Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(362)

Unified Diff: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h

Issue 924973002: Revert of Multi-string shaders (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « include/gpu/gl/GrGLSLPrettyPrint.h ('k') | src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
index f294257a1be73be61fe1d6f43edee71d3ab67b90..903c5e1d7be9f7ee68c15b12aea1267ca5d4b2a0 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
@@ -101,7 +101,7 @@
void enableSecondaryOutput();
const char* getPrimaryColorOutputName() const;
const char* getSecondaryColorOutputName() const;
- bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds);
+ bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const;
void bindFragmentShaderLocations(GrGLuint programID);
// As GLProcessors emit code, there are some conditions we need to verify. We use the below
« no previous file with comments | « include/gpu/gl/GrGLSLPrettyPrint.h ('k') | src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698