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Side by Side Diff: Source/core/layout/compositing/CompositedLayerMapping.cpp

Issue 923953002: Move rendering/RenderImage* to layout/LayoutImage* (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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33 #include "core/frame/RemoteFrame.h" 33 #include "core/frame/RemoteFrame.h"
34 #include "core/html/HTMLCanvasElement.h" 34 #include "core/html/HTMLCanvasElement.h"
35 #include "core/html/HTMLIFrameElement.h" 35 #include "core/html/HTMLIFrameElement.h"
36 #include "core/html/HTMLMediaElement.h" 36 #include "core/html/HTMLMediaElement.h"
37 #include "core/html/HTMLVideoElement.h" 37 #include "core/html/HTMLVideoElement.h"
38 #include "core/html/canvas/CanvasRenderingContext.h" 38 #include "core/html/canvas/CanvasRenderingContext.h"
39 #include "core/inspector/InspectorInstrumentation.h" 39 #include "core/inspector/InspectorInstrumentation.h"
40 #include "core/inspector/InspectorNodeIds.h" 40 #include "core/inspector/InspectorNodeIds.h"
41 #include "core/layout/FilterEffectRenderer.h" 41 #include "core/layout/FilterEffectRenderer.h"
42 #include "core/layout/LayerStackingNodeIterator.h" 42 #include "core/layout/LayerStackingNodeIterator.h"
43 #include "core/layout/LayoutImage.h"
43 #include "core/layout/LayoutVideo.h" 44 #include "core/layout/LayoutVideo.h"
44 #include "core/layout/compositing/LayerCompositor.h" 45 #include "core/layout/compositing/LayerCompositor.h"
45 #include "core/layout/style/KeyframeList.h" 46 #include "core/layout/style/KeyframeList.h"
46 #include "core/page/Chrome.h" 47 #include "core/page/Chrome.h"
47 #include "core/page/ChromeClient.h" 48 #include "core/page/ChromeClient.h"
48 #include "core/page/Page.h" 49 #include "core/page/Page.h"
49 #include "core/page/scrolling/ScrollingCoordinator.h" 50 #include "core/page/scrolling/ScrollingCoordinator.h"
50 #include "core/paint/LayerPainter.h" 51 #include "core/paint/LayerPainter.h"
51 #include "core/paint/ScrollableAreaPainter.h" 52 #include "core/paint/ScrollableAreaPainter.h"
52 #include "core/paint/TransformRecorder.h" 53 #include "core/paint/TransformRecorder.h"
53 #include "core/plugins/PluginView.h" 54 #include "core/plugins/PluginView.h"
54 #include "core/rendering/RenderEmbeddedObject.h" 55 #include "core/rendering/RenderEmbeddedObject.h"
55 #include "core/rendering/RenderImage.h"
56 #include "core/rendering/RenderPart.h" 56 #include "core/rendering/RenderPart.h"
57 #include "core/rendering/RenderView.h" 57 #include "core/rendering/RenderView.h"
58 #include "platform/LengthFunctions.h" 58 #include "platform/LengthFunctions.h"
59 #include "platform/RuntimeEnabledFeatures.h" 59 #include "platform/RuntimeEnabledFeatures.h"
60 #include "platform/fonts/FontCache.h" 60 #include "platform/fonts/FontCache.h"
61 #include "platform/geometry/TransformState.h" 61 #include "platform/geometry/TransformState.h"
62 #include "platform/graphics/GraphicsContext.h" 62 #include "platform/graphics/GraphicsContext.h"
63 #include "platform/graphics/paint/ClipDisplayItem.h" 63 #include "platform/graphics/paint/ClipDisplayItem.h"
64 #include "platform/graphics/paint/DisplayItemList.h" 64 #include "platform/graphics/paint/DisplayItemList.h"
65 #include "platform/graphics/paint/TransformDisplayItem.h" 65 #include "platform/graphics/paint/TransformDisplayItem.h"
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1850 // An image can be directly compositing if it's the sole content of the layer, a nd has no box decorations 1850 // An image can be directly compositing if it's the sole content of the layer, a nd has no box decorations
1851 // that require painting. Direct compositing saves backing store. 1851 // that require painting. Direct compositing saves backing store.
1852 bool CompositedLayerMapping::isDirectlyCompositedImage() const 1852 bool CompositedLayerMapping::isDirectlyCompositedImage() const
1853 { 1853 {
1854 ASSERT(renderer()->isImage()); 1854 ASSERT(renderer()->isImage());
1855 1855
1856 LayoutObject* layoutObject = renderer(); 1856 LayoutObject* layoutObject = renderer();
1857 if (m_owningLayer.hasBoxDecorationsOrBackground() || layoutObject->hasClip() || layoutObject->hasClipPath()) 1857 if (m_owningLayer.hasBoxDecorationsOrBackground() || layoutObject->hasClip() || layoutObject->hasClipPath())
1858 return false; 1858 return false;
1859 1859
1860 RenderImage* imageRenderer = toRenderImage(layoutObject); 1860 LayoutImage* imageRenderer = toLayoutImage(layoutObject);
1861 if (ImageResource* cachedImage = imageRenderer->cachedImage()) { 1861 if (ImageResource* cachedImage = imageRenderer->cachedImage()) {
1862 if (!cachedImage->hasImage()) 1862 if (!cachedImage->hasImage())
1863 return false; 1863 return false;
1864 1864
1865 Image* image = cachedImage->imageForRenderer(imageRenderer); 1865 Image* image = cachedImage->imageForRenderer(imageRenderer);
1866 return image->isBitmapImage(); 1866 return image->isBitmapImage();
1867 } 1867 }
1868 1868
1869 return false; 1869 return false;
1870 } 1870 }
1871 1871
1872 void CompositedLayerMapping::contentChanged(ContentChangeType changeType) 1872 void CompositedLayerMapping::contentChanged(ContentChangeType changeType)
1873 { 1873 {
1874 if ((changeType == ImageChanged) && renderer()->isImage() && isDirectlyCompo sitedImage()) { 1874 if ((changeType == ImageChanged) && renderer()->isImage() && isDirectlyCompo sitedImage()) {
1875 updateImageContents(); 1875 updateImageContents();
1876 return; 1876 return;
1877 } 1877 }
1878 1878
1879 if (changeType == CanvasChanged && isAcceleratedCanvas(renderer())) { 1879 if (changeType == CanvasChanged && isAcceleratedCanvas(renderer())) {
1880 m_graphicsLayer->setContentsNeedsDisplay(); 1880 m_graphicsLayer->setContentsNeedsDisplay();
1881 return; 1881 return;
1882 } 1882 }
1883 } 1883 }
1884 1884
1885 void CompositedLayerMapping::updateImageContents() 1885 void CompositedLayerMapping::updateImageContents()
1886 { 1886 {
1887 ASSERT(renderer()->isImage()); 1887 ASSERT(renderer()->isImage());
1888 RenderImage* imageRenderer = toRenderImage(renderer()); 1888 LayoutImage* imageRenderer = toLayoutImage(renderer());
1889 1889
1890 ImageResource* cachedImage = imageRenderer->cachedImage(); 1890 ImageResource* cachedImage = imageRenderer->cachedImage();
1891 if (!cachedImage) 1891 if (!cachedImage)
1892 return; 1892 return;
1893 1893
1894 Image* image = cachedImage->imageForRenderer(imageRenderer); 1894 Image* image = cachedImage->imageForRenderer(imageRenderer);
1895 if (!image) 1895 if (!image)
1896 return; 1896 return;
1897 1897
1898 // We have to wait until the image is fully loaded before setting it on the layer. 1898 // We have to wait until the image is fully loaded before setting it on the layer.
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2356 } else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) { 2356 } else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
2357 name = "Scrolling Block Selection Layer"; 2357 name = "Scrolling Block Selection Layer";
2358 } else { 2358 } else {
2359 ASSERT_NOT_REACHED(); 2359 ASSERT_NOT_REACHED();
2360 } 2360 }
2361 2361
2362 return name; 2362 return name;
2363 } 2363 }
2364 2364
2365 } // namespace blink 2365 } // namespace blink
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