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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "sky/engine/config.h" | |
6 #include "sky/engine/core/animation/AnimationTestHelper.h" | |
7 | |
8 #include "sky/engine/bindings/core/v8/V8Binding.h" | |
9 | |
10 namespace blink { | |
11 | |
12 v8::Handle<v8::Value> stringToV8Value(String string) | |
13 { | |
14 return v8::Handle<v8::Value>::Cast(v8String(v8::Isolate::GetCurrent(), strin
g)); | |
15 } | |
16 | |
17 v8::Handle<v8::Value> doubleToV8Value(double number) | |
18 { | |
19 return v8::Handle<v8::Value>::Cast(v8::Number::New(v8::Isolate::GetCurrent()
, number)); | |
20 } | |
21 | |
22 void setV8ObjectPropertyAsString(v8::Handle<v8::Object> object, String name, Str
ing value) | |
23 { | |
24 object->Set(stringToV8Value(name), stringToV8Value(value)); | |
25 } | |
26 | |
27 void setV8ObjectPropertyAsNumber(v8::Handle<v8::Object> object, String name, dou
ble value) | |
28 { | |
29 object->Set(stringToV8Value(name), doubleToV8Value(value)); | |
30 } | |
31 | |
32 } // namespace blink | |
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