Index: sky/engine/core/html/canvas/CanvasRenderingContext2D.h |
diff --git a/sky/engine/core/html/canvas/CanvasRenderingContext2D.h b/sky/engine/core/html/canvas/CanvasRenderingContext2D.h |
index 4c86138986aba66a2a39f21c5fbc11c35f32a22c..2c98768395e9d65e54ec1ecc4e2811f48c4be336 100644 |
--- a/sky/engine/core/html/canvas/CanvasRenderingContext2D.h |
+++ b/sky/engine/core/html/canvas/CanvasRenderingContext2D.h |
@@ -26,7 +26,7 @@ |
#ifndef SKY_ENGINE_CORE_HTML_CANVAS_CANVASRENDERINGCONTEXT2D_H_ |
#define SKY_ENGINE_CORE_HTML_CANVAS_CANVASRENDERINGCONTEXT2D_H_ |
-#include "sky/engine/bindings/core/v8/ScriptWrappable.h" |
+#include "sky/engine/tonic/dart_wrappable.h" |
#include "sky/engine/core/css/CSSFontSelectorClient.h" |
#include "sky/engine/core/html/canvas/Canvas2DContextAttributes.h" |
#include "sky/engine/core/html/canvas/CanvasPathMethods.h" |
@@ -64,7 +64,7 @@ class TextMetrics; |
typedef HashMap<String, RefPtr<MutableStylePropertySet> > MutableStylePropertyMap; |
-class CanvasRenderingContext2D final: public CanvasRenderingContext, public ScriptWrappable, public CanvasPathMethods { |
+class CanvasRenderingContext2D final: public CanvasRenderingContext, public DartWrappable, public CanvasPathMethods { |
DEFINE_WRAPPERTYPEINFO(); |
public: |
static PassOwnPtr<CanvasRenderingContext2D> create(HTMLCanvasElement* canvas, const Canvas2DContextAttributes* attrs) |
@@ -121,6 +121,7 @@ public: |
void setTransform(float m11, float m12, float m21, float m22, float dx, float dy); |
void resetTransform(); |
+ String strokeColor(); |
void setStrokeColor(const String& color); |
void setStrokeColor(float grayLevel); |
void setStrokeColor(const String& color, float alpha); |
@@ -128,6 +129,7 @@ public: |
void setStrokeColor(float r, float g, float b, float a); |
void setStrokeColor(float c, float m, float y, float k, float a); |
+ String fillColor(); |
void setFillColor(const String& color); |
void setFillColor(float grayLevel); |
void setFillColor(const String& color, float alpha); |
@@ -214,7 +216,6 @@ public: |
void drawFocusIfNeeded(Path2D*, Element*); |
void addHitRegion(ExceptionState&); |
- void addHitRegion(const Dictionary&, ExceptionState&); |
void removeHitRegion(const String& id); |
void clearHitRegions(); |
HitRegion* hitRegionAtPoint(const LayoutPoint&); |