Index: sky/engine/core/rendering/RenderObject.cpp |
diff --git a/sky/engine/core/rendering/RenderObject.cpp b/sky/engine/core/rendering/RenderObject.cpp |
index ea5bb1fac69ff40a524af8a9b73250cebc1ac9a3..b9afa5dcbb1fa536ea830a6527740faea35f139a 100644 |
--- a/sky/engine/core/rendering/RenderObject.cpp |
+++ b/sky/engine/core/rendering/RenderObject.cpp |
@@ -1680,10 +1680,6 @@ bool RenderObject::hitTest(const HitTestRequest& request, HitTestResult& result, |
if (hitTestFilter != HitTestSelf) { |
// First test the foreground layer (lines and inlines). |
inside = nodeAtPoint(request, result, locationInContainer, accumulatedOffset, HitTestForeground); |
- |
- // Finally test to see if the mouse is in the background (within a child block's background). |
- if (!inside) |
- inside = nodeAtPoint(request, result, locationInContainer, accumulatedOffset, HitTestChildBlockBackgrounds); |
ojan
2015/02/14 03:25:49
If the hitTest is in a child block's background it
|
} |
// See if the mouse is inside us but not any of our descendants |