Chromium Code Reviews| Index: media/audio/simple_sources.cc |
| diff --git a/media/audio/simple_sources.cc b/media/audio/simple_sources.cc |
| index 28a0f5f881b7a4a84cda8bbb61d8fd962bcc1073..dc68622052eb5e0678c7f5b5f8f7f8af40df65e3 100644 |
| --- a/media/audio/simple_sources.cc |
| +++ b/media/audio/simple_sources.cc |
| @@ -9,10 +9,99 @@ |
| #include <algorithm> |
| +#include "base/files/file.h" |
| +#include "base/lazy_instance.h" |
| #include "base/logging.h" |
| +#include "media/audio/sounds/wav_audio_handler.h" |
| +#include "media/base/audio_bus.h" |
| namespace media { |
| +namespace { |
|
DaleCurtis
2015/02/19 19:54:52
media/ code uses static functions instead of anony
phoglund_chromium
2015/02/20 14:22:00
Done.
|
| + |
| +// Opens |wav_filename|, reads it and loads it as a wav file. This function will |
| +// bluntly trigger CHECKs if we can't read the file or if it's malformed. The |
| +// caller takes ownership of the returned data. The size of the data is stored |
| +// in |read_length|. |
| +scoped_ptr<uint8[]> ReadWavFile(const base::FilePath& wav_filename, |
| + size_t* file_length) { |
| + base::File wav_file( |
| + wav_filename, base::File::FLAG_OPEN | base::File::FLAG_READ); |
| + if (!wav_file.IsValid()) { |
| + CHECK(false) << "Failed to read " << wav_filename.value() << " as input to " |
| + << "the fake device."; |
| + return nullptr; |
| + } |
| + |
| + size_t wav_file_length = wav_file.GetLength(); |
| + CHECK_GT(wav_file_length, 0u) |
| + << "Input file to fake device is empty: " << wav_filename.value(); |
| + |
| + uint8* wav_file_data = new uint8[wav_file_length]; |
| + size_t read_bytes = wav_file.Read(0, reinterpret_cast<char*>(wav_file_data), |
| + wav_file_length); |
| + if (read_bytes != wav_file_length) { |
| + CHECK(false) << "Failed to read all bytes of " << wav_filename.value(); |
|
DaleCurtis
2015/02/19 19:54:53
No need to return() after check; just CHECK_EQ() h
phoglund_chromium
2015/02/20 14:22:00
Done.
|
| + return nullptr; |
| + } |
| + *file_length = wav_file_length; |
| + return scoped_ptr<uint8[]>(wav_file_data); |
| +} |
| + |
| +// Opens |wav_filename|, reads it and loads it as a Wav file. This function will |
| +// bluntly trigger CHECKs if we can't read the file or if it's malformed. |
| +scoped_ptr<media::WavAudioHandler> CreateWavAudioHandler( |
| + const base::FilePath& wav_filename, const uint8* wav_file_data, |
| + size_t wav_file_length, const AudioParameters& expected_params) { |
| + base::StringPiece wav_data(reinterpret_cast<const char*>(wav_file_data), |
| + wav_file_length); |
| + scoped_ptr<media::WavAudioHandler> wav_audio_handler( |
| + new media::WavAudioHandler(wav_data)); |
| + return wav_audio_handler.Pass(); |
| +} |
| + |
| +// These values are based on experiments for local-to-local |
| +// PeerConnection to demonstrate audio/video synchronization. |
| +const int kBeepDurationMilliseconds = 20; |
| +const int kBeepFrequency = 400; |
| + |
| +// Intervals between two automatic beeps. |
| +const int kAutomaticBeepIntervalInMs = 500; |
| + |
| +// Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless |
| +// users explicitly call BeepOnce(), which will disable the automatic beep. |
| +class BeepContext { |
| + public: |
| + BeepContext() : beep_once_(false), automatic_beep_(true) {} |
| + |
| + void SetBeepOnce(bool enable) { |
| + base::AutoLock auto_lock(lock_); |
| + beep_once_ = enable; |
| + |
| + // Disable the automatic beep if users explicit set |beep_once_| to true. |
| + if (enable) |
| + automatic_beep_ = false; |
| + } |
| + bool beep_once() const { |
|
DaleCurtis
2015/02/19 19:54:53
Add 1 line between each method.
phoglund_chromium
2015/02/20 14:22:00
Done.
|
| + base::AutoLock auto_lock(lock_); |
| + return beep_once_; |
| + } |
| + bool automatic_beep() const { |
| + base::AutoLock auto_lock(lock_); |
| + return automatic_beep_; |
| + } |
| + |
| + private: |
| + mutable base::Lock lock_; |
| + bool beep_once_; |
| + bool automatic_beep_; |
| +}; |
| + |
| +static base::LazyInstance<BeepContext> g_beep_context = |
| + LAZY_INSTANCE_INITIALIZER; |
|
DaleCurtis
2015/02/19 19:54:53
Change this to a leaky lazy instance.
phoglund_chromium
2015/02/20 14:21:59
Done.
|
| + |
| +} // namespace |
| + |
| ////////////////////////////////////////////////////////////////////////////// |
| // SineWaveAudioSource implementation. |
| @@ -63,4 +152,134 @@ void SineWaveAudioSource::Reset() { |
| time_state_ = 0; |
| } |
| +FileSource::FileSource(const AudioParameters& params, |
| + const base::FilePath& path_to_wav_file) |
| + : params_(params), |
| + path_to_wav_file_(path_to_wav_file), |
| + wav_file_read_pos_(0), |
| + buffer_size_(params.channels() * params.bits_per_sample() * |
|
DaleCurtis
2015/02/19 19:54:53
params.GetBytesPerBuffer() ?
phoglund_chromium
2015/02/20 14:22:00
Yeah, I noticed I don't even need that anymore so
|
| + params.frames_per_buffer() / 8) { |
| +} |
| + |
| +FileSource::~FileSource() { |
| +} |
| + |
| +void FileSource::Open() { |
| + // Read the file, and put its data in a scoped_ptr so it gets deleted later. |
| + size_t file_length = 0; |
| + wav_file_data_ = ReadWavFile(path_to_wav_file_, &file_length); |
| + wav_audio_handler_ = CreateWavAudioHandler( |
| + path_to_wav_file_, wav_file_data_.get(), file_length, params_); |
| + |
| + // Hook us up so we pull in data from the file into the converter. We need to |
| + // modify the wav file's audio parameters since we'll be reading small slices |
| + // of it at a time and not the whole thing (like 10 ms at a time). |
| + AudioParameters file_audio_slice( |
| + wav_audio_handler_->params().format(), |
| + wav_audio_handler_->params().channel_layout(), |
| + wav_audio_handler_->params().sample_rate(), |
| + wav_audio_handler_->params().bits_per_sample(), |
| + params_.frames_per_buffer()); |
| + |
| + file_audio_converter_.reset( |
| + new AudioConverter(file_audio_slice, params_, false)); |
| + file_audio_converter_->AddInput(this); |
| +} |
| + |
| +int FileSource::OnMoreData(AudioBus* audio_bus, uint32 total_bytes_delay) { |
| + DCHECK(wav_audio_handler_.get() != nullptr); |
|
DaleCurtis
2015/02/19 19:54:53
Should be able to just DCHECK(wav_audio_handler_)
phoglund_chromium
2015/02/20 14:21:59
Done.
|
| + |
| + // Stop playing if we've played out the whole file. |
| + if (wav_audio_handler_->AtEnd(wav_file_read_pos_)) |
| + return 0; |
| + |
| + // This pulls data from ProvideInput. |
| + file_audio_converter_->Convert(audio_bus); |
| + return audio_bus->frames(); |
| +} |
| + |
| +double FileSource::ProvideInput(AudioBus* audio_bus_into_converter, |
| + base::TimeDelta buffer_delay) { |
| + // Unfilled frames will be zeroed by CopyTo. |
| + size_t bytes_written; |
| + wav_audio_handler_->CopyTo(audio_bus_into_converter, wav_file_read_pos_, |
| + &bytes_written); |
| + wav_file_read_pos_ += bytes_written; |
| + return 1.0; |
| +}; |
| + |
| +BeepingSource::BeepingSource(const AudioParameters& params) |
| + : buffer_size_(params.channels() * params.bits_per_sample() * |
|
DaleCurtis
2015/02/19 19:54:53
Ditto.
phoglund_chromium
2015/02/20 14:22:00
Done.
phoglund_chromium
2015/02/20 14:22:00
Done.
|
| + params.frames_per_buffer() / 8), |
| + params_(params), |
| + beep_duration_in_buffers_(kBeepDurationMilliseconds * |
| + params.sample_rate() / |
| + params.frames_per_buffer() / |
| + 1000), |
| + beep_generated_in_buffers_(0), |
| + beep_period_in_frames_(params.sample_rate() / kBeepFrequency) { |
| + buffer_.reset(new uint8[buffer_size_]); |
|
DaleCurtis
2015/02/19 19:54:53
Could just be a constructor param if you want.
phoglund_chromium
2015/02/20 14:21:59
What are you referring to, the buffer size?...
DaleCurtis
2015/02/20 18:45:05
Yeah, just saying you can move buffer_() into cons
phoglund_chromium
2015/02/23 09:16:41
Done.
|
| + memset(buffer_.get(), 0, buffer_size_); |
|
DaleCurtis
2015/02/19 19:54:53
Unnecessary since you clear it at the start of Onm
phoglund_chromium
2015/02/20 14:22:00
Done.
|
| +} |
| + |
| +BeepingSource::~BeepingSource() { |
| +} |
| + |
| +int BeepingSource::OnMoreData(AudioBus* audio_bus, uint32 total_bytes_delay) { |
| + // Accumulate the time from the last beep. |
| + interval_from_last_beep_ += base::TimeTicks::Now() - last_callback_time_; |
| + last_callback_time_ = base::TimeTicks::Now(); |
| + |
| + memset(buffer_.get(), 0, buffer_size_); |
| + bool should_beep = false; |
| + { |
|
DaleCurtis
2015/02/19 19:54:54
Extra {} seem unnecessary, no scoped lock.
phoglund_chromium
2015/02/20 14:22:00
Done.
phoglund_chromium
2015/02/20 14:22:00
Done.
|
| + BeepContext* beep_context = g_beep_context.Pointer(); |
| + if (beep_context->automatic_beep()) { |
| + base::TimeDelta delta = interval_from_last_beep_ - |
| + base::TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs); |
| + if (delta > base::TimeDelta()) { |
| + should_beep = true; |
| + interval_from_last_beep_ = delta; |
| + } |
| + } else { |
| + should_beep = beep_context->beep_once(); |
| + beep_context->SetBeepOnce(false); |
| + } |
| + } |
| + |
| + // If this object was instructed to generate a beep or has started to |
| + // generate a beep sound. |
| + if (should_beep || beep_generated_in_buffers_) { |
| + // Compute the number of frames to output high value. Then compute the |
| + // number of bytes based on channels and bits per channel. |
| + int high_frames = beep_period_in_frames_ / 2; |
| + int high_bytes = high_frames * params_.bits_per_sample() * |
| + params_.channels() / 8; |
| + |
| + // Separate high and low with the same number of bytes to generate a |
| + // square wave. |
| + int position = 0; |
| + while (position + high_bytes <= buffer_size_) { |
| + // Write high values first. |
| + memset(buffer_.get() + position, 128, high_bytes); |
| + // Then leave low values in the buffer with |high_bytes|. |
| + position += high_bytes * 2; |
| + } |
| + |
| + ++beep_generated_in_buffers_; |
| + if (beep_generated_in_buffers_ >= beep_duration_in_buffers_) |
| + beep_generated_in_buffers_ = 0; |
| + } |
| + |
| + audio_bus->FromInterleaved( |
| + buffer_.get(), audio_bus->frames(), params_.bits_per_sample() / 8); |
| + return audio_bus->frames(); |
| +} |
| + |
|
DaleCurtis
2015/02/19 19:54:53
Extra space.
phoglund_chromium
2015/02/20 14:21:59
Done.
|
| + |
| +void BeepingSource::BeepOnce() { |
| + BeepContext* beep_context = g_beep_context.Pointer(); |
|
DaleCurtis
2015/02/19 19:54:53
Combine these two lines?
phoglund_chromium
2015/02/20 14:21:59
Done.
|
| + beep_context->SetBeepOnce(true); |
| +} |
| + |
| } // namespace media |