| Index: src/svg/SkSVGDevice.cpp
|
| diff --git a/src/svg/SkSVGDevice.cpp b/src/svg/SkSVGDevice.cpp
|
| index bf19a81a1d3670ef193836d668660bbb7f72464d..28b73c882b5bef021092b58e8e82b6b231a64505 100644
|
| --- a/src/svg/SkSVGDevice.cpp
|
| +++ b/src/svg/SkSVGDevice.cpp
|
| @@ -14,6 +14,7 @@
|
| #include "SkPathOps.h"
|
| #include "SkShader.h"
|
| #include "SkStream.h"
|
| +#include "SkTArray.h"
|
| #include "SkTypeface.h"
|
| #include "SkUtils.h"
|
| #include "SkXMLWriter.h"
|
| @@ -458,16 +459,27 @@ void SkSVGDevice::AutoElement::addTextAttributes(const SkPaint& paint) {
|
| this->addAttribute("font-weight", "bold");
|
| }
|
|
|
| + if (const char* textAlign = svg_text_align(paint.getTextAlign())) {
|
| + this->addAttribute("text-anchor", textAlign);
|
| + }
|
| +
|
| + SkString familyName;
|
| + SkTArray<SkString> familyNamesSet;
|
| SkAutoTUnref<const SkTypeface> tface(paint.getTypeface() ?
|
| SkRef(paint.getTypeface()) : SkTypeface::RefDefault(style));
|
| - SkString familyName;
|
| - tface->getFamilyName(&familyName);
|
| - if (!familyName.isEmpty()) {
|
| - this->addAttribute("font-family", familyName);
|
| + SkAutoTUnref<SkTypeface::LocalizedStrings> familyNameIter(tface->createFamilyNameIterator());
|
| + SkTypeface::LocalizedString familyString;
|
| + while (familyNameIter->next(&familyString)) {
|
| + // !!linear search!! In general we expect a small number of names so this should be ok.
|
| + if (familyNamesSet.rfind(familyString.fString) < 0) {
|
| + familyNamesSet.push_back() = familyString.fString;
|
| + familyName.appendf((familyName.isEmpty() ? "%s" : ", %s"),
|
| + familyString.fString.c_str());
|
| + }
|
| }
|
|
|
| - if (const char* textAlign = svg_text_align(paint.getTextAlign())) {
|
| - this->addAttribute("text-anchor", textAlign);
|
| + if (!familyName.isEmpty()) {
|
| + this->addAttribute("font-family", familyName);
|
| }
|
| }
|
|
|
|
|