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Unified Diff: sky/engine/bindings/core/v8/V8Initializer.cpp

Issue 922053002: Remove unused V8 integration code in Sky (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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Index: sky/engine/bindings/core/v8/V8Initializer.cpp
diff --git a/sky/engine/bindings/core/v8/V8Initializer.cpp b/sky/engine/bindings/core/v8/V8Initializer.cpp
deleted file mode 100644
index 2734f4404575198905539fd7eaa6579ef7bf079c..0000000000000000000000000000000000000000
--- a/sky/engine/bindings/core/v8/V8Initializer.cpp
+++ /dev/null
@@ -1,222 +0,0 @@
-/*
- * Copyright (C) 2009 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
- * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
- * THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "sky/engine/config.h"
-#include "sky/engine/bindings/core/v8/V8Initializer.h"
-
-#include "bindings/core/v8/V8DOMException.h"
-#include "bindings/core/v8/V8ErrorEvent.h"
-#include "bindings/core/v8/V8Location.h"
-#include "bindings/core/v8/V8Window.h"
-#include "sky/engine/bindings/core/v8/DOMWrapperWorld.h"
-#include "sky/engine/bindings/core/v8/ScriptCallStackFactory.h"
-#include "sky/engine/bindings/core/v8/ScriptController.h"
-#include "sky/engine/bindings/core/v8/ScriptProfiler.h"
-#include "sky/engine/bindings/core/v8/V8Binding.h"
-#include "sky/engine/bindings/core/v8/V8ErrorHandler.h"
-#include "sky/engine/bindings/core/v8/V8GCController.h"
-#include "sky/engine/bindings/core/v8/V8PerContextData.h"
-#include "sky/engine/core/dom/Document.h"
-#include "sky/engine/core/dom/ExceptionCode.h"
-#include "sky/engine/core/frame/ConsoleTypes.h"
-#include "sky/engine/core/frame/LocalDOMWindow.h"
-#include "sky/engine/core/frame/LocalFrame.h"
-#include "sky/engine/platform/EventDispatchForbiddenScope.h"
-#include "sky/engine/platform/TraceEvent.h"
-#include "sky/engine/public/platform/Platform.h"
-#include "sky/engine/core/inspector/ScriptCallStack.h"
-#include "sky/engine/wtf/RefPtr.h"
-#include "sky/engine/wtf/text/WTFString.h"
-#include "v8/include/v8-debug.h"
-
-namespace blink {
-
-static LocalFrame* findFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> data, v8::Isolate* isolate)
-{
- const WrapperTypeInfo* type = WrapperTypeInfo::unwrap(data);
-
- if (V8Window::wrapperTypeInfo.equals(type)) {
- v8::Handle<v8::Object> windowWrapper = V8Window::findInstanceInPrototypeChain(host, isolate);
- if (windowWrapper.IsEmpty())
- return 0;
- return V8Window::toNative(windowWrapper)->frame();
- }
-
- if (V8Location::wrapperTypeInfo.equals(type))
- return V8Location::toNative(host)->frame();
-
- // This function can handle only those types listed above.
- ASSERT_NOT_REACHED();
- return 0;
-}
-
-static void reportFatalErrorInMainThread(const char* location, const char* message)
-{
- int memoryUsageMB = blink::Platform::current()->actualMemoryUsageMB();
- printf("V8 error: %s (%s). Current memory usage: %d MB\n", message, location, memoryUsageMB);
- CRASH();
-}
-
-static LocalFrame* retrieveFrameWithGlobalObjectCheck(v8::Handle<v8::Context> context)
-{
- if (context.IsEmpty())
- return 0;
-
- // FIXME: This is a temporary hack for crbug.com/345014.
- // Currently it's possible that V8 can trigger Debugger::ProcessDebugEvent for a context
- // that is being initialized (i.e., inside Context::New() of the context).
- // We should fix the V8 side so that it won't trigger the event for a half-baked context
- // because there is no way in the embedder side to check if the context is half-baked or not.
- if (isMainThread() && DOMWrapperWorld::windowIsBeingInitialized())
- return 0;
-
- v8::Handle<v8::Value> global = V8Window::findInstanceInPrototypeChain(context->Global(), context->GetIsolate());
- if (global.IsEmpty())
- return 0;
-
- return toFrameIfNotDetached(context);
-}
-
-static void messageHandlerInMainThread(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data)
-{
- ASSERT(isMainThread());
- // It's possible that messageHandlerInMainThread() is invoked while we're initializing a window.
- // In that half-baked situation, we don't have a valid context nor a valid world,
- // so just return immediately.
- if (DOMWrapperWorld::windowIsBeingInitialized())
- return;
-
- v8::Isolate* isolate = v8::Isolate::GetCurrent();
- // Check if we're in the V8DebugContext which does not have a window object.
- if (!retrieveFrameWithGlobalObjectCheck(isolate->GetCurrentContext())) {
- printf("Unhandled: %s %s\n",
- toCoreString(message->Get()).ascii().data(),
- toCoreString(message->GetSourceLine()).ascii().data());
- return;
- }
- // If called during context initialization, there will be no entered window.
- LocalDOMWindow* enteredWindow = enteredDOMWindow(isolate);
- if (!enteredWindow)
- return;
-
- String errorMessage = toCoreString(message->Get());
-
- v8::Handle<v8::StackTrace> stackTrace = message->GetStackTrace();
- RefPtr<ScriptCallStack> callStack = nullptr;
- int scriptId = message->GetScriptOrigin().ScriptID()->Value();
- // Currently stack trace is only collected when inspector is open.
- if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0) {
- callStack = createScriptCallStack(stackTrace, ScriptCallStack::maxCallStackSizeToCapture, isolate);
- bool success = false;
- int topScriptId = callStack->at(0).scriptId().toInt(&success);
- if (success && topScriptId == scriptId)
- scriptId = 0;
- } else {
- Vector<ScriptCallFrame> callFrames;
- callStack = ScriptCallStack::create(callFrames);
- }
-
- v8::Handle<v8::Value> resourceName = message->GetScriptOrigin().ResourceName();
- bool shouldUseDocumentURL = resourceName.IsEmpty() || !resourceName->IsString();
- String resource = shouldUseDocumentURL ? enteredWindow->document()->url() : toCoreString(resourceName.As<v8::String>());
-
- ScriptState* scriptState = ScriptState::current(isolate);
- RefPtr<ErrorEvent> event = ErrorEvent::create(errorMessage, resource, message->GetLineNumber(), message->GetStartColumn() + 1, &scriptState->world());
- if (V8DOMWrapper::isDOMWrapper(data)) {
- v8::Handle<v8::Object> obj = v8::Handle<v8::Object>::Cast(data);
- const WrapperTypeInfo* type = toWrapperTypeInfo(obj);
- if (V8DOMException::wrapperTypeInfo.isSubclass(type)) {
- DOMException* exception = V8DOMException::toNative(obj);
- if (exception && !exception->messageForConsole().isEmpty())
- event->setUnsanitizedMessage("Uncaught " + exception->toStringForConsole());
- }
- }
-
- // This method might be called while we're creating a new context. In this case, we
- // avoid storing the exception object, as we can't create a wrapper during context creation.
- // FIXME: Can we even get here during initialization now that we bail out when GetEntered returns an empty handle?
- LocalFrame* frame = enteredWindow->document()->frame();
- if (frame && frame->script().existingWindowProxy(scriptState->world())) {
- V8ErrorHandler::storeExceptionOnErrorEventWrapper(event.get(), data, scriptState->context()->Global(), isolate);
- }
-
- enteredWindow->document()->reportException(event.release(), scriptId, callStack);
-}
-
-static void failedAccessCheckCallbackInMainThread(v8::Local<v8::Object> host, v8::AccessType type, v8::Local<v8::Value> data)
-{
- v8::Isolate* isolate = v8::Isolate::GetCurrent();
- LocalFrame* target = findFrame(host, data, isolate);
- if (!target)
- return;
-
- // FIXME: We should modify V8 to pass in more contextual information (context, property, and object).
- ExceptionState exceptionState(ExceptionState::UnknownContext, 0, 0, isolate->GetCurrentContext()->Global(), isolate);
- exceptionState.throwSecurityError("failedAccessCheckCallbackInMainThread", "failedAccessCheckCallbackInMainThread");
- exceptionState.throwIfNeeded();
-}
-
-static void timerTraceProfilerInMainThread(const char* name, int status)
-{
- if (!status) {
- TRACE_EVENT_BEGIN0("v8", name);
- } else {
- TRACE_EVENT_END0("v8", name);
- }
-}
-
-void V8Initializer::initializeMainThreadIfNeeded()
-{
- ASSERT(isMainThread());
-
- static bool initialized = false;
- if (initialized)
- return;
- initialized = true;
-
- static const char v8Flags[] = "--harmony-classes --harmony-arrays --harmony-array-includes --harmony-regexps";
- v8::V8::SetFlagsFromString(v8Flags, sizeof(v8Flags) - 1);
-
- gin::IsolateHolder::Initialize(gin::IsolateHolder::kStrictMode, v8ArrayBufferAllocator());
-
- v8::Isolate* isolate = V8PerIsolateData::initialize();
-
- v8::V8::AddGCPrologueCallback(V8GCController::gcPrologue);
- v8::V8::AddGCEpilogueCallback(V8GCController::gcEpilogue);
-
- v8::Debug::SetLiveEditEnabled(isolate, false);
-
- isolate->SetAutorunMicrotasks(false);
-
- v8::V8::SetFatalErrorHandler(reportFatalErrorInMainThread);
- v8::V8::AddMessageListener(messageHandlerInMainThread);
- v8::V8::SetFailedAccessCheckCallbackFunction(failedAccessCheckCallbackInMainThread);
-
- isolate->SetEventLogger(timerTraceProfilerInMainThread);
-
- ScriptProfiler::initialize();
-}
-
-} // namespace blink
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