| Index: src/gpu/GrAARectRenderer.cpp
|
| diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
|
| index dbebd7547160f5316a66901d9a4f8907fb490580..420c9e7c5a409f2de6f9a82962080d052afa864f 100644
|
| --- a/src/gpu/GrAARectRenderer.cpp
|
| +++ b/src/gpu/GrAARectRenderer.cpp
|
| @@ -109,15 +109,16 @@
|
| bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
|
|
|
| SkMatrix localMatrix;
|
| - if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) {
|
| + if (!this->viewMatrix().invert(&localMatrix)) {
|
| SkDebugf("Cannot invert\n");
|
| return;
|
| }
|
|
|
| - SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage,
|
| - localMatrix));
|
| + const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCoverage,
|
| + localMatrix);
|
|
|
| batchTarget->initDraw(gp, pipeline);
|
| + gp->unref();
|
|
|
| // TODO this is hacky, but the only way we have to initialize the GP is to use the
|
| // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
|
| @@ -141,7 +142,7 @@
|
| const GrVertexBuffer* vertexBuffer;
|
| int firstVertex;
|
|
|
| - void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
|
| + void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
|
| vertexCount,
|
| &vertexBuffer,
|
| &firstVertex);
|
| @@ -149,13 +150,13 @@
|
| for (int i = 0; i < instanceCount; i++) {
|
| const Geometry& args = fGeoData[i];
|
| this->generateAAFillRectGeometry(vertices,
|
| - i * kVertsPerAAFillRect * vertexStride,
|
| - vertexStride,
|
| - args.fColor,
|
| - args.fViewMatrix,
|
| - args.fRect,
|
| - args.fDevRect,
|
| - canTweakAlphaForCoverage);
|
| + i * kVertsPerAAFillRect * vertexStride,
|
| + vertexStride,
|
| + args.fColor,
|
| + args.fViewMatrix,
|
| + args.fRect,
|
| + args.fDevRect,
|
| + canTweakAlphaForCoverage);
|
| }
|
|
|
| GrDrawTarget::DrawInfo drawInfo;
|
| @@ -199,10 +200,15 @@
|
|
|
| bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE {
|
| AAFillRectBatch* that = t->cast<AAFillRectBatch>();
|
| -
|
| - SkASSERT(this->canTweakAlphaForCoverage() == that->canTweakAlphaForCoverage() &&
|
| - this->usesLocalCoords() == that->usesLocalCoords() &&
|
| - this->colorIgnored() == that->colorIgnored());
|
| + if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
|
| + return false;
|
| + }
|
| +
|
| + if (this->colorIgnored() != that->colorIgnored()) {
|
| + return false;
|
| + }
|
| +
|
| + SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
|
| // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
|
| // local coords then we won't be able to batch. We could actually upload the viewmatrix
|
| // using vertex attributes in these cases, but haven't investigated that
|
| @@ -540,318 +546,25 @@
|
| devOutsideAssist, devInside, miterStroke);
|
| }
|
|
|
| -class AAStrokeRectBatch : public GrBatch {
|
| -public:
|
| - // TODO support AA rotated stroke rects by copying around view matrices
|
| - struct Geometry {
|
| - GrColor fColor;
|
| - SkRect fDevOutside;
|
| - SkRect fDevOutsideAssist;
|
| - SkRect fDevInside;
|
| - bool fMiterStroke;
|
| - };
|
| -
|
| - static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix,
|
| - const GrIndexBuffer* indexBuffer) {
|
| - return SkNEW_ARGS(AAStrokeRectBatch, (geometry, viewMatrix, indexBuffer));
|
| - }
|
| -
|
| - const char* name() const SK_OVERRIDE { return "AAStrokeRect"; }
|
| -
|
| - void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE {
|
| - // When this is called on a batch, there is only one geometry bundle
|
| - if (!this->canTweakAlphaForCoverage() && GrColorIsOpaque(fGeoData[0].fColor)) {
|
| - out->setUnknownOpaqueFourComponents();
|
| - } else {
|
| - out->setUnknownFourComponents();
|
| - }
|
| - }
|
| -
|
| - void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
|
| - if (this->canTweakAlphaForCoverage()) {
|
| - // uniform coverage
|
| - out->setKnownSingleComponent(0xff);
|
| - } else {
|
| - out->setUnknownSingleComponent();
|
| - }
|
| - }
|
| -
|
| - void initBatchOpt(const GrBatchOpt& batchOpt) {
|
| - fBatchOpt = batchOpt;
|
| - }
|
| -
|
| - void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE {
|
| - // Handle any color overrides
|
| - if (init.fColorIgnored) {
|
| - fGeoData[0].fColor = GrColor_ILLEGAL;
|
| - } else if (GrColor_ILLEGAL != init.fOverrideColor) {
|
| - fGeoData[0].fColor = init.fOverrideColor;
|
| - }
|
| -
|
| - // setup batch properties
|
| - fBatch.fColorIgnored = init.fColorIgnored;
|
| - fBatch.fColor = fGeoData[0].fColor;
|
| - fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
|
| - fBatch.fCoverageIgnored = init.fCoverageIgnored;
|
| - fBatch.fMiterStroke = fGeoData[0].fMiterStroke;
|
| - }
|
| -
|
| - void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE {
|
| - bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
|
| -
|
| - // Local matrix is ignored if we don't have local coords. If we have localcoords we only
|
| - // batch with identical view matrices
|
| - SkMatrix localMatrix;
|
| - if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) {
|
| - SkDebugf("Cannot invert\n");
|
| - return;
|
| - }
|
| -
|
| - SkAutoTUnref<const GrGeometryProcessor>gp(create_fill_rect_gp(canTweakAlphaForCoverage,
|
| - localMatrix));
|
| -
|
| - batchTarget->initDraw(gp, pipeline);
|
| -
|
| - // TODO this is hacky, but the only way we have to initialize the GP is to use the
|
| - // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
|
| - // everywhere we can remove this nastiness
|
| - GrPipelineInfo init;
|
| - init.fColorIgnored = fBatch.fColorIgnored;
|
| - init.fOverrideColor = GrColor_ILLEGAL;
|
| - init.fCoverageIgnored = fBatch.fCoverageIgnored;
|
| - init.fUsesLocalCoords = this->usesLocalCoords();
|
| - gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
|
| -
|
| - size_t vertexStride = gp->getVertexStride();
|
| -
|
| - SkASSERT(canTweakAlphaForCoverage ?
|
| - vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
|
| - vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
|
| -
|
| - int innerVertexNum = 4;
|
| - int outerVertexNum = this->miterStroke() ? 4 : 8;
|
| - int totalVertexNum = (outerVertexNum + innerVertexNum) * 2;
|
| -
|
| - int instanceCount = fGeoData.count();
|
| - int vertexCount = totalVertexNum * instanceCount;
|
| -
|
| - const GrVertexBuffer* vertexBuffer;
|
| - int firstVertex;
|
| -
|
| - void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
|
| - vertexCount,
|
| - &vertexBuffer,
|
| - &firstVertex);
|
| -
|
| - for (int i = 0; i < instanceCount; i++) {
|
| - const Geometry& args = fGeoData[i];
|
| - this->generateAAStrokeRectGeometry(vertices,
|
| - i * totalVertexNum * vertexStride,
|
| - vertexStride,
|
| - outerVertexNum,
|
| - innerVertexNum,
|
| - args.fColor,
|
| - args.fDevOutside,
|
| - args.fDevOutsideAssist,
|
| - args.fDevInside,
|
| - args.fMiterStroke,
|
| - canTweakAlphaForCoverage);
|
| - }
|
| -
|
| - GrDrawTarget::DrawInfo drawInfo;
|
| - drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
|
| - drawInfo.setStartVertex(0);
|
| - drawInfo.setStartIndex(0);
|
| - drawInfo.setVerticesPerInstance(totalVertexNum);
|
| - drawInfo.setIndicesPerInstance(aa_stroke_rect_index_count(this->miterStroke()));
|
| - drawInfo.adjustStartVertex(firstVertex);
|
| - drawInfo.setVertexBuffer(vertexBuffer);
|
| - drawInfo.setIndexBuffer(fIndexBuffer);
|
| -
|
| - int maxInstancesPerDraw = kNumBevelStrokeRectsInIndexBuffer;
|
| -
|
| - while (instanceCount) {
|
| - drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
|
| - drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance());
|
| - drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance());
|
| -
|
| - batchTarget->draw(drawInfo);
|
| -
|
| - drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount());
|
| - instanceCount -= drawInfo.instanceCount();
|
| - }
|
| - }
|
| -
|
| - SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
|
| -
|
| -private:
|
| - AAStrokeRectBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
|
| - const GrIndexBuffer* indexBuffer)
|
| - : fIndexBuffer(indexBuffer) {
|
| - this->initClassID<AAStrokeRectBatch>();
|
| - fBatch.fViewMatrix = viewMatrix;
|
| - fGeoData.push_back(geometry);
|
| - }
|
| -
|
| - GrColor color() const { return fBatch.fColor; }
|
| - bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
|
| - bool canTweakAlphaForCoverage() const { return fBatchOpt.fCanTweakAlphaForCoverage; }
|
| - bool colorIgnored() const { return fBatch.fColorIgnored; }
|
| - const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; }
|
| - bool miterStroke() const { return fBatch.fMiterStroke; }
|
| -
|
| - bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE {
|
| - AAStrokeRectBatch* that = t->cast<AAStrokeRectBatch>();
|
| -
|
| - // TODO batch across miterstroke changes
|
| - if (this->miterStroke() != that->miterStroke()) {
|
| - return false;
|
| - }
|
| -
|
| - SkASSERT(this->canTweakAlphaForCoverage() == that->canTweakAlphaForCoverage() &&
|
| - this->usesLocalCoords() == that->usesLocalCoords() &&
|
| - this->colorIgnored() == that->colorIgnored());
|
| - // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
|
| - // local coords then we won't be able to batch. We could actually upload the viewmatrix
|
| - // using vertex attributes in these cases, but haven't investigated that
|
| - if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
|
| - return false;
|
| - }
|
| -
|
| - if (this->color() != that->color()) {
|
| - fBatch.fColor = GrColor_ILLEGAL;
|
| - }
|
| - fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
|
| - return true;
|
| - }
|
| -
|
| - void generateAAStrokeRectGeometry(void* vertices,
|
| - size_t offset,
|
| - size_t vertexStride,
|
| - int outerVertexNum,
|
| - int innerVertexNum,
|
| - GrColor color,
|
| - const SkRect& devOutside,
|
| - const SkRect& devOutsideAssist,
|
| - const SkRect& devInside,
|
| - bool miterStroke,
|
| - bool tweakAlphaForCoverage) const {
|
| - intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
|
| -
|
| - // We create vertices for four nested rectangles. There are two ramps from 0 to full
|
| - // coverage, one on the exterior of the stroke and the other on the interior.
|
| - // The following pointers refer to the four rects, from outermost to innermost.
|
| - SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
|
| - SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride);
|
| - SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride);
|
| - SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts +
|
| - (2 * outerVertexNum + innerVertexNum) *
|
| - vertexStride);
|
| -
|
| - #ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
|
| - // TODO: this only really works if the X & Y margins are the same all around
|
| - // the rect (or if they are all >= 1.0).
|
| - SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
|
| - inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
|
| - inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
|
| - if (miterStroke) {
|
| - inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
|
| - } else {
|
| - inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
|
| - devInside.fBottom);
|
| - }
|
| - SkASSERT(inset >= 0);
|
| - #else
|
| - SkScalar inset = SK_ScalarHalf;
|
| - #endif
|
| -
|
| - if (miterStroke) {
|
| - // outermost
|
| - set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
|
| - // inner two
|
| - set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
|
| - set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
|
| - // innermost
|
| - set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
|
| - } else {
|
| - SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
|
| - SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
|
| - (outerVertexNum + 4) *
|
| - vertexStride);
|
| - // outermost
|
| - set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
|
| - set_inset_fan(fan0AssistPos, vertexStride, devOutsideAssist, -SK_ScalarHalf,
|
| - -SK_ScalarHalf);
|
| - // outer one of the inner two
|
| - set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
|
| - set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset);
|
| - // inner one of the inner two
|
| - set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
|
| - // innermost
|
| - set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
|
| - }
|
| -
|
| - // Make verts point to vertex color and then set all the color and coverage vertex attrs
|
| - // values. The outermost rect has 0 coverage
|
| - verts += sizeof(SkPoint);
|
| - for (int i = 0; i < outerVertexNum; ++i) {
|
| - if (tweakAlphaForCoverage) {
|
| - *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
|
| - } else {
|
| - *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
| - *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
|
| - }
|
| - }
|
| -
|
| - // scale is the coverage for the the inner two rects.
|
| - int scale;
|
| - if (inset < SK_ScalarHalf) {
|
| - scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
|
| - SkASSERT(scale >= 0 && scale <= 255);
|
| - } else {
|
| - scale = 0xff;
|
| - }
|
| -
|
| - float innerCoverage = GrNormalizeByteToFloat(scale);
|
| - GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
|
| -
|
| - verts += outerVertexNum * vertexStride;
|
| - for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
|
| - if (tweakAlphaForCoverage) {
|
| - *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
|
| - } else {
|
| - *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
| - *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
|
| - innerCoverage;
|
| - }
|
| - }
|
| -
|
| - // The innermost rect has 0 coverage
|
| - verts += (outerVertexNum + innerVertexNum) * vertexStride;
|
| - for (int i = 0; i < innerVertexNum; ++i) {
|
| - if (tweakAlphaForCoverage) {
|
| - *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
|
| - } else {
|
| - *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
| - *reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
|
| - }
|
| - }
|
| - }
|
| -
|
| - struct BatchTracker {
|
| - SkMatrix fViewMatrix;
|
| - GrColor fColor;
|
| - bool fUsesLocalCoords;
|
| - bool fColorIgnored;
|
| - bool fCoverageIgnored;
|
| - bool fMiterStroke;
|
| - };
|
| -
|
| - GrBatchOpt fBatchOpt;
|
| - BatchTracker fBatch;
|
| - const GrIndexBuffer* fIndexBuffer;
|
| - SkSTArray<1, Geometry, true> fGeoData;
|
| -};
|
| +static const GrGeometryProcessor* create_rect_gp(const GrPipelineBuilder& pipelneBuilder,
|
| + GrColor color,
|
| + CoverageAttribType* type,
|
| + const SkMatrix& localMatrix) {
|
| + uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
|
| + const GrGeometryProcessor* gp;
|
| + if (pipelneBuilder.canTweakAlphaForCoverage()) {
|
| + gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix);
|
| + SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
| + *type = kUseColor_CoverageAttribType;
|
| + } else {
|
| + flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
|
| + gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix,
|
| + GrColorIsOpaque(color));
|
| + SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
|
| + *type = kUseCoverage_CoverageAttribType;
|
| + }
|
| + return gp;
|
| +}
|
|
|
|
|
| void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
|
| @@ -862,21 +575,134 @@
|
| const SkRect& devOutsideAssist,
|
| const SkRect& devInside,
|
| bool miterStroke) {
|
| + SkMatrix localMatrix;
|
| + if (!viewMatrix.invert(&localMatrix)) {
|
| + SkDebugf("Cannot invert\n");
|
| + return;
|
| + }
|
| +
|
| + CoverageAttribType type;
|
| + SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(*pipelineBuilder, color, &type,
|
| + localMatrix));
|
| +
|
| + int innerVertexNum = 4;
|
| + int outerVertexNum = miterStroke ? 4 : 8;
|
| + int totalVertexNum = (outerVertexNum + innerVertexNum) * 2;
|
| +
|
| + size_t vstride = gp->getVertexStride();
|
| + GrDrawTarget::AutoReleaseGeometry geo(target, totalVertexNum, vstride, 0);
|
| + if (!geo.succeeded()) {
|
| + SkDebugf("Failed to get space for vertices!\n");
|
| + return;
|
| + }
|
| GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer(miterStroke);
|
| if (NULL == indexBuffer) {
|
| SkDebugf("Failed to create index buffer!\n");
|
| return;
|
| }
|
|
|
| - AAStrokeRectBatch::Geometry geometry;
|
| - geometry.fColor = color;
|
| - geometry.fDevOutside = devOutside;
|
| - geometry.fDevOutsideAssist = devOutsideAssist;
|
| - geometry.fDevInside = devInside;
|
| - geometry.fMiterStroke = miterStroke;
|
| -
|
| - SkAutoTUnref<GrBatch> batch(AAStrokeRectBatch::Create(geometry, viewMatrix, indexBuffer));
|
| - target->drawBatch(pipelineBuilder, batch);
|
| + intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
|
| +
|
| + // We create vertices for four nested rectangles. There are two ramps from 0 to full
|
| + // coverage, one on the exterior of the stroke and the other on the interior.
|
| + // The following pointers refer to the four rects, from outermost to innermost.
|
| + SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
|
| + SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vstride);
|
| + SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vstride);
|
| + SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts + (2 * outerVertexNum + innerVertexNum) * vstride);
|
| +
|
| +#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
|
| + // TODO: this only really works if the X & Y margins are the same all around
|
| + // the rect (or if they are all >= 1.0).
|
| + SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
|
| + inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
|
| + inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
|
| + if (miterStroke) {
|
| + inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
|
| + } else {
|
| + inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom - devInside.fBottom);
|
| + }
|
| + SkASSERT(inset >= 0);
|
| +#else
|
| + SkScalar inset = SK_ScalarHalf;
|
| +#endif
|
| +
|
| + if (miterStroke) {
|
| + // outermost
|
| + set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
|
| + // inner two
|
| + set_inset_fan(fan1Pos, vstride, devOutside, inset, inset);
|
| + set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset);
|
| + // innermost
|
| + set_inset_fan(fan3Pos, vstride, devInside, SK_ScalarHalf, SK_ScalarHalf);
|
| + } else {
|
| + SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vstride);
|
| + SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts + (outerVertexNum + 4) * vstride);
|
| + // outermost
|
| + set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
|
| + set_inset_fan(fan0AssistPos, vstride, devOutsideAssist, -SK_ScalarHalf, -SK_ScalarHalf);
|
| + // outer one of the inner two
|
| + set_inset_fan(fan1Pos, vstride, devOutside, inset, inset);
|
| + set_inset_fan(fan1AssistPos, vstride, devOutsideAssist, inset, inset);
|
| + // inner one of the inner two
|
| + set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset);
|
| + // innermost
|
| + set_inset_fan(fan3Pos, vstride, devInside, SK_ScalarHalf, SK_ScalarHalf);
|
| + }
|
| +
|
| + // Make verts point to vertex color and then set all the color and coverage vertex attrs values.
|
| + // The outermost rect has 0 coverage
|
| + verts += sizeof(SkPoint);
|
| + for (int i = 0; i < outerVertexNum; ++i) {
|
| + if (kUseCoverage_CoverageAttribType == type) {
|
| + *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
|
| + *reinterpret_cast<float*>(verts + i * vstride + sizeof(GrColor)) = 0;
|
| + } else {
|
| + *reinterpret_cast<GrColor*>(verts + i * vstride) = 0;
|
| + }
|
| + }
|
| +
|
| + // scale is the coverage for the the inner two rects.
|
| + int scale;
|
| + if (inset < SK_ScalarHalf) {
|
| + scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
|
| + SkASSERT(scale >= 0 && scale <= 255);
|
| + } else {
|
| + scale = 0xff;
|
| + }
|
| +
|
| + float innerCoverage = GrNormalizeByteToFloat(scale);
|
| + GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
|
| +
|
| + verts += outerVertexNum * vstride;
|
| + for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
|
| + if (kUseCoverage_CoverageAttribType == type) {
|
| + *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
|
| + *reinterpret_cast<float*>(verts + i * vstride + sizeof(GrColor)) = innerCoverage;
|
| + } else {
|
| + *reinterpret_cast<GrColor*>(verts + i * vstride) = scaledColor;
|
| + }
|
| + }
|
| +
|
| + // The innermost rect has 0 coverage
|
| + verts += (outerVertexNum + innerVertexNum) * vstride;
|
| + for (int i = 0; i < innerVertexNum; ++i) {
|
| + if (kUseCoverage_CoverageAttribType == type) {
|
| + *reinterpret_cast<GrColor*>(verts + i * vstride) = color;
|
| + *reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = 0;
|
| + } else {
|
| + *reinterpret_cast<GrColor*>(verts + i * vstride) = 0;
|
| + }
|
| + }
|
| +
|
| + target->setIndexSourceToBuffer(indexBuffer);
|
| + target->drawIndexedInstances(pipelineBuilder,
|
| + gp,
|
| + kTriangles_GrPrimitiveType,
|
| + 1,
|
| + totalVertexNum,
|
| + aa_stroke_rect_index_count(miterStroke));
|
| + target->resetIndexSource();
|
| }
|
|
|
| void GrAARectRenderer::fillAANestedRects(GrDrawTarget* target,
|
|
|