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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/virtual_audio_input_stream.h" | 5 #include "media/audio/virtual_audio_input_stream.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 51 const AudioParameters& params, | 51 const AudioParameters& params, |
| 52 const scoped_refptr<base::SingleThreadTaskRunner>& worker_task_runner, | 52 const scoped_refptr<base::SingleThreadTaskRunner>& worker_task_runner, |
| 53 const AfterCloseCallback& after_close_cb) | 53 const AfterCloseCallback& after_close_cb) |
| 54 : worker_task_runner_(worker_task_runner), | 54 : worker_task_runner_(worker_task_runner), |
| 55 after_close_cb_(after_close_cb), | 55 after_close_cb_(after_close_cb), |
| 56 callback_(NULL), | 56 callback_(NULL), |
| 57 buffer_(new uint8[params.GetBytesPerBuffer()]), | 57 buffer_(new uint8[params.GetBytesPerBuffer()]), |
| 58 params_(params), | 58 params_(params), |
| 59 mixer_(params_, params_, false), | 59 mixer_(params_, params_, false), |
| 60 num_attached_output_streams_(0), | 60 num_attached_output_streams_(0), |
| 61 fake_consumer_(worker_task_runner_, params_) { | 61 fake_worker_(worker_task_runner_, params_), |
| 62 audio_bus_(AudioBus::Create(params)) { |
| 62 DCHECK(params_.IsValid()); | 63 DCHECK(params_.IsValid()); |
| 63 DCHECK(worker_task_runner_.get()); | 64 DCHECK(worker_task_runner_.get()); |
| 64 | 65 |
| 65 // VAIS can be constructed on any thread, but will DCHECK that all | 66 // VAIS can be constructed on any thread, but will DCHECK that all |
| 66 // AudioInputStream methods are called from the same thread. | 67 // AudioInputStream methods are called from the same thread. |
| 67 thread_checker_.DetachFromThread(); | 68 thread_checker_.DetachFromThread(); |
| 68 } | 69 } |
| 69 | 70 |
| 70 VirtualAudioInputStream::~VirtualAudioInputStream() { | 71 VirtualAudioInputStream::~VirtualAudioInputStream() { |
| 71 DCHECK(!callback_); | 72 DCHECK(!callback_); |
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| 82 | 83 |
| 83 bool VirtualAudioInputStream::Open() { | 84 bool VirtualAudioInputStream::Open() { |
| 84 DCHECK(thread_checker_.CalledOnValidThread()); | 85 DCHECK(thread_checker_.CalledOnValidThread()); |
| 85 memset(buffer_.get(), 0, params_.GetBytesPerBuffer()); | 86 memset(buffer_.get(), 0, params_.GetBytesPerBuffer()); |
| 86 return true; | 87 return true; |
| 87 } | 88 } |
| 88 | 89 |
| 89 void VirtualAudioInputStream::Start(AudioInputCallback* callback) { | 90 void VirtualAudioInputStream::Start(AudioInputCallback* callback) { |
| 90 DCHECK(thread_checker_.CalledOnValidThread()); | 91 DCHECK(thread_checker_.CalledOnValidThread()); |
| 91 callback_ = callback; | 92 callback_ = callback; |
| 92 fake_consumer_.Start(base::Bind( | 93 fake_worker_.Start(base::Bind( |
| 93 &VirtualAudioInputStream::PumpAudio, base::Unretained(this))); | 94 &VirtualAudioInputStream::PumpAudio, base::Unretained(this))); |
| 94 } | 95 } |
| 95 | 96 |
| 96 void VirtualAudioInputStream::Stop() { | 97 void VirtualAudioInputStream::Stop() { |
| 97 DCHECK(thread_checker_.CalledOnValidThread()); | 98 DCHECK(thread_checker_.CalledOnValidThread()); |
| 98 fake_consumer_.Stop(); | 99 fake_worker_.Stop(); |
| 99 callback_ = NULL; | 100 callback_ = NULL; |
| 100 } | 101 } |
| 101 | 102 |
| 102 void VirtualAudioInputStream::AddOutputStream( | 103 void VirtualAudioInputStream::AddOutputStream( |
| 103 VirtualAudioOutputStream* stream, const AudioParameters& output_params) { | 104 VirtualAudioOutputStream* stream, const AudioParameters& output_params) { |
| 104 DCHECK(thread_checker_.CalledOnValidThread()); | 105 DCHECK(thread_checker_.CalledOnValidThread()); |
| 105 | 106 |
| 106 base::AutoLock scoped_lock(converter_network_lock_); | 107 base::AutoLock scoped_lock(converter_network_lock_); |
| 107 | 108 |
| 108 AudioConvertersMap::iterator converter = converters_.find(output_params); | 109 AudioConvertersMap::iterator converter = converters_.find(output_params); |
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| 125 | 126 |
| 126 base::AutoLock scoped_lock(converter_network_lock_); | 127 base::AutoLock scoped_lock(converter_network_lock_); |
| 127 | 128 |
| 128 DCHECK(converters_.find(output_params) != converters_.end()); | 129 DCHECK(converters_.find(output_params) != converters_.end()); |
| 129 converters_[output_params]->RemoveInput(stream); | 130 converters_[output_params]->RemoveInput(stream); |
| 130 | 131 |
| 131 --num_attached_output_streams_; | 132 --num_attached_output_streams_; |
| 132 DCHECK_LE(0, num_attached_output_streams_); | 133 DCHECK_LE(0, num_attached_output_streams_); |
| 133 } | 134 } |
| 134 | 135 |
| 135 void VirtualAudioInputStream::PumpAudio(AudioBus* audio_bus) { | 136 void VirtualAudioInputStream::PumpAudio() { |
| 136 DCHECK(worker_task_runner_->BelongsToCurrentThread()); | 137 DCHECK(worker_task_runner_->BelongsToCurrentThread()); |
| 137 | 138 |
| 138 { | 139 { |
| 139 base::AutoLock scoped_lock(converter_network_lock_); | 140 base::AutoLock scoped_lock(converter_network_lock_); |
| 140 // Because the audio is being looped-back, the delay until it will be played | 141 // Because the audio is being looped-back, the delay until it will be played |
| 141 // out is zero. | 142 // out is zero. |
| 142 mixer_.ConvertWithDelay(base::TimeDelta(), audio_bus); | 143 mixer_.ConvertWithDelay(base::TimeDelta(), audio_bus_.get()); |
| 143 } | 144 } |
| 144 // Because the audio is being looped-back, the delay since since it was | 145 // Because the audio is being looped-back, the delay since since it was |
| 145 // recorded is zero. | 146 // recorded is zero. |
| 146 callback_->OnData(this, audio_bus, 0, 1.0); | 147 callback_->OnData(this, audio_bus_.get(), 0, 1.0); |
| 147 } | 148 } |
| 148 | 149 |
| 149 void VirtualAudioInputStream::Close() { | 150 void VirtualAudioInputStream::Close() { |
| 150 DCHECK(thread_checker_.CalledOnValidThread()); | 151 DCHECK(thread_checker_.CalledOnValidThread()); |
| 151 | 152 |
| 152 Stop(); // Make sure callback_ is no longer being used. | 153 Stop(); // Make sure callback_ is no longer being used. |
| 153 | 154 |
| 154 // If a non-null AfterCloseCallback was provided to the constructor, invoke it | 155 // If a non-null AfterCloseCallback was provided to the constructor, invoke it |
| 155 // here. The callback is moved to a stack-local first since |this| could be | 156 // here. The callback is moved to a stack-local first since |this| could be |
| 156 // destroyed during Run(). | 157 // destroyed during Run(). |
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| 177 | 178 |
| 178 bool VirtualAudioInputStream::GetAutomaticGainControl() { | 179 bool VirtualAudioInputStream::GetAutomaticGainControl() { |
| 179 return false; | 180 return false; |
| 180 } | 181 } |
| 181 | 182 |
| 182 bool VirtualAudioInputStream::IsMuted() { | 183 bool VirtualAudioInputStream::IsMuted() { |
| 183 return false; | 184 return false; |
| 184 } | 185 } |
| 185 | 186 |
| 186 } // namespace media | 187 } // namespace media |
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