Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
index c4c019be189fc12a21d568c5bbcc226fdb22728a..88fa2988236d046801e6f5b118c79b9bb3af65fa 100644 |
--- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
+++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
@@ -22,7 +22,7 @@ |
*/ |
void addVarying(const char* name, GrGLVarying*); |
- bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds); |
+ bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const; |
friend class GrGLProgramBuilder; |