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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLShaderStringBuilder_DEFINED | 8 #ifndef GrGLShaderStringBuilder_DEFINED |
9 #define GrGLShaderStringBuilder_DEFINED | 9 #define GrGLShaderStringBuilder_DEFINED |
10 | 10 |
11 #include "GrAllocator.h" | 11 #include "GrAllocator.h" |
12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
13 #include "gl/GrGLContext.h" | 13 #include "gl/GrGLContext.h" |
14 #include "SkTypes.h" | 14 #include "SkTypes.h" |
15 | 15 |
16 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, | 16 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
17 GrGLuint programId, | 17 GrGLuint programId, |
18 GrGLenum type, | 18 GrGLenum type, |
19 const char** strings, | 19 const SkString& shaderSrc, |
20 int* lengths, | |
21 int count, | |
22 GrGpu::Stats*); | 20 GrGpu::Stats*); |
23 | 21 |
24 #endif | 22 #endif |
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