Index: media/audio/fake_audio_input_stream.cc |
diff --git a/media/audio/fake_audio_input_stream.cc b/media/audio/fake_audio_input_stream.cc |
index 4632b258eda2abaf261bb7dba214ab6aba15d8bb..72b4c7baf0f07976d33ec25f41d65758362154bb 100644 |
--- a/media/audio/fake_audio_input_stream.cc |
+++ b/media/audio/fake_audio_input_stream.cc |
@@ -5,103 +5,17 @@ |
#include "media/audio/fake_audio_input_stream.h" |
#include "base/bind.h" |
+#include "base/bind_helpers.h" |
#include "base/command_line.h" |
-#include "base/files/file.h" |
-#include "base/lazy_instance.h" |
+#include "base/files/file_path.h" |
+#include "base/single_thread_task_runner.h" |
+#include "base/time/time.h" |
#include "media/audio/audio_manager_base.h" |
#include "media/base/audio_bus.h" |
#include "media/base/media_switches.h" |
-using base::TimeTicks; |
-using base::TimeDelta; |
- |
namespace media { |
-namespace { |
- |
-// These values are based on experiments for local-to-local |
-// PeerConnection to demonstrate audio/video synchronization. |
-const int kBeepDurationMilliseconds = 20; |
-const int kBeepFrequency = 400; |
- |
-// Intervals between two automatic beeps. |
-const int kAutomaticBeepIntervalInMs = 500; |
- |
-// Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless |
-// users explicitly call BeepOnce(), which will disable the automatic beep. |
-class BeepContext { |
- public: |
- BeepContext() : beep_once_(false), automatic_beep_(true) {} |
- |
- void SetBeepOnce(bool enable) { |
- base::AutoLock auto_lock(lock_); |
- beep_once_ = enable; |
- |
- // Disable the automatic beep if users explicit set |beep_once_| to true. |
- if (enable) |
- automatic_beep_ = false; |
- } |
- bool beep_once() const { |
- base::AutoLock auto_lock(lock_); |
- return beep_once_; |
- } |
- bool automatic_beep() const { |
- base::AutoLock auto_lock(lock_); |
- return automatic_beep_; |
- } |
- |
- private: |
- mutable base::Lock lock_; |
- bool beep_once_; |
- bool automatic_beep_; |
-}; |
- |
-// Opens |wav_filename|, reads it and loads it as a wav file. This function will |
-// bluntly trigger CHECKs if we can't read the file or if it's malformed. The |
-// caller takes ownership of the returned data. The size of the data is stored |
-// in |read_length|. |
-scoped_ptr<uint8[]> ReadWavFile(const base::FilePath& wav_filename, |
- size_t* file_length) { |
- base::File wav_file( |
- wav_filename, base::File::FLAG_OPEN | base::File::FLAG_READ); |
- if (!wav_file.IsValid()) { |
- CHECK(false) << "Failed to read " << wav_filename.value() << " as input to " |
- << "the fake device."; |
- return nullptr; |
- } |
- |
- size_t wav_file_length = wav_file.GetLength(); |
- CHECK_GT(wav_file_length, 0u) |
- << "Input file to fake device is empty: " << wav_filename.value(); |
- |
- uint8* wav_file_data = new uint8[wav_file_length]; |
- size_t read_bytes = wav_file.Read(0, reinterpret_cast<char*>(wav_file_data), |
- wav_file_length); |
- if (read_bytes != wav_file_length) { |
- CHECK(false) << "Failed to read all bytes of " << wav_filename.value(); |
- return nullptr; |
- } |
- *file_length = wav_file_length; |
- return scoped_ptr<uint8[]>(wav_file_data); |
-} |
- |
-// Opens |wav_filename|, reads it and loads it as a Wav file. This function will |
-// bluntly trigger CHECKs if we can't read the file or if it's malformed. |
-scoped_ptr<media::WavAudioHandler> CreateWavAudioHandler( |
- const base::FilePath& wav_filename, const uint8* wav_file_data, |
- size_t wav_file_length, const AudioParameters& expected_params) { |
- base::StringPiece wav_data(reinterpret_cast<const char*>(wav_file_data), |
- wav_file_length); |
- scoped_ptr<media::WavAudioHandler> wav_audio_handler( |
- new media::WavAudioHandler(wav_data)); |
- return wav_audio_handler.Pass(); |
-} |
- |
-static base::LazyInstance<BeepContext> g_beep_context = |
- LAZY_INSTANCE_INITIALIZER; |
- |
-} // namespace |
- |
AudioInputStream* FakeAudioInputStream::MakeFakeStream( |
AudioManagerBase* manager, |
const AudioParameters& params) { |
@@ -112,177 +26,47 @@ FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager, |
const AudioParameters& params) |
: audio_manager_(manager), |
callback_(NULL), |
- buffer_size_((params.channels() * params.bits_per_sample() * |
- params.frames_per_buffer()) / |
- 8), |
- params_(params), |
- task_runner_(manager->GetTaskRunner()), |
- callback_interval_(base::TimeDelta::FromMilliseconds( |
- (params.frames_per_buffer() * 1000) / params.sample_rate())), |
- beep_duration_in_buffers_(kBeepDurationMilliseconds * |
- params.sample_rate() / |
- params.frames_per_buffer() / |
- 1000), |
- beep_generated_in_buffers_(0), |
- beep_period_in_frames_(params.sample_rate() / kBeepFrequency), |
- audio_bus_(AudioBus::Create(params)), |
- wav_file_read_pos_(0), |
- weak_factory_(this) { |
+ fake_audio_provider_(manager->GetWorkerTaskRunner(), params) { |
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
} |
-FakeAudioInputStream::~FakeAudioInputStream() {} |
+FakeAudioInputStream::~FakeAudioInputStream() { |
+ DCHECK(!callback_); |
+} |
bool FakeAudioInputStream::Open() { |
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- buffer_.reset(new uint8[buffer_size_]); |
- memset(buffer_.get(), 0, buffer_size_); |
- audio_bus_->Zero(); |
- |
if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
- switches::kUseFileForFakeAudioCapture)) { |
- OpenInFileMode(base::CommandLine::ForCurrentProcess()->GetSwitchValuePath( |
- switches::kUseFileForFakeAudioCapture)); |
+ switches::kUseFileForFakeAudioCapture)) { |
+ base::FilePath path_to_wav_file = |
+ base::CommandLine::ForCurrentProcess()->GetSwitchValuePath( |
+ switches::kUseFileForFakeAudioCapture); |
+ CHECK(!path_to_wav_file.empty()) |
+ << "You must pass the file to use as argument to --" |
+ << switches::kUseFileForFakeAudioCapture << "."; |
+ fake_audio_provider_.OpenInFileMode(path_to_wav_file); |
+ } else { |
+ fake_audio_provider_.OpenInBeepMode(); |
} |
- |
return true; |
} |
void FakeAudioInputStream::Start(AudioInputCallback* callback) { |
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- DCHECK(!callback_); |
callback_ = callback; |
- last_callback_time_ = TimeTicks::Now(); |
- |
- task_runner_->PostDelayedTask( |
- FROM_HERE, |
- base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()), |
- callback_interval_); |
-} |
- |
-void FakeAudioInputStream::DoCallback() { |
- DCHECK(callback_); |
- |
- const TimeTicks now = TimeTicks::Now(); |
- base::TimeDelta next_callback_time = |
- last_callback_time_ + callback_interval_ * 2 - now; |
- |
- // If we are falling behind, try to catch up as much as we can in the next |
- // callback. |
- if (next_callback_time < base::TimeDelta()) |
- next_callback_time = base::TimeDelta(); |
- |
- if (PlayingFromFile()) { |
- PlayFile(); |
- } else { |
- PlayBeep(); |
- } |
- |
- last_callback_time_ = now; |
- |
- task_runner_->PostDelayedTask( |
- FROM_HERE, |
- base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()), |
- next_callback_time); |
-} |
- |
-void FakeAudioInputStream::OpenInFileMode(const base::FilePath& wav_filename) { |
- CHECK(!wav_filename.empty()) |
- << "You must pass the file to use as argument to --" |
- << switches::kUseFileForFakeAudioCapture << "."; |
- |
- // Read the file, and put its data in a scoped_ptr so it gets deleted later. |
- size_t file_length = 0; |
- wav_file_data_ = ReadWavFile(wav_filename, &file_length); |
- wav_audio_handler_ = CreateWavAudioHandler( |
- wav_filename, wav_file_data_.get(), file_length, params_); |
- |
- // Hook us up so we pull in data from the file into the converter. We need to |
- // modify the wav file's audio parameters since we'll be reading small slices |
- // of it at a time and not the whole thing (like 10 ms at a time). |
- AudioParameters file_audio_slice( |
- wav_audio_handler_->params().format(), |
- wav_audio_handler_->params().channel_layout(), |
- wav_audio_handler_->params().sample_rate(), |
- wav_audio_handler_->params().bits_per_sample(), |
- params_.frames_per_buffer()); |
- |
- file_audio_converter_.reset( |
- new AudioConverter(file_audio_slice, params_, false)); |
- file_audio_converter_->AddInput(this); |
-} |
- |
-bool FakeAudioInputStream::PlayingFromFile() { |
- return wav_audio_handler_.get() != nullptr; |
-} |
- |
-void FakeAudioInputStream::PlayFile() { |
- // Stop playing if we've played out the whole file. |
- if (wav_audio_handler_->AtEnd(wav_file_read_pos_)) |
- return; |
- |
- file_audio_converter_->Convert(audio_bus_.get()); |
- callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0); |
-} |
- |
-void FakeAudioInputStream::PlayBeep() { |
- // Accumulate the time from the last beep. |
- interval_from_last_beep_ += TimeTicks::Now() - last_callback_time_; |
- |
- memset(buffer_.get(), 0, buffer_size_); |
- bool should_beep = false; |
- { |
- BeepContext* beep_context = g_beep_context.Pointer(); |
- if (beep_context->automatic_beep()) { |
- base::TimeDelta delta = interval_from_last_beep_ - |
- TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs); |
- if (delta > base::TimeDelta()) { |
- should_beep = true; |
- interval_from_last_beep_ = delta; |
- } |
- } else { |
- should_beep = beep_context->beep_once(); |
- beep_context->SetBeepOnce(false); |
- } |
- } |
- |
- // If this object was instructed to generate a beep or has started to |
- // generate a beep sound. |
- if (should_beep || beep_generated_in_buffers_) { |
- // Compute the number of frames to output high value. Then compute the |
- // number of bytes based on channels and bits per channel. |
- int high_frames = beep_period_in_frames_ / 2; |
- int high_bytes = high_frames * params_.bits_per_sample() * |
- params_.channels() / 8; |
- |
- // Separate high and low with the same number of bytes to generate a |
- // square wave. |
- int position = 0; |
- while (position + high_bytes <= buffer_size_) { |
- // Write high values first. |
- memset(buffer_.get() + position, 128, high_bytes); |
- // Then leave low values in the buffer with |high_bytes|. |
- position += high_bytes * 2; |
- } |
- |
- ++beep_generated_in_buffers_; |
- if (beep_generated_in_buffers_ >= beep_duration_in_buffers_) |
- beep_generated_in_buffers_ = 0; |
- } |
- |
- audio_bus_->FromInterleaved( |
- buffer_.get(), audio_bus_->frames(), params_.bits_per_sample() / 8); |
- callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0); |
+ fake_audio_provider_.Start(base::Bind( |
+ &FakeAudioInputStream::OnMoreInputData, base::Unretained(this))); |
} |
void FakeAudioInputStream::Stop() { |
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
- weak_factory_.InvalidateWeakPtrs(); |
+ fake_audio_provider_.Stop(); |
callback_ = NULL; |
} |
void FakeAudioInputStream::Close() { |
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
+ DCHECK(!callback_); |
audio_manager_->ReleaseInputStream(this); |
} |
@@ -313,20 +97,15 @@ bool FakeAudioInputStream::GetAutomaticGainControl() { |
return false; |
} |
-// static |
-void FakeAudioInputStream::BeepOnce() { |
- BeepContext* beep_context = g_beep_context.Pointer(); |
- beep_context->SetBeepOnce(true); |
+void FakeAudioInputStream::OnMoreInputData( |
+ AudioBus* audio_bus, int buffer_size) { |
+ DCHECK(audio_manager_->GetWorkerTaskRunner()->BelongsToCurrentThread()); |
+ DCHECK(callback_); |
+ callback_->OnData(this, audio_bus, buffer_size, 1.0); |
} |
-double FakeAudioInputStream::ProvideInput(AudioBus* audio_bus_into_converter, |
- base::TimeDelta buffer_delay) { |
- // Unfilled frames will be zeroed by CopyTo. |
- size_t bytes_written; |
- wav_audio_handler_->CopyTo(audio_bus_into_converter, wav_file_read_pos_, |
- &bytes_written); |
- wav_file_read_pos_ += bytes_written; |
- return 1.0; |
-}; |
+void FakeAudioInputStream::BeepOnce() { |
+ FakeAudioProvider::BeepOnce(); |
+} |
} // namespace media |