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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 [ | 31 [ |
32 DoNotCheckConstants, | |
33 NoInterfaceObject, | 32 NoInterfaceObject, |
34 TypeChecking=Interface, | 33 TypeChecking=Interface, |
35 ] interface ANGLEInstancedArrays { | 34 ] interface ANGLEInstancedArrays { |
36 const unsigned long VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE; | 35 const unsigned long VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE; |
37 | 36 |
38 void drawArraysInstancedANGLE(unsigned long mode, long first, long count, lo
ng primcount); | 37 void drawArraysInstancedANGLE(unsigned long mode, long first, long count, lo
ng primcount); |
39 void drawElementsInstancedANGLE(unsigned long mode, long count, unsigned lon
g type, long long offset, long primcount); | 38 void drawElementsInstancedANGLE(unsigned long mode, long count, unsigned lon
g type, long long offset, long primcount); |
40 void vertexAttribDivisorANGLE(unsigned long index, long divisor); | 39 void vertexAttribDivisorANGLE(unsigned long index, long divisor); |
41 }; | 40 }; |
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