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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLGeometryShaderBuilder.h" | 8 #include "GrGLGeometryShaderBuilder.h" |
| 9 #include "GrGLShaderStringBuilder.h" |
9 #include "GrGLProgramBuilder.h" | 10 #include "GrGLProgramBuilder.h" |
10 #include "../GrGLGpu.h" | 11 #include "../GrGLGpu.h" |
11 | 12 |
12 GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLProgramBuilder* program) | 13 GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLProgramBuilder* program) |
13 : INHERITED(program) { | 14 : INHERITED(program) { |
14 | 15 |
15 } | 16 } |
16 | 17 |
17 void GrGLGeometryBuilder::addVarying(const char* name, GrGLVarying* v) { | 18 void GrGLGeometryBuilder::addVarying(const char* name, GrGLVarying* v) { |
18 // if we have a GS take each varying in as an array | 19 // if we have a GS take each varying in as an array |
(...skipping 10 matching lines...) Expand all Loading... |
29 if (v->fsVarying()) { | 30 if (v->fsVarying()) { |
30 fOutputs.push_back(); | 31 fOutputs.push_back(); |
31 fOutputs.back().setType(v->fType); | 32 fOutputs.back().setType(v->fType); |
32 fOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier)
; | 33 fOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier)
; |
33 fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'g', name); | 34 fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'g', name); |
34 v->fGsOut = fOutputs.back().getName().c_str(); | 35 v->fGsOut = fOutputs.back().getName().c_str(); |
35 } | 36 } |
36 } | 37 } |
37 | 38 |
38 bool GrGLGeometryBuilder::compileAndAttachShaders(GrGLuint programId, | 39 bool GrGLGeometryBuilder::compileAndAttachShaders(GrGLuint programId, |
39 SkTDArray<GrGLuint>* shaderIds) { | 40 SkTDArray<GrGLuint>* shaderIds) const { |
40 SkFAIL("Geometry shaders are not currently supported"); | 41 const GrGLContext& glCtx = fProgramBuilder->gpu()->glContext(); |
41 return false; | 42 SkASSERT(fProgramBuilder->ctxInfo().glslGeneration() >= k150_GrGLSLGeneratio
n); |
| 43 SkString geomShaderSrc(GrGetGLSLVersionDecl(fProgramBuilder->ctxInfo())); |
| 44 geomShaderSrc.append("layout(triangles) in;\n" |
| 45 "layout(triangle_strip, max_vertices = 6) out;\n"); |
| 46 this->appendDecls(fInputs, &geomShaderSrc); |
| 47 this->appendDecls(fOutputs, &geomShaderSrc); |
| 48 geomShaderSrc.append("void main() {\n"); |
| 49 geomShaderSrc.append("\tfor (int i = 0; i < 3; ++i) {\n" |
| 50 "\t\tgl_Position = gl_in[i].gl_Position;\n"); |
| 51 geomShaderSrc.append("\t\tgl_PointSize = 1.0;\n"); |
| 52 SkASSERT(fInputs.count() == fOutputs.count()); |
| 53 for (int i = 0; i < fInputs.count(); ++i) { |
| 54 geomShaderSrc.appendf("\t\t%s = %s[i];\n", |
| 55 fOutputs[i].getName().c_str(), |
| 56 fInputs[i].getName().c_str()); |
| 57 } |
| 58 geomShaderSrc.append("\t\tEmitVertex();\n" |
| 59 "\t}\n" |
| 60 "\tEndPrimitive();\n"); |
| 61 geomShaderSrc.append("}\n"); |
| 62 GrGLuint geomShaderId = |
| 63 GrGLCompileAndAttachShader(glCtx, programId, |
| 64 GR_GL_GEOMETRY_SHADER, geomShaderSrc, |
| 65 fProgramBuilder->gpu()->stats()); |
| 66 if (!geomShaderId) { |
| 67 return false; |
| 68 } |
| 69 *shaderIds->append() = geomShaderId; |
| 70 return true; |
42 } | 71 } |
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