> fTable; |
| +}; |
| + |
| +// A set of T. T is treated as an ordiary copyable C++ type. |
| +template <typename T, uint32_t(*HashT)(T)> |
| +class SkTHashSet : SkNoncopyable { |
| +public: |
| + SkTHashSet() {} |
| + |
| + // How many items are in the set? |
| + int count() const { return fTable.count(); } |
| + |
| + // Copy an item into the set. |
| + void add(T item) { fTable.set(item); } |
| + |
| + // Is this item in the set? |
| + bool contains(T item) const { return fTable.find(item); } |
| + |
| +private: |
| + struct Traits { |
| + static T GetKey(T item) { return item; } |
| + static uint32_t Hash(T item) { return HashT(item); } |
| + }; |
| + SkTHashTable<T, T, Traits> fTable; |
| +}; |
| + |
| +#endif//SkTHash_DEFINED |