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Unified Diff: media/audio/fake_audio_input_stream.cc

Issue 922663002: Moved the fake input stream's processing onto the audio worker thread. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Moving browser test updates to a separate patch (this one is big enough) Created 5 years, 10 months ago
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Index: media/audio/fake_audio_input_stream.cc
diff --git a/media/audio/fake_audio_input_stream.cc b/media/audio/fake_audio_input_stream.cc
index 4632b258eda2abaf261bb7dba214ab6aba15d8bb..72b4c7baf0f07976d33ec25f41d65758362154bb 100644
--- a/media/audio/fake_audio_input_stream.cc
+++ b/media/audio/fake_audio_input_stream.cc
@@ -5,103 +5,17 @@
#include "media/audio/fake_audio_input_stream.h"
#include "base/bind.h"
+#include "base/bind_helpers.h"
#include "base/command_line.h"
-#include "base/files/file.h"
-#include "base/lazy_instance.h"
+#include "base/files/file_path.h"
+#include "base/single_thread_task_runner.h"
+#include "base/time/time.h"
#include "media/audio/audio_manager_base.h"
#include "media/base/audio_bus.h"
#include "media/base/media_switches.h"
-using base::TimeTicks;
-using base::TimeDelta;
-
namespace media {
-namespace {
-
-// These values are based on experiments for local-to-local
-// PeerConnection to demonstrate audio/video synchronization.
-const int kBeepDurationMilliseconds = 20;
-const int kBeepFrequency = 400;
-
-// Intervals between two automatic beeps.
-const int kAutomaticBeepIntervalInMs = 500;
-
-// Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless
-// users explicitly call BeepOnce(), which will disable the automatic beep.
-class BeepContext {
- public:
- BeepContext() : beep_once_(false), automatic_beep_(true) {}
-
- void SetBeepOnce(bool enable) {
- base::AutoLock auto_lock(lock_);
- beep_once_ = enable;
-
- // Disable the automatic beep if users explicit set |beep_once_| to true.
- if (enable)
- automatic_beep_ = false;
- }
- bool beep_once() const {
- base::AutoLock auto_lock(lock_);
- return beep_once_;
- }
- bool automatic_beep() const {
- base::AutoLock auto_lock(lock_);
- return automatic_beep_;
- }
-
- private:
- mutable base::Lock lock_;
- bool beep_once_;
- bool automatic_beep_;
-};
-
-// Opens |wav_filename|, reads it and loads it as a wav file. This function will
-// bluntly trigger CHECKs if we can't read the file or if it's malformed. The
-// caller takes ownership of the returned data. The size of the data is stored
-// in |read_length|.
-scoped_ptr<uint8[]> ReadWavFile(const base::FilePath& wav_filename,
- size_t* file_length) {
- base::File wav_file(
- wav_filename, base::File::FLAG_OPEN | base::File::FLAG_READ);
- if (!wav_file.IsValid()) {
- CHECK(false) << "Failed to read " << wav_filename.value() << " as input to "
- << "the fake device.";
- return nullptr;
- }
-
- size_t wav_file_length = wav_file.GetLength();
- CHECK_GT(wav_file_length, 0u)
- << "Input file to fake device is empty: " << wav_filename.value();
-
- uint8* wav_file_data = new uint8[wav_file_length];
- size_t read_bytes = wav_file.Read(0, reinterpret_cast<char*>(wav_file_data),
- wav_file_length);
- if (read_bytes != wav_file_length) {
- CHECK(false) << "Failed to read all bytes of " << wav_filename.value();
- return nullptr;
- }
- *file_length = wav_file_length;
- return scoped_ptr<uint8[]>(wav_file_data);
-}
-
-// Opens |wav_filename|, reads it and loads it as a Wav file. This function will
-// bluntly trigger CHECKs if we can't read the file or if it's malformed.
-scoped_ptr<media::WavAudioHandler> CreateWavAudioHandler(
- const base::FilePath& wav_filename, const uint8* wav_file_data,
- size_t wav_file_length, const AudioParameters& expected_params) {
- base::StringPiece wav_data(reinterpret_cast<const char*>(wav_file_data),
- wav_file_length);
- scoped_ptr<media::WavAudioHandler> wav_audio_handler(
- new media::WavAudioHandler(wav_data));
- return wav_audio_handler.Pass();
-}
-
-static base::LazyInstance<BeepContext> g_beep_context =
- LAZY_INSTANCE_INITIALIZER;
-
-} // namespace
-
AudioInputStream* FakeAudioInputStream::MakeFakeStream(
AudioManagerBase* manager,
const AudioParameters& params) {
@@ -112,177 +26,47 @@ FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager,
const AudioParameters& params)
: audio_manager_(manager),
callback_(NULL),
- buffer_size_((params.channels() * params.bits_per_sample() *
- params.frames_per_buffer()) /
- 8),
- params_(params),
- task_runner_(manager->GetTaskRunner()),
- callback_interval_(base::TimeDelta::FromMilliseconds(
- (params.frames_per_buffer() * 1000) / params.sample_rate())),
- beep_duration_in_buffers_(kBeepDurationMilliseconds *
- params.sample_rate() /
- params.frames_per_buffer() /
- 1000),
- beep_generated_in_buffers_(0),
- beep_period_in_frames_(params.sample_rate() / kBeepFrequency),
- audio_bus_(AudioBus::Create(params)),
- wav_file_read_pos_(0),
- weak_factory_(this) {
+ fake_audio_provider_(manager->GetWorkerTaskRunner(), params) {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
}
-FakeAudioInputStream::~FakeAudioInputStream() {}
+FakeAudioInputStream::~FakeAudioInputStream() {
+ DCHECK(!callback_);
+}
bool FakeAudioInputStream::Open() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
- buffer_.reset(new uint8[buffer_size_]);
- memset(buffer_.get(), 0, buffer_size_);
- audio_bus_->Zero();
-
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
- switches::kUseFileForFakeAudioCapture)) {
- OpenInFileMode(base::CommandLine::ForCurrentProcess()->GetSwitchValuePath(
- switches::kUseFileForFakeAudioCapture));
+ switches::kUseFileForFakeAudioCapture)) {
+ base::FilePath path_to_wav_file =
+ base::CommandLine::ForCurrentProcess()->GetSwitchValuePath(
+ switches::kUseFileForFakeAudioCapture);
+ CHECK(!path_to_wav_file.empty())
+ << "You must pass the file to use as argument to --"
+ << switches::kUseFileForFakeAudioCapture << ".";
+ fake_audio_provider_.OpenInFileMode(path_to_wav_file);
+ } else {
+ fake_audio_provider_.OpenInBeepMode();
}
-
return true;
}
void FakeAudioInputStream::Start(AudioInputCallback* callback) {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
- DCHECK(!callback_);
callback_ = callback;
- last_callback_time_ = TimeTicks::Now();
-
- task_runner_->PostDelayedTask(
- FROM_HERE,
- base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()),
- callback_interval_);
-}
-
-void FakeAudioInputStream::DoCallback() {
- DCHECK(callback_);
-
- const TimeTicks now = TimeTicks::Now();
- base::TimeDelta next_callback_time =
- last_callback_time_ + callback_interval_ * 2 - now;
-
- // If we are falling behind, try to catch up as much as we can in the next
- // callback.
- if (next_callback_time < base::TimeDelta())
- next_callback_time = base::TimeDelta();
-
- if (PlayingFromFile()) {
- PlayFile();
- } else {
- PlayBeep();
- }
-
- last_callback_time_ = now;
-
- task_runner_->PostDelayedTask(
- FROM_HERE,
- base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()),
- next_callback_time);
-}
-
-void FakeAudioInputStream::OpenInFileMode(const base::FilePath& wav_filename) {
- CHECK(!wav_filename.empty())
- << "You must pass the file to use as argument to --"
- << switches::kUseFileForFakeAudioCapture << ".";
-
- // Read the file, and put its data in a scoped_ptr so it gets deleted later.
- size_t file_length = 0;
- wav_file_data_ = ReadWavFile(wav_filename, &file_length);
- wav_audio_handler_ = CreateWavAudioHandler(
- wav_filename, wav_file_data_.get(), file_length, params_);
-
- // Hook us up so we pull in data from the file into the converter. We need to
- // modify the wav file's audio parameters since we'll be reading small slices
- // of it at a time and not the whole thing (like 10 ms at a time).
- AudioParameters file_audio_slice(
- wav_audio_handler_->params().format(),
- wav_audio_handler_->params().channel_layout(),
- wav_audio_handler_->params().sample_rate(),
- wav_audio_handler_->params().bits_per_sample(),
- params_.frames_per_buffer());
-
- file_audio_converter_.reset(
- new AudioConverter(file_audio_slice, params_, false));
- file_audio_converter_->AddInput(this);
-}
-
-bool FakeAudioInputStream::PlayingFromFile() {
- return wav_audio_handler_.get() != nullptr;
-}
-
-void FakeAudioInputStream::PlayFile() {
- // Stop playing if we've played out the whole file.
- if (wav_audio_handler_->AtEnd(wav_file_read_pos_))
- return;
-
- file_audio_converter_->Convert(audio_bus_.get());
- callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0);
-}
-
-void FakeAudioInputStream::PlayBeep() {
- // Accumulate the time from the last beep.
- interval_from_last_beep_ += TimeTicks::Now() - last_callback_time_;
-
- memset(buffer_.get(), 0, buffer_size_);
- bool should_beep = false;
- {
- BeepContext* beep_context = g_beep_context.Pointer();
- if (beep_context->automatic_beep()) {
- base::TimeDelta delta = interval_from_last_beep_ -
- TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs);
- if (delta > base::TimeDelta()) {
- should_beep = true;
- interval_from_last_beep_ = delta;
- }
- } else {
- should_beep = beep_context->beep_once();
- beep_context->SetBeepOnce(false);
- }
- }
-
- // If this object was instructed to generate a beep or has started to
- // generate a beep sound.
- if (should_beep || beep_generated_in_buffers_) {
- // Compute the number of frames to output high value. Then compute the
- // number of bytes based on channels and bits per channel.
- int high_frames = beep_period_in_frames_ / 2;
- int high_bytes = high_frames * params_.bits_per_sample() *
- params_.channels() / 8;
-
- // Separate high and low with the same number of bytes to generate a
- // square wave.
- int position = 0;
- while (position + high_bytes <= buffer_size_) {
- // Write high values first.
- memset(buffer_.get() + position, 128, high_bytes);
- // Then leave low values in the buffer with |high_bytes|.
- position += high_bytes * 2;
- }
-
- ++beep_generated_in_buffers_;
- if (beep_generated_in_buffers_ >= beep_duration_in_buffers_)
- beep_generated_in_buffers_ = 0;
- }
-
- audio_bus_->FromInterleaved(
- buffer_.get(), audio_bus_->frames(), params_.bits_per_sample() / 8);
- callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0);
+ fake_audio_provider_.Start(base::Bind(
+ &FakeAudioInputStream::OnMoreInputData, base::Unretained(this)));
}
void FakeAudioInputStream::Stop() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
- weak_factory_.InvalidateWeakPtrs();
+ fake_audio_provider_.Stop();
callback_ = NULL;
}
void FakeAudioInputStream::Close() {
DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
+ DCHECK(!callback_);
audio_manager_->ReleaseInputStream(this);
}
@@ -313,20 +97,15 @@ bool FakeAudioInputStream::GetAutomaticGainControl() {
return false;
}
-// static
-void FakeAudioInputStream::BeepOnce() {
- BeepContext* beep_context = g_beep_context.Pointer();
- beep_context->SetBeepOnce(true);
+void FakeAudioInputStream::OnMoreInputData(
+ AudioBus* audio_bus, int buffer_size) {
+ DCHECK(audio_manager_->GetWorkerTaskRunner()->BelongsToCurrentThread());
+ DCHECK(callback_);
+ callback_->OnData(this, audio_bus, buffer_size, 1.0);
}
-double FakeAudioInputStream::ProvideInput(AudioBus* audio_bus_into_converter,
- base::TimeDelta buffer_delay) {
- // Unfilled frames will be zeroed by CopyTo.
- size_t bytes_written;
- wav_audio_handler_->CopyTo(audio_bus_into_converter, wav_file_read_pos_,
- &bytes_written);
- wav_file_read_pos_ += bytes_written;
- return 1.0;
-};
+void FakeAudioInputStream::BeepOnce() {
+ FakeAudioProvider::BeepOnce();
+}
} // namespace media

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