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Side by Side Diff: src/gpu/GrGpuResourceCacheAccess.h

Issue 923143002: Split out methods in GrGpuResource::CacheAccess that can be called outside of the cache. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: do warning workaround in the right place Created 5 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrGpuResourceCacheAccess_DEFINED 9 #ifndef GrGpuResourceCacheAccess_DEFINED
10 #define GrGpuResourceCacheAccess_DEFINED 10 #define GrGpuResourceCacheAccess_DEFINED
11 11
12 #include "GrGpuResource.h" 12 #include "GrGpuResource.h"
13 #include "GrGpuResourcePriv.h"
14
15 namespace skiatest {
16 class Reporter;
17 }
13 18
14 /** 19 /**
15 * This class allows code internal to Skia privileged access to manage the cache keys of a 20 * This class allows GrResourceCache increased privileged access to GrGpuResourc e objects.
16 * GrGpuResource object.
17 */ 21 */
18 class GrGpuResource::CacheAccess { 22 class GrGpuResource::CacheAccess {
19 public: 23 private:
20 /**
21 * Sets a content key for the resource. If the resource was previously cache d as scratch it will
22 * be converted to a content resource. Currently this may only be called onc e per resource. It
23 * fails if there is already a resource with the same content key. TODO: mak e this supplant the
24 * resource that currently is using the content key, allow resources' conten t keys to change,
25 * and allow removal of a content key to convert a resource back to scratch.
26 */
27 bool setContentKey(const GrContentKey& contentKey) {
28 return fResource->setContentKey(contentKey);
29 }
30
31 void removeContentKey() { return fResource->removeContentKey(); }
32
33 /** 24 /**
34 * Is the resource currently cached as scratch? This means it is cached, has a valid scratch 25 * Is the resource currently cached as scratch? This means it is cached, has a valid scratch
35 * key, and does not have a content key. 26 * key, and does not have a content key.
36 */ 27 */
37 bool isScratch() const { 28 bool isScratch() const {
38 return !fResource->getContentKey().isValid() && fResource->fScratchKey.i sValid() && 29 return !fResource->getContentKey().isValid() && fResource->fScratchKey.i sValid() &&
39 this->isBudgeted(); 30 fResource->resourcePriv().isBudgeted();
40 } 31 }
41 32
42 /**
43 * If this resource can be used as a scratch resource this returns a valid s cratch key.
44 * Otherwise it returns a key for which isNullScratch is true. The resource may currently be
45 * used as a content resource rather than scratch. Check isScratch().
46 */
47 const GrScratchKey& getScratchKey() const { return fResource->fScratchKey; }
48
49 /**
50 * If the resource has a scratch key, the key will be removed. Since scratch keys are installed
51 * at resource creation time, this means the resource will never again be us ed as scratch.
52 */
53 void removeScratchKey() const { fResource->removeScratchKey(); }
54
55 /** 33 /**
56 * Is the resource object wrapping an externally allocated GPU resource? 34 * Is the resource object wrapping an externally allocated GPU resource?
57 */ 35 */
58 bool isWrapped() const { return GrGpuResource::kWrapped_LifeCycle == fResour ce->fLifeCycle; } 36 bool isWrapped() const { return GrGpuResource::kWrapped_LifeCycle == fResour ce->fLifeCycle; }
59 37
60 /**
61 * Does the resource count against the resource budget?
62 */
63 bool isBudgeted() const {
64 bool ret = GrGpuResource::kCached_LifeCycle == fResource->fLifeCycle;
65 SkASSERT(ret || !fResource->getContentKey().isValid());
66 return ret;
67 }
68
69 /**
70 * If the resource is uncached make it cached. Has no effect on resources th at are wrapped or
71 * already cached.
72 */
73 void makeBudgeted() { fResource->makeBudgeted(); }
74
75 /**
76 * If the resource is cached make it uncached. Has no effect on resources th at are wrapped or
77 * already uncached. Furthermore, resources with content keys cannot be made unbudgeted.
78 */
79 void makeUnbudgeted() { fResource->makeUnbudgeted(); }
80
81 /** 38 /**
82 * Called by the cache to delete the resource under normal circumstances. 39 * Called by the cache to delete the resource under normal circumstances.
83 */ 40 */
84 void release() { 41 void release() {
85 fResource->release(); 42 fResource->release();
86 if (fResource->isPurgeable()) { 43 if (fResource->isPurgeable()) {
87 SkDELETE(fResource); 44 SkDELETE(fResource);
88 } 45 }
89 } 46 }
90 47
91 /** 48 /**
92 * Called by the cache to delete the resource when the backend 3D context is no longer valid. 49 * Called by the cache to delete the resource when the backend 3D context is no longer valid.
93 */ 50 */
94 void abandon() { 51 void abandon() {
95 fResource->abandon(); 52 fResource->abandon();
96 if (fResource->isPurgeable()) { 53 if (fResource->isPurgeable()) {
97 SkDELETE(fResource); 54 SkDELETE(fResource);
98 } 55 }
99 } 56 }
100 57
101 private: 58 CacheAccess(GrGpuResource* resource) : fResource(resource) {}
102 CacheAccess(GrGpuResource* resource) : fResource(resource) { } 59 CacheAccess(const CacheAccess& that) : fResource(that.fResource) {}
103 CacheAccess(const CacheAccess& that) : fResource(that.fResource) { }
104 CacheAccess& operator=(const CacheAccess&); // unimpl 60 CacheAccess& operator=(const CacheAccess&); // unimpl
105 61
106 // No taking addresses of this type. 62 // No taking addresses of this type.
107 const CacheAccess* operator&() const; 63 const CacheAccess* operator&() const;
108 CacheAccess* operator&(); 64 CacheAccess* operator&();
109 65
110 GrGpuResource* fResource; 66 GrGpuResource* fResource;
111 67
112 friend class GrGpuResource; // to construct/copy this type. 68 friend class GrGpuResource; // to construct/copy this type.
69 friend class GrResourceCache; // to use this type
70 friend void test_unbudgeted_to_scratch(skiatest::Reporter* reporter); // for unit testing
113 }; 71 };
114 72
115 inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAcc ess(this); } 73 inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAcc ess(this); }
116 74
117 inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { 75 inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const {
118 return CacheAccess(const_cast<GrGpuResource*>(this)); 76 return CacheAccess(const_cast<GrGpuResource*>(this));
119 } 77 }
120 78
121 #endif 79 #endif
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