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Side by Side Diff: sky/engine/bindings/core/v8/custom/V8CanvasRenderingContext2DCustom.cpp

Issue 922053002: Remove unused V8 integration code in Sky (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "sky/engine/config.h"
32 #include "bindings/core/v8/V8CanvasRenderingContext2D.h"
33
34 #include "bindings/core/v8/V8CanvasGradient.h"
35 #include "bindings/core/v8/V8CanvasPattern.h"
36 #include "bindings/core/v8/V8HTMLCanvasElement.h"
37 #include "bindings/core/v8/V8HTMLImageElement.h"
38 #include "bindings/core/v8/V8ImageData.h"
39 #include "sky/engine/bindings/core/v8/V8Binding.h"
40 #include "sky/engine/core/html/canvas/CanvasGradient.h"
41 #include "sky/engine/core/html/canvas/CanvasPattern.h"
42 #include "sky/engine/core/html/canvas/CanvasRenderingContext2D.h"
43 #include "sky/engine/core/html/canvas/CanvasStyle.h"
44 #include "sky/engine/platform/geometry/FloatRect.h"
45
46 namespace blink {
47
48 static v8::Handle<v8::Value> toV8Object(CanvasStyle* style, v8::Handle<v8::Objec t> creationContext, v8::Isolate* isolate)
49 {
50 if (style->canvasGradient())
51 return toV8(style->canvasGradient(), creationContext, isolate);
52
53 if (style->canvasPattern())
54 return toV8(style->canvasPattern(), creationContext, isolate);
55
56 return v8String(isolate, style->color());
57 }
58
59 static PassRefPtr<CanvasStyle> toCanvasStyle(v8::Handle<v8::Value> value, v8::Is olate* isolate)
60 {
61 RefPtr<CanvasStyle> canvasStyle = CanvasStyle::createFromGradient(V8CanvasGr adient::toNativeWithTypeCheck(isolate, value));
62 if (canvasStyle)
63 return canvasStyle;
64 return CanvasStyle::createFromPattern(V8CanvasPattern::toNativeWithTypeCheck (isolate, value));
65 }
66
67 void V8CanvasRenderingContext2D::strokeStyleAttributeGetterCustom(const v8::Prop ertyCallbackInfo<v8::Value>& info)
68 {
69 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
70 v8SetReturnValue(info, toV8Object(impl->strokeStyle(), info.Holder(), info.G etIsolate()));
71 }
72
73 void V8CanvasRenderingContext2D::strokeStyleAttributeSetterCustom(v8::Local<v8:: Value> value, const v8::PropertyCallbackInfo<void>& info)
74 {
75 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
76 if (RefPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate() )) {
77 impl->setStrokeStyle(canvasStyle);
78 } else {
79 TOSTRING_VOID(V8StringResource<>, colorString, value);
80 impl->setStrokeColor(colorString);
81 }
82 }
83
84 void V8CanvasRenderingContext2D::fillStyleAttributeGetterCustom(const v8::Proper tyCallbackInfo<v8::Value>& info)
85 {
86 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
87 v8SetReturnValue(info, toV8Object(impl->fillStyle(), info.Holder(), info.Get Isolate()));
88 }
89
90 void V8CanvasRenderingContext2D::fillStyleAttributeSetterCustom(v8::Local<v8::Va lue> value, const v8::PropertyCallbackInfo<void>& info)
91 {
92 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H older());
93 if (RefPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate() )) {
94 impl->setFillStyle(canvasStyle);
95 } else {
96 TOSTRING_VOID(V8StringResource<>, colorString, value);
97 impl->setFillColor(colorString);
98 }
99 }
100
101 } // namespace blink
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