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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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24 #include "cc/surfaces/surface_id_allocator.h" | 24 #include "cc/surfaces/surface_id_allocator.h" |
25 #include "cc/trees/layer_tree_host.h" | 25 #include "cc/trees/layer_tree_host.h" |
26 #include "third_party/skia/include/core/SkBitmap.h" | 26 #include "third_party/skia/include/core/SkBitmap.h" |
27 #include "ui/compositor/compositor_observer.h" | 27 #include "ui/compositor/compositor_observer.h" |
28 #include "ui/compositor/compositor_switches.h" | 28 #include "ui/compositor/compositor_switches.h" |
29 #include "ui/compositor/compositor_vsync_manager.h" | 29 #include "ui/compositor/compositor_vsync_manager.h" |
30 #include "ui/compositor/dip_util.h" | 30 #include "ui/compositor/dip_util.h" |
31 #include "ui/compositor/layer.h" | 31 #include "ui/compositor/layer.h" |
32 #include "ui/compositor/layer_animator_collection.h" | 32 #include "ui/compositor/layer_animator_collection.h" |
33 #include "ui/gfx/frame_time.h" | 33 #include "ui/gfx/frame_time.h" |
34 #include "ui/gfx/hud_font.h" | |
35 #include "ui/gl/gl_context.h" | 34 #include "ui/gl/gl_context.h" |
36 #include "ui/gl/gl_switches.h" | 35 #include "ui/gl/gl_switches.h" |
37 | 36 |
38 namespace { | 37 namespace { |
39 | 38 |
40 const double kDefaultRefreshRate = 60.0; | 39 const double kDefaultRefreshRate = 60.0; |
41 const double kTestRefreshRate = 200.0; | 40 const double kTestRefreshRate = 200.0; |
42 | 41 |
43 const int kCompositorLockTimeoutMs = 67; | 42 const int kCompositorLockTimeoutMs = 67; |
44 | 43 |
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127 settings.initial_debug_state.show_screen_space_rects = | 126 settings.initial_debug_state.show_screen_space_rects = |
128 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); | 127 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); |
129 settings.initial_debug_state.show_replica_screen_space_rects = | 128 settings.initial_debug_state.show_replica_screen_space_rects = |
130 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); | 129 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); |
131 | 130 |
132 settings.initial_debug_state.SetRecordRenderingStats( | 131 settings.initial_debug_state.SetRecordRenderingStats( |
133 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); | 132 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); |
134 | 133 |
135 settings.impl_side_painting = IsUIImplSidePaintingEnabled(); | 134 settings.impl_side_painting = IsUIImplSidePaintingEnabled(); |
136 settings.use_zero_copy = IsUIZeroCopyEnabled(); | 135 settings.use_zero_copy = IsUIZeroCopyEnabled(); |
137 settings.hud_typeface = ui::GetHudTypeface(); | |
138 | 136 |
139 base::TimeTicks before_create = base::TimeTicks::Now(); | 137 base::TimeTicks before_create = base::TimeTicks::Now(); |
140 if (compositor_thread_loop_.get()) { | 138 if (compositor_thread_loop_.get()) { |
141 host_ = cc::LayerTreeHost::CreateThreaded( | 139 host_ = cc::LayerTreeHost::CreateThreaded( |
142 this, | 140 this, |
143 context_factory_->GetSharedBitmapManager(), | 141 context_factory_->GetSharedBitmapManager(), |
144 context_factory_->GetGpuMemoryBufferManager(), | 142 context_factory_->GetGpuMemoryBufferManager(), |
145 settings, | 143 settings, |
146 task_runner_, | 144 task_runner_, |
147 compositor_thread_loop_, | 145 compositor_thread_loop_, |
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410 observer_list_, | 408 observer_list_, |
411 OnCompositingLockStateChanged(this)); | 409 OnCompositingLockStateChanged(this)); |
412 } | 410 } |
413 | 411 |
414 void Compositor::CancelCompositorLock() { | 412 void Compositor::CancelCompositorLock() { |
415 if (compositor_lock_) | 413 if (compositor_lock_) |
416 compositor_lock_->CancelLock(); | 414 compositor_lock_->CancelLock(); |
417 } | 415 } |
418 | 416 |
419 } // namespace ui | 417 } // namespace ui |
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